Clarification for squardons attack and movement

By Payens81, in Star Wars: Armada Rules Questions

So I always thought that for squardons like ships it was move then attack. But then I read the villians and rogues release article and in there is said

"Such threats only serve to highlight the importance of your fighter squadrons, and they give the Rebellion all the more reason to counter enemy fighters with their own Rogue ace, Han Solo. Aboard his Millennium Falcon, Han Solo boasts the Rogue keyword, as well as the new Grit keyword. Not only can he activate on his own each squadron phase, but he can fly away from engagements, so long as he's not engaged by more than a single squadron. That means that even if your opponent sends two squadrons to engage the Falcon, hoping to keep him from a wing of TIE Bomber Squadrons, Han Solo can still blast through one of those squadrons, ignore the other, and move to engage the bombers."

So it would like Han Solo could attack then move. So now I am wondering if I have the rule wrong?

And somebody help me out with this. And thank you in advance.

RRG P12 squadron activation second bullet:

When a squadron is activated by a (squad symbol) command, it can move and attack in any order.

Edited by Smuggler

As smuggler says, squadrons can move and attack in any order (assuming they can do both in a single activation)

but was this a typo on your part?

So I always thought that for squardons like ships it was move then attack.

Because Armada is backwards and it is Attack then Move for ships.