Hi all,
First I must say we (my gaming group - all of us older than 40 years old) have many years in experience with boardgames and usually we dont have any problems in getting into the rules of a game (as long as theyre clear of course - FAQs solve the rest...).
Last Sunday we played 4 times this scenario (changing the overlord player in 2 of them) to get the rules right in preparation for our first campaign of Descent. That said we came to the conclusion that its an impossible scenario for the heroes to win due (mainly) to the Scamper ability the goblins have giving the overlord a full house of victories even though I read here (the forum) many saying its a easy one for the heroes...
Assuming no rules were missed (thats why we played several times on both sides) are we missing something else?
Our hero party is Avric (Disciple), Jain (Wildlander), Leoric (Runemaster) and Syndrael (Berserker).
Some tactics tried were going for the elite Ettin ignoring the Goblins (losing fast), killing all the goblins and only going for the Ettins in the goblin flood breaks (losing smashed by the Ettins) and we also tried a middle ground by splitting the party among the Ettins (Avric and Syndrael) and Goblins (Jain and Leoric)... which gave us a less shameful defeat...
Maybe anyone here which won that scenario can give some ideas... Thx
Edited by Kentares