Two versions of unique pilots in same faction.

By Hantheman, in X-Wing

What do you think of it?

Personally I like it as it can represent character development throughout a character's history - eg some characters like Leia were practically raised in within the Rebellion, while Han was an Imperial academy pilot, then a Scum drug courier before joining the Rebellion.

Your title says "same faction" but your Han example is making me think "different faction." I just want to clarify which you're talking about.

I'm talking about Hera in this case setting the precedent. Fett and Scarlet already set the precedent in for different factions (but there are technical reasons why that isn't a good example as they were joining a brand new faction in the game that they were supposed to be in initially).

Going back to Han, should we have a TFA version of Han and Chewie? Its been 30 years after all - old dogs can still learn new tricks.

I have no intention of buying a new Falcon with new Han and Chewie pilots/crew, but I'm not opposed to them being in the game.

There are good reasons they don't do this, as Alex Davy explained in an interview. Imagine that Corran Horn's E-wing was named Luke Skywalker. What does it add to the game? Nothing. What does it take away? Luke/Corran lists.

And they've clearly changed their minds a bit since then.

And they've clearly changed their minds a bit since then.

The ghost is just an anomaly really

And has a very defined set of pilots.

I hoped we'd see:

Darth Vader, Sith Lord. PS 7, EPT- when you deal 1 or more damage, deal 1 additional damage.

Anakin Skywalker, Lord Vader. PS 6, EPT- Once per round, when an enemy ship at range 1 takes an action you may take the same action. You may take the same action more than once a round.

Little Ani Skywalker, PS1 NO EPT- when attacking you are not considered touching. When defending, friendly ships obstruct.

Boba Fett, Imperial Contractor. PS 6, EPT- upon deployment you may TL any enemy ship regardless of range. When you have a TL you may reroll one dice when attacking or defending against the target.

Boba, the Fett (Scum), PS 6, EPT- when you destroy an enemy ship you gain one focus token and may make a primary weapon attack against an enemy ship in arc.

I think it's a great way to put pilots in more well known ships. I'd also like to see Chewie pilot a Lambda at some point too, but that'll never happen.

I hoped we'd see:

Darth Vader, Sith Lord. PS 7, EPT- when you deal 1 or more damage, deal 1 additional damage.

Anakin Skywalker, Lord Vader. PS 6, EPT- Once per round, when an enemy ship at range 1 takes an action you may take the same action. You may take the same action more than once a round.

Little Ani Skywalker, PS1 NO EPT- when attacking you are not considered touching. When defending, friendly ships obstruct.

Boba Fett, Imperial Contractor. PS 6, EPT- upon deployment you may TL any enemy ship regardless of range. When you have a TL you may reroll one dice when attacking or defending against the target.

Boba, the Fett (Scum), PS 6, EPT- when you destroy an enemy ship you gain one focus token and may make a primary weapon attack against an enemy ship in arc.

I can't tell if you're being sarcastic or serious. If not sarcastic- What does having 4 Vaders and 4 Boba Fetts in the game add to the game? Nothing. Nothing at all. Lets leave the unimaginative repeats of characters with new "titles" to Magic.

I hoped we'd see:

Darth Vader, Sith Lord. PS 7, EPT- when you deal 1 or more damage, deal 1 additional damage.

Anakin Skywalker, Lord Vader. PS 6, EPT- Once per round, when an enemy ship at range 1 takes an action you may take the same action. You may take the same action more than once a round.

Little Ani Skywalker, PS1 NO EPT- when attacking you are not considered touching. When defending, friendly ships obstruct.

Boba Fett, Imperial Contractor. PS 6, EPT- upon deployment you may TL any enemy ship regardless of range. When you have a TL you may reroll one dice when attacking or defending against the target.

Boba, the Fett (Scum), PS 6, EPT- when you destroy an enemy ship you gain one focus token and may make a primary weapon attack against an enemy ship in arc.

I can't tell if you're being sarcastic or serious. If not sarcastic- What does having 4 Vaders and 4 Boba Fetts in the game add to the game? Nothing. Nothing at all. Lets leave the unimaginative repeats of characters with new "titles" to Magic.

Yeah, seriously. they sound silly.

What purpose would it serve? Well what about pilots where they wiff completely. Like Luke, how often do you see one of the iconic characters in the SWU.

I always wanted to see Luke Skywalker, Jedi Knight. "Force Sensitive. Treat your white maneuvers as green maneuvers and treat your red maneuvers as white maneuvers". It would give R2-D2 a reason to stop cheating on Luke with Corran.

Using the same character actually allows them to make mutually exclusive abilities so it is not without some benefits. But yeah often they don't need to do this. I actually find it rather odd that Hera has 3 versions (and soon Boba). Because in doing so, Kanan doesn't get to pilot the Phantom (only the Ghost). I might have expected Kanan to be the highest PS pilot for the Attack Shuttle and not pilot the Ghost. Not sure, but it feels like he does the former more often than the latter.

Only 50% serious. Wouldn't mind seeing a few star characters get 1 more version of themselves: Luke, Vader, Fett...when prequels hit add Anakin, Kenobi, and Snips.

C'mon, you know you want little Ani-Skywalker/Vader to exist. A better ability for him might be You may equip an R2 Unit regardless of slots. Your PS is equal to that R2 units point cost.

2 I would be fine with (Fett might be problematic since he already has 2 mediocre abilities)...4 would be silly...or would it be Awesome!?!?

Edited by Rakky Wistol

Vader should definately be in the Defender, as well as Stele. Both with different skills than their wave one cards. If he Eta-2 ever comes out of the Prequel ghetto Vader should be there too. Same with Stele and either the Avenger or Gunboat (or both).

Corran should be in an X-wing, and Farlander should be in at least a Y-wing and maybe an X-wing.

That's all I would care about.

I always wanted to see Luke Skywalker, Jedi Knight. "Force Sensitive. Treat your white maneuvers as green maneuvers and treat your red maneuvers as white maneuvers". It would give R2-D2 a reason to stop cheating on Luke with Corran.

Never design a game

please.

Additionally, Luke's current ability is super-flavorful as is. It's him being a slippery bastard in the trench "the force is strong with this one".

Yeah, Luke probably should have had a skill that let him shoot Torpedoes without spending the target lock and gaining a focus any time he fired a torpedo. The guy blew up the Death Star after all, we need to see an offensively powerful Luke as well.

Only 50% serious. Wouldn't mind seeing a few star characters get 1 more version of themselves: Luke, Vader, Fett...when prequels hit add Anakin, Kenobi, and Snips.

C'mon, you know you want little Ani-Skywalker/Vader to exist. A better ability for him might be You may equip an R2 Unit regardless of slots. Your PS is equal to that R2 units point cost.

2 I would be fine with (Fett might be problematic since he already has 2 mediocre abilities)...4 would be silly...or would it be Awesome!?!?

2 pilot cards for a single pilot I could take, but there would have to be a realllllly good thematic reason behind it.

And Rakky Wistol, I would have to say I am not sure I could be in any more disagreement with you on wanting Ani Skywalker to exist. I have stated before, and I will state again, that his inclusion in the game as a boy might just be enough for me to abandon the game altogether. :lol: Especially if some Jar Jar crew came along in the expansion... *shivers*

I just... I don't know. I can never see the Prequel specific material in this game, no matter how hard I try.

Corran should be in an X-wing, and Farlander should be in at least a Y-wing and maybe an X-wing.

I would happily take Corran in an X-wing (I'm assuming a different pilot ability) over Corran in an E-wing as long as I can also get Ooryl as his wing man :D

What does having 4 Vaders and 4 Boba Fetts in the game add to the game?

Flavor and customization (as in, chose your favorite character and pair them with a favorite ship), which are two of the most important things for me. The title thing is unnecessary though. The whole unique mechanic in X-Wing already accounts for this. You could (not saying you should) have two Darth Vaders on the same ship with different abilities and the game would allow it.

I think having the same pilots show up on different ships throughout their career is a lot more interesting than pulling out completely new characters I've never heard of before (or are literally new like the TIE Phantom ones, though they didn't have a lot of options there).

I get that mutually exclusive characters can limit choice somewhat, but it can also open up design space for pilot abilities that might otherwise be too powerful together.

Edited by Jokubas

Yeah, Luke probably should have had a skill that let him shoot Torpedoes without spending the target lock and gaining a focus any time he fired a torpedo. The guy blew up the Death Star after all, we need to see an offensively powerful Luke as well.

Look at the Deadeye card art, that's Luke right there. So equip Luke with deadeye, and you get your wish. (minus the focus gain of course.)

I think this is something they (the people in charge of the game) understand all the negatives and positives of and they will use it responsibly.

but i think it's something we can expect more of. every time i watch an interview with alex davey he looks really excited about the future of the game and what sort of products are going to let him address some of the odd ball stuff that happened in the early waves.

So they obviously don't want to "erata" cards when possible but no one said anything about printing a new luke skywalker card.

I always wanted to see Luke Skywalker, Jedi Knight. "Force Sensitive. Treat your white maneuvers as green maneuvers and treat your red maneuvers as white maneuvers". It would give R2-D2 a reason to stop cheating on Luke with Corran.

Never design a game

please.

Additionally, Luke's current ability is super-flavorful as is. It's him being a slippery bastard in the trench "the force is strong with this one".

Nice knee jerk reaction there champ. Care to use you words instead of inflammatory posts? Maybe with your words you can explain exactly how this is clearly broken (given that the effect of this card has already been replicated across several cards already). Bear it mind it is still just an X-wing, who cares if it pays four points to regen a shield and can clear stress easily. Wait I'll preempt you, Luke with R2-D2, PtL and engine upgrade. Wow, I can regen a shield and do two actions out of focus/TL or boost, yay, all for 38 points. I.E. still more expensive than Darth Vader and Soontir Fel...useable yes, broken, not even close. Also if it really matter you can skip the white K-turns, but guess what? That is what playtesting is for.

You are so narrow minded that you probably would have had the same reaction if someone suggested a white K-turn (shudder) or 9 green moves on a large base ship with boost. Open your mind.

How much does Dash get played and compare that to Dash <Crew>. If you have an alternate pilot ability which ever pilot ability is the most powerful will be used. As for trying to use points to adjust it just would be too much. Best keep the unique pilot with their name and ability to their ship. If you are going to change the pilot ability you also should change the faction or ship too.

Yeah, Luke probably should have had a skill that let him shoot Torpedoes without spending the target lock and gaining a focus any time he fired a torpedo. The guy blew up the Death Star after all, we need to see an offensively powerful Luke as well.

Look at the Deadeye card art, that's Luke right there. So equip Luke with deadeye, and you get your wish. (minus the focus gain of course.)

In other games, such as Warmachine, its commonplace for characters to receive "Epic" versions with a different set of abilities and even fulfilling completely different roles. People actually look forward to seeing Epics in that game, but for some reason, X-wing fans are opposed to anything breaking the mold. I think it's inevitable that we'll see things like a TFA Han or Luke in a ship other than the X-wing.