My EOTE group threw me for a loop and went with a Bounty Hunter & Technician focused group during our rollup last night. Usually we are social heavy, so i've been planning to use materials such as Jewel of Yavin which are more heist/smuggler material in my mind.
I'm thinking of focusing the players as 'A bounty hunter team with specialists'. Any suggestions as to what prepublished materials focus around bounties to get some ideas? Any other fanmade or hook ideas? I thought I saw MotPQ was a bounty, so that might be a good start- and space combat to boot since we have a pilot/mechanic. I'm going to run Escape from Mos Shutta as a rule system primer next week, then have some time off to redesign the campaign a bit over the holidays...