
I hate to simply write something off as useless, so help me out here. Has anyone figured out where the basic YV-666 fits into their list?
It's got pretty good anti-squad, but speed 2 will struggle to catch them and Heavy won't lock them down. Blue anti-ship and no bomber so it's really no good against capital ships. Rogue at least means it can activate without using a squad command and Grit means they'll need to send a couple of squads against it to keep it in place. But again, speed 2 so even if Grit lets it escape it's not going far.
Only thing I've got so far is using it to bodyguard slow ships like VSDs. Its speed 2 won't struggle to keep up so badly, and can be used to take shots at any bomber waves they send in (though it'll still need help to actually lock down the enemy bombers since it's Heavy itself). For 15 points I can almost get two TIEs for that though, and it feels like they'd do the job better over all (and being a pair would help me out with delaying deployment).
Maybe there's something I completely overlooked here. Set me right, folks.