Question on ramming?

By mobow213, in Star Wars: Armada Rules Questions

So a ship can make one of two moves. On3 of which would cause it to ram another ship, while the second move would avoid the ram.

So could the ship plot the ram course causing the dmg and then take the non ram course? Or would the ship be forced to take the non ram course? My local group go you plot a the non ram course over the ram course.

Also after a ram the ship can't use any defense token due to it speed set at temp zero correct?

But my understanding is you plot the course. If it wiuld cause a overlap aka ram the. You reduce the speed by one till you can move or reduce the speed to zero and not move. Then take a dmg card. After which your ship speed would go back to it normal speed and it could use token right?

You can choose either the ramming course or the non ramming course.

If you choose the ramming course, your speed is temporarily reduced and you execute a slower maneuver instead. If that also overlaps, repeat until no overlap occurs.

Once you are done maneuvering, your speed returns to whatever value is on your dial. Then your done moving.

During some other ships combat, you check what your speed is by looking at your dial. If it isn't 0 (which it can't be because you just overlapped someone) then you can spend defense tokens.

Edited by Forgottenlore

The trick is, you Plot your Course .

Once you lock it in, you do not get to change it. Even on an Overlap . ALl you do is place yourself further down the Maneuver Tool.

Also, even if you end up moving "0" because you temporarilly reduce your speed, this does not change your speed dial, it remains at your set speed.

Because of this you still get to use your defense tokens, even if you end up not moving due to a collision.

The trick is, you Plot your Course .

Once you lock it in, you do not get to change it. Even on an Overlap . ALl you do is place yourself further down the Maneuver Tool.

Yeah, when you overlap at speed 3 you don't select a new/different speed 2 maneuver, you keep the maneuver tool set exactly as it is, and just move your ship one less speed.

Don't forget that you plot and try and move, going back down the tool even where you overlap the tool itself.

This is an important thing to remember.

Thanks for the clarify the issue

Question. Say I've got the maneuver tool bent in such a way that if I end at 3, I don't overlap the maneuver tool - legal move. And let's say I've placed it on my.... left side.

Well my 3-speed maneuver would overlap a ship, so now I back up to 2. But putting me at 2 means I overlap the maneuver template, and that's not a legal move. So do I put myself back at start, move the maneuver tool to the right side, and then place my ship at the proper "2" spot without altering the angles of the maneuver tool, or do I just place the ship at 2 overlapping the maneuver tool?

This is the only case in which you may legally overlap the template. The RRG (I think it was?) actually explicitly addresses this.

Edit: RRG pg 8: If a ship must execute a maneuver at a reduced speed due to overlapping another ship, it is allowed to overlap the maneuver tool in its final position.

Edited by Ardaedhel

The ONLY time you can overlap the maneuver tool is during ramming. Once you lock in that maneuver tool it stays that way and can not be shifted.

Page 8 of the Rules Reference Guide, 3rd bullet under Overlapping

"• If a ship must execute a maneuver at a reduced speed due to overlapping another ship, it is allowed to overlap the maneuver tool in its fnal position."

Edited by Lyraeus

This is the only case in which you may legally overlap the template. The RRG (I think it was?) actually explicitly addresses this.

Edit: RRG pg 8: If a ship must execute a maneuver at a reduced speed due to overlapping another ship, it is allowed to overlap the maneuver tool in its final position.

You got it, I was about to quote it, but you got it :D

This is the only case in which you may legally overlap the template. The RRG (I think it was?) actually explicitly addresses this.

Edit: RRG pg 8: If a ship must execute a maneuver at a reduced speed due to overlapping another ship, it is allowed to overlap the maneuver tool in its final position.

. . . So who ninja'd who? Are times are exactly the same. . .

According to the Neutral Third Party (Me, which, let's face it, is about as Neutral as you can get in this instance) - Ardaedhel's post is first.

This is the only case in which you may legally overlap the template. The RRG (I think it was?) actually explicitly addresses this.

Edit: RRG pg 8: If a ship must execute a maneuver at a reduced speed due to overlapping another ship, it is allowed to overlap the maneuver tool in its final position.

. . . So who ninja'd who? Are times are exactly the same. . .

*smoke bomb*

SUDDEN STRIKE!

This is the only case in which you may legally overlap the template. The RRG (I think it was?) actually explicitly addresses this.

Edit: RRG pg 8: If a ship must execute a maneuver at a reduced speed due to overlapping another ship, it is allowed to overlap the maneuver tool in its final position.

. . . So who ninja'd who? Are times are exactly the same. . .

*smoke bomb*

SUDDEN STRIKE!