I come from a background of games and players where you just didnt use Social Skills AGAINST the players, and they refused to allow their "free will" be decided by dice.
But one of my players has pointed out that this should be doable, as there are talents that make it harder for the NPCs to Charm/Deceive etc the PCs.
So... how would you work this?
I ask, becuase one of my players is going on a date with a Customs Officer they met previously... and I wanted to see how I could work out Charm from him, to see if the PC Character can be.... ahem... swayed to stay the night shall we say?
The player has simply said her character is genuinely interested in getting to know this guy better... no current anterior motive...
So... suggestions?