A New Punch? (How the Dorsal turret may help a list)

By CheapCreep, in X-Wing

The Dorsal turret. A pretty boring and standard item, 2 attack at range 1-2, but a range bonus to make it 3 range 1. This turret is nothing to lose your head over, and will never replace TLT as a top choice for damage dealing on your turret slotted ships.

However, it's a super low buy-in.

You can now put this on a truly support minded HWK and keep said hwk's cost down but still have it be a moderately effective offensive addition to your team. You can also add this to a Ordance or bomb minded Ywing and keep its cost very low but still fighting in the later game. I know I used to run a Y with proton, enhance munitions and genius and this turret would be perfect to keep it low costed but punchy.

So would you put a dorsap turret on a not Ghost list?

I like the turret on a BTL-A4 Y-wing. 6 Dice at range one seems like a hard counter to TLTs.

Never mind.

Edited by Eyegor

I've said it on the new threads and will say it again here: can't see the generic HWKs having a fighting chance after the attack shuttle is available. At a point or 2 higher you get better PS, 3 red in front arc, and an ability.

HWKs are going to need their real fix real soon.

I've said it on the new threads and will say it again here: can't see the generic HWKs having a fighting chance after the attack shuttle is available. At a point or 2 higher you get better PS, 3 red in front arc, and an ability.

HWKs are going to need their real fix real soon.

A recspec tlt hwk is 25 points. The same built attack shuttle without ept on Ezra is 29pts. That's a big difference.

I've said it on the new threads and will say it again here: can't see the generic HWKs having a fighting chance after the attack shuttle is available. At a point or 2 higher you get better PS, 3 red in front arc, and an ability.

HWKs are going to need their real fix real soon.

A recspec tlt hwk is 25 points. The same built attack shuttle without ept on Ezra is 29pts. That's a big difference.

Ezra isn't the cheapest pilot.

I've said it on the new threads and will say it again here: can't see the generic HWKs having a fighting chance after the attack shuttle is available. At a point or 2 higher you get better PS, 3 red in front arc, and an ability.

HWKs are going to need their real fix real soon.

A recspec tlt hwk is 25 points. The same built attack shuttle without ept on Ezra is 29pts. That's a big difference.

Ezra isn't the cheapest pilot.

2 tlt recspec hwks at 50 points vs Ezra and the cheapest shuttle pilot would be what, 56points? Then I can go 3 hwks at 75 and you're at 83, so I go 4 hwks at 100 and you add a z-95? There's still a place for hwks. That's all I'm saying.

I've said it on the new threads and will say it again here: can't see the generic HWKs having a fighting chance after the attack shuttle is available. At a point or 2 higher you get better PS, 3 red in front arc, and an ability.

HWKs are going to need their real fix real soon.

A recspec tlt hwk is 25 points. The same built attack shuttle without ept on Ezra is 29pts. That's a big difference.

Ezra isn't the cheapest pilot.

True but this whole discussion will depend on the shuttle dial. If it is close to the HWKs and a turret becomes a must include on the shuttle then it becomes a fairly even choice and will depend on what you have room for in your list. If the shuttle can turn like an A-Wing then those 3 reds are going to be almost over powered.

I'm actually leaning towards autoblaster in most situations where I want dorsal turret. Especially on Ghost and Phantom.

Dorsal may see play on palob/MUX

There is no reason in any galaxy to not take tlt on rebel hwks

On ghost, dorsal is a good cheap option on a bloated ship so that's good. Problem is, without a docked shuttle, it's kinda garbage

There is no reason in any galaxy to not take tlt on rebel hwks

You don't have any TLTs? That's my reason at least :D

If I did get the Ghost then Dorsal Turret would be a reasonable option to cheaply add some punch to the HWK.

if you don't have TLTs, borrow/beg/steal/proxy them

or don't fly the hwks

no reason :P

What if you think TLTs are stupid?

TLT hwks draw soooo much hate.

I'm actually leaning towards autoblaster in most situations where I want dorsal turret. Especially on Ghost and Phantom.

Yeah, I feel the same way. It's a point cheaper, and where it's worse, it's not much worse, and where it's better, it's so much better that you can't even compare. If the meta shifts really heavily to zero and one agility, I see paying the point for Dorsal Turret, but not otherwise.

if you don't have TLTs, borrow/beg/steal/proxy them

or don't fly the hwks

no reason :P

Hmm, I don't know anyone who has them to borrow/beg from. Proxy is fine for a little while but I'd hate to get used to them and then not be able to play them in tournament. Stealing it is then.

Also, I appreciate your commitment to your stand on TLTs :D

with rebel hwks* (well, Miranda too)

otherwise, they're just really good, but not the be all end all. Rebel HWKs just love them because of the range on their abilities (which is increased since it targets friendlies and not enemies)

Dorsal turret looks great for scum in my opinion, I mean it would make mux/Palob a little cheaper which is good because they are support so you can fit a little more into your squad, I also think it really rocks on a decked out kavil, engine and all that good stuff.

For rebels I think the dorsal turret can save you stress bot points, since you can get a third stress from tlt anyways

It's a way to fit these turret ed ships into builds when your trying to use them for function instead of pure damage

I like the turret on a BTL-A4 Y-wing. 6 Dice at range one seems like a hard counter to TLTs.

The challenge to this is that a blaster turret costs 1 point more and ALWAYS has 3 dice, so its a better combo with BTL-4. Due to needing a focus to fire otherwise its not as good as a main turret on a ship though, I'd say that Dorsal Turret is materially better than Blaster Turret in virtually all cases except on a BTL-4.

I like the turret on a BTL-A4 Y-wing. 6 Dice at range one seems like a hard counter to TLTs.

The challenge to this is that a blaster turret costs 1 point more and ALWAYS has 3 dice, so its a better combo with BTL-4. Due to needing a focus to fire otherwise its not as good as a main turret on a ship though, I'd say that Dorsal Turret is materially better than Blaster Turret in virtually all cases except on a BTL-4.

Nope, the blaster turret is bad in all cases other than a RecSpec Moldy Crow HWK. Even if you put Aggromech on the Y you gain a TL for 1 shot, then have unmodified dice for the BTL follow up shot. Mathwingers have proven that -1 attk die but with mods is superior to +1 attk die without mods.

But maybe you're just better at rolling dice than me :)

I used to play the crap out of Blaster turret. Trust me, it's not more useful.
You can't shoot it near Carnor. Palob disables it's usage, as does Garven. Bumping? Forget about using it.

It's situational, and best on something with cashed tokens.

I like the turret on a BTL-A4 Y-wing. 6 Dice at range one seems like a hard counter to TLTs.

The challenge to this is that a blaster turret costs 1 point more and ALWAYS has 3 dice,

Except when it has no dice because your action step didn't happen or someone decided they needed your focus token more than you.

There is no reason in any galaxy to not take tlt on rebel hwks

TLT hwks draw soooo much hate.

What if you don't want your Rebel HWK to take heat? What if you are using one of the named pilots for their ability? If you bring a TLT, they will die fast. What if you don't want them to die fast?