Character Generator for Deathwatch

By Brother Absimilard, in Deathwatch

I am developing a Character Generator for Deathwatch in Java just for fun and have a question.

Does anybody attempted such a task AND has expierience with constructing a database? I am kinda stuck at the SQL queries and didn't want to reconstruct them over and over again..

And before you are going to ask me when its ready:

This Software is neither functional nor am I able to finish it in a year or two. Sorry, but this has a low priority, there are so many things you can do in your life :D .

BA

PS: does anybody know how I am able to upload a document, so I can show my progress with the construction?

I'm not a programmer myself, but I'm actually sitting next to the SQL guys in the office, so if nobody steps up to offer proper, first-hand help, fire those questions at me, and I'll try running them with my co-workers. We'll be super bored around the holidays, so there's a decent chance I can channel some (second-hand) assistance.

Edited by musungu

Ah, I could've explained it a bit unspecific..

They should at least know something of Deathwatch because its about constructing a datastructure . The step before writing the queries, i think :) (my knowledge in this field is very limited)

Imho you can't do this if you don't know which data the database should contain. I created a document to help me with the structure but Its far from final, AND I would upload it, but don't know how...

If you show this to your guys, maybe you can figure this out together.

I have an Idea, I will add a Dropboxlink from where you can download it and anyone who is interested. :)

BA

I sent you a PM

I developed a character generation tool. Used Excel and Visual Basic.Thought about Java but didn't have enough knowledge. The spreadsheet version should have been a database, but wasn't confident that enough people would have MS Access. For data structures I would think that you need Chapters, Specialties, Advanced Specialties, Advances (this is a huge table, but maybe could be split into smaller elements where some are shared), Gear, Modes. I'm sure there is more to it than this. If I had the time, I would go back and have a go at creating a database. I have a lot of data already entered so could just copy this across. Take a look at the thread https://community.fantasyflightgames.com/topic/43833-deathwatch-character-sheet-generator/ .

So I was creating Characters for Black Crusade and it was a Pain in the Ass. Since I'll have some freetime in my forseeable future, I am probably going to continue this Project.

That said, I made my code publicly available as a git Repository at github -> https://github.com/Scherben/dwcg

I have to admit that I kind of don't know how the whole fork and clone thing works, but I guess I will figure this out soon. It can't be so complicated. Furthermore, I thought about creating a Database and have developed over 80 Tables so far, which makes this a considerable task if continued.

Additionally I thought about changing the Language, because Java struggles with Performance Problems and I am sadly not the Performance-Guru to deal with this. But to this point I didn't made the effort for an extensive inquiry, so this is just an Idea right now.

I will continue working on it in the next couple of weeks. First I need a working IDE again, I left Eclipse closed for ages (and imho for good) and will take a look at IntelliJ.

Greetings Brother Absimilard

PS: I wanted to add something, but forgot what it was. Must've been unimportant. A small mind is a tidy mind! :)