Yes, I totally nicked the name for the campaign from Rebels ...
This is basically the campaign log I keep on my private RPG-wiki. We play roughly once a month and I find that having a detailed log helps everyone remembering the important stuff. We started out with three players and went from Escape from Mos Shuuta to The Long Arm of the Hutt and now beyond, gathering a fourth player along the way. So, spoilers below - you have been warned!
On the wiki, I use pictures to illustrate the text, but since some of them will be copyrighted, I removed them. Another warning: English is not my first language.
Episode I - The Long Arm of the Hutt
It is a period of unrest and opportunity in the galaxy. The Galactic Empire struggles to maintain control in the midst of civil war. Meanwhile, scoundrels and smugglers, explorers and expatriates, and fringers of all types scramble for a living on the edges of galactic civilization It is a hard life, but these renegades have more freedom and opportunity than any citizen of the Core Worlds.
On the desert world of TATOOINE, a few such renegades have run afoul of a local crime boss, TEEMO THE HUTT. Trapped in the tiny spaceport of Mos Shuuta, the renegades have no choice but to steal a starship and flee Teemo's forces. Fortunately, a suitable starship has recently docked at the landing bay: a freighter called the KRAYT FANG, captained by a Trandoshan slaver named Trex. As they flee through the suns-baked streets, the renegades duck into the local cantina to hide from their pursuers…
First Act - Escape from Mos Shuuta
The desert sees three fugitives from Teemo's palace reaching Mos Shuuta on a stolen land speeder. Piloting the speeder is Noa Rai, a Twi'lek smuggler who recently not only lost cargo valuable to Teemo the Hutt, but also her ship in one messy incident. Next to her sits Mira, a doctor who painstakingly tries to blend in with the local crowd. At the back we see Loroc Tharj, hand on his blaster pistol's grip, scanning the desert for signs of pursuit. Unfortunately, a cloud of dust confirms his suspicion - Teemo has sent goons after them!
The speeder races into the small town. At the local cantina, the three jump off, program it to drive further and step down a short flight of stairs into the cantina's shadowy common room, the cool air a blessed relief from the scorching heat of Tatooine . The Devaronian bartender pauses in his chores to stare at them, his devilish features intimidating. On a stage against the far wall, a Twi'lek woman dances to recorded music. Private booths line the walls, and the cantina floor is scattered with tables and chairs. A few patrons turn in their seats to stare at the newcomers, then turn back around. Curiosity is not healthy in a town like this.
Hoping to have shaken their pursuers off their trail with their ruse, the three sit down and try to blend in with the crowd, but loud voices and grunts from outside spur them into action again - Teemo's goons are not as easily fooled. Loroc and Mira break into a small maintenance room and begin to widen the window in hope of escaping out the back, while Noa incites a nice bar fight just as Teemo's Gamorrean thugs begin searching the cantina. The Twi'lek dancer motions to Noa to come to her and shows the smuggler an exit behind the stage. The dancer introduces herself as Tia and asks if the trio has run afoul of Teemo. Noa answers truthfully and Tia tells her of a spaceship docked at Landing Bay Aurek belonging to the notorious Trandoshan slaver Trex: the Krayt Fang . Unfortunately, the dancer overheard that the Hypermatter Reactor Ignitor of the light freighter is broken and that Trex is trying to buy a replacement from Vorn, owner of the Junk Shop. Grateful, Noa asks if Tia wants to leave Tatooine, too, which the slave dancer happily confirms. Together they meet up with Loroc and Mira who have escaped via the maintenance room's window.
Sneaking around the cantina, the fugitives see the land speeder of the Gamorreans and decide to sabotage them. While Mira is able to cut a few important wires, a second group of thugs spots her and gives chase! The fugitives lure them into an alley and spring a well-executed trap, downing two Gamorreans with blaster pistols set to stun while Loroc knocks the last one out with a vicious uppercut. Emboldened by this success, the group heads to junk shop, but are told by Vorn that he only has one HMRI and that the part is as good as sold to Captain Trex. After their attempts to trick him into selling it to them fail, the fugitives decide that they are running out of time and take the spare part by force, knocking Vorn unconscious but leaving enough credits to pay for it - at least they think that it is enough.
The group splits up on the way to the landing bay, Mira running towards the Control Center of the spaceport to release the docking clamps while the rest investigates the ship. Luckily for them, Captain Trex has left and only one of his droids remains aboard the YT-1300 . But the droid proves to be rather resistant to trickery and so the duo deal slight damage to the ship hoping to draw it out.
Meanwhile, Mira sneaks around the guarded main entrance and reaches a backdoor, which she opens by overriding the electronic lock. She glides inside, keeping out of sight and reaches a computer terminal. Luckily, someone forgot to properly log out, and so she is able to release the docking clamps. She also notices that an Imperial Shuttle has docked in Landing Bay Besh. Just as she leaves she catches a glance at a couple of Stormtroopers accompanying a lieutenant talking to the Overseer.
At Landing Bay Aurek, the ruse works and the droid scampers down the ramp. The trio quickly disables it and proceeds into the Krayt Fang , beginning the launch sequence and replacing the faulty HMRI. Mira races to the landing bay and notices a speeder bike approaching. She slams the hangar doors shut and runs toward the ship, but before she can enter, a Trandoshan with a huge blaster rifle appears and shouts: “ That is my ship! ”
He puts the rifle to his shoulder but hesitates to shoot at his own spaceship. The Stormtroopers streaming into the landing bay have less qualms and blaster bolts rock the Krayt Fang . Loroc slides into a gunner's seat and fires the turret at the walls, showering all in dust and chunks of adobe, while Noa punches it - the Krayt Fang screams into the sky!
The fugitives cheer, but decide to fly low and gain some distance before leaving the atmosphere as they fear an Imperial presence. The ship is unfamiliar, all displays in Trandoshan script and language, an infernal noise is coming from the speakers, klaxons sound, warnings are flashing on the screens and a terrible smell of rot hangs in the air. While Noa pilots the ship, Mira manages to set the computers to Galactic Basic, but not before inadvertently deleting something from its memory banks, and finally shuts down the noise, which turns out to be some kind of Gamorran opera. The alert icons turn out to indicate that the fuel is low - just enough for a short hyperjump - and a reminder to feed and refresh the prisoner in Number Three Hold. Loroc investigates the cargo bay and finds cells and restraints designed for slaves, holding an old Twi'lek male, who introduces himself as B'ura B'an. After a short discussion, Loroc frees the Twi'lek, who tells him that he is a proponent for Twi'lek owned Ryll mines on Ryloth and seems to have run afoul of Teemo the Hutt in his capacity as a civic leader. although he does not know why.
Seeing as the navigational computer only has a handful of destinations already programmed - Tatooine, Christophsis, Geonosis, Ryloth, Trandosha and Kashyyyk - and some of them are outside their current range, the fugitives plot a course for Ryloth , hoping to return both Tia the dancer and B'ura to their home and being able to refuel there. Captain Trex obviously did not deviate much from his trade routes. He also is a sloppy eater; the seats around the mess area are covered in gobbets of rotten meat and rancid fat. But that is not the sole source of the terrible smell, which the fugitives further investigate. They find a hidden smuggling compartment in Cargo Bay 2 containing six uncured hides - Wookie pelts! Sick to the stomach, they discuss what to do with their grisly finding and put them away in an airtight freight container for now, hoping to be able to dispose of them in a way respectful to Wookies later. They also discover several pieces of brown chitinous shell, one of which is marked with curious designs in Number Three Hold.
With a restraining bolt found in the cargo hold, they bind Trex's droid to their will and order it to clean up as good as possible. Finally, Noa steers upward, trying to leave atmosphere and prepares for the hyperjump to Ryloth. But just as they enter space, a commanding voice hails them: “ This is Imperial Pursuit Squadron Nem-Zerek-One-Niner of Imperial Frigate Valorous. Return to Mos Shuuta spaceport immediately or we will open fire. Repeat, we will open fire! ”
Unwilling to face either Imperial or Hutt justice, the crew race to the battle stations. Noa punches it, sending the Krayt Fang screaming into the blackness of space, as two TIE Fighters pass close to the ship. Laser cannons are fired, the TIE Fighters dance around the defensive fire - the nimble starfighters are hard to hit. Noa spins the freighter into a series of aggressive manoeuvers, and just as the leading TIE aligns its weapons, Loroc scores a direct hit, obliterating the smaller craft into a million pieces. Cheers are heard as Mira hits the second TIE, sending the imperial running, trailing debris and oxygen behind it.
Noa flicks the last switch and the Krayt Fang jumps into Hyperspace …