There has been a bunch of discussion on here of late regarding the MOV and other scoring perspectives and it got me to wondering...
The objective point assignment was likely designed with 300pt base games in mind, are they less balanced or proportionately less impactful on the game at 400 points?
For example, each "Contested outpost" token is worth 20 points, in a 300 point game that is 7% a token in a 400 point game it is a 5% a token impact. Might not seem like a big deal until its a 5 token to zero game (35% vs 25%) which makes the objective that much more valuable in a 300 point game, sometime enough to push a win/loss to a different bracket.
Should some objectives be retroactively rebalanced? Homebrewed? Is the proportional difference too small to worry about?
thoughts?