New preview of the Ghost!

By Danthrax, in X-Wing

https://www.fantasyflightgames.com/en/news/2015/12/4/lothal-rebels-part-one/

This behemoth enters the game with four attack, zero agility, six shields, and a whopping ten hull. Then, its brute force can be further enhanced by a wide array of possible upgrades, including a system upgrade, turret, two torpedoes, and two crew slots. Finally, you can even equip your VCX-100 with the Ghost Title upgrade to field it in your games as though it were Hera Syndulla's signature vessel.

Named for her ability to evade Imperial sensors, the Ghost featured static jammers and baffled dampeners that meant it detected on many sensors as mere cosmic radiation. On multiple occassions, these modifications allowed Hera Syndulla and her crew to avoid getting caught in fights that they couldn't win; however, the Ghost and her crew saw their fair share of battle, as well. Accordingly, it was equipped with a nose turret gunner station underneath the cockpit and a 360-degree Dorsal Turret that was mounted midship.

The second ship in the Ghost Expansion Pack is the attack shuttle, a worthy addition to any Rebel squadron. The attack shuttle offers three attack, two agility, two shields, and two hull, as well as the focus, evade, and barrel roll actions. Notably, it is also the first Rebel ship for X-Wing Standard Play that comes without the acquire target lock action and the first ship in X-Wing for any faction to arrive without a non-unique pilot.

hera-ghost.pngezra-shuttle.png

ghost.pngphantom.png

kannan-jarrus-crew.pngzeb-orrelios-crew.png

reinforced-deflectors.pngdorsal-turret.png

phantomdeployment-diagram.jpg

Edited by Danthrax

PTL for Ezra, possibly, with Kyle. Depending on the dial, Kanan on the Ghost to help.

That Zeb crew could make for some kamikaze B-Wings!

I'm so looking forward to ramming the ghost up the tail pipes of opponents ships with "Zebs" ability.

Zeb + Enhanced Scopes seems pretty nice

It could potentially bite you though, because ships that bumped into the ghost from behind it can shoot it (auxiliary firing arc), even if it can't fire back. Or is a "special firing arc" that does not count as a firing arc unless you can actually shoot from it?

I love the fact that you can start playing X-wing by getting your choice of core set along with the Ghost!

"and the first ship in X-Wing for any faction to arrive without a non-unique pilot."

::cough:: IG-88's? ::cough?::

Hey, the Lambda can take Reinforced Deflectors ... put it on a Palpmobile, perhaps?

"and the first ship in X-Wing for any faction to arrive without a non-unique pilot."

::cough:: IG-88's? ::cough?::

yeeeeeah, just more of FFG's famous article writing.

"and the first ship in X-Wing for any faction to arrive without a non-unique pilot."

::cough:: IG-88's? ::cough?::

Notably, it is also the first Rebel ship for X-Wing Standard Play that comes without the acquire target lock action and the first to arrive without a non-unique pilot.

Given that Kanan seems to burrow a lot from Kyle's character design, I find it extremely "fluffy" that there's actual anti-synergy between them.

"and the first ship in X-Wing for any faction to arrive without a non-unique pilot."

::cough:: IG-88's? ::cough?::

Notably, it is also the first Rebel ship for X-Wing Standard Play that comes without the acquire target lock action and the first to arrive without a non-unique pilot.

ah, good point. I retract my shade thrown at FFG ... for now [edit] Shade not retracted! They edited their post! See below.

Edited by Danthrax

"and the first ship in X-Wing for any faction to arrive without a non-unique pilot."

::cough:: IG-88's? ::cough?::

Notably, it is also the first Rebel ship for X-Wing Standard Play that comes without the acquire target lock action and the first to arrive without a non-unique pilot.

ah, good point. I retract my shade thrown at FFG ... for now

well apparently someone's quote in another thread is "the first ship in X-wing...." which leads me to believe that they fixed the sentence.

Zeb + Enhanced Scopes seems pretty nice

It could potentially bite you though, because ships that bumped into the ghost from behind it can shoot it (auxiliary firing arc), even if it can't fire back. Or is a "special firing arc" that does not count as a firing arc unless you can actually shoot from it?

I wouldn't be surprised if there's a line in the Ghost's rules supplement or a Day One FAQ that spells out whether you are "in arc" of the Ghost if the Phantom isn't docked.

Here's where the confusion was coming from ... the article originally indicated that it was the first ship in X-Wing for any faction (it literally said that) to have no non-unique ship:

fQ2pQq8.jpg

They edited the text after posting.

[edit] Besides, just look at the text in my OP that I copied and pasted from the article, LoL. It originally, erroneously said "for any faction."

Edited by Danthrax

It remains to be seen if the rear arc is a true 'auxilary' arc like we've seen before or a 'special' arc with its own rules. I would say that a Day One FAQ is needed for the entire wave plus the Gozanti. Typical.

It should be logical that the rear arc only 'counts' as an arc with the Phantom docked. But they could rule that the 'special' arc never counts when enemy ships are targeting/being targeted by the Ghost. It is FFG.

It remains to be seen if the rear arc is a true 'auxilary' arc like we've seen before or a 'special' arc with its own rules. I would say that a Day One FAQ is needed for the entire wave plus the Gozanti. Typical.

It should be logical that the rear arc only 'counts' as an arc with the Phantom docked. But they could rule that the 'special' arc never counts when enemy ships are targeting/being targeted by the Ghost. It is FFG.

In the very fist mention of the wave, they already said this. It's specifically called a special arc, and can only be used while the Phantom is docked.

It remains to be seen if the rear arc is a true 'auxilary' arc like we've seen before or a 'special' arc with its own rules. I would say that a Day One FAQ is needed for the entire wave plus the Gozanti. Typical.

It should be logical that the rear arc only 'counts' as an arc with the Phantom docked. But they could rule that the 'special' arc never counts when enemy ships are targeting/being targeted by the Ghost. It is FFG.

In the very fist mention of the wave, they already said this. It's specifically called a special arc, and can only be used while the Phantom is docked.

It does have a torpedo symbol on the arc- Perhaps the Ghost can fire torpedoes out of it's rear arc all the time?

Pretty sure it's a weapons disabled symbol. Probably a chit in the set to put on there when a shuttle is docked

It remains to be seen if the rear arc is a true 'auxilary' arc like we've seen before or a 'special' arc with its own rules. I would say that a Day One FAQ is needed for the entire wave plus the Gozanti. Typical.

It should be logical that the rear arc only 'counts' as an arc with the Phantom docked. But they could rule that the 'special' arc never counts when enemy ships are targeting/being targeted by the Ghost. It is FFG.

In the very fist mention of the wave, they already said this. It's specifically called a special arc, and can only be used while the Phantom is docked.

Do you have reference for this?

Only thing I can find is the Phantom title card that allows primary weapon attacks when it's docked..no where does it say that the arc cannot be used when undocked..

It remains to be seen if the rear arc is a true 'auxilary' arc like we've seen before or a 'special' arc with its own rules. I would say that a Day One FAQ is needed for the entire wave plus the Gozanti. Typical.

It should be logical that the rear arc only 'counts' as an arc with the Phantom docked. But they could rule that the 'special' arc never counts when enemy ships are targeting/being targeted by the Ghost. It is FFG.

In the very fist mention of the wave, they already said this. It's specifically called a special arc, and can only be used while the Phantom is docked.

Do you have reference for this?

Only thing I can find is the Phantom title card that allows primary weapon attacks when it's docked..no where does it say that the arc cannot be used when undocked..

If it's only allowed when it's docked, but it's currently undocked, it inherently currently isn't allowed. That's why it's special not auxiliary.

It remains to be seen if the rear arc is a true 'auxilary' arc like we've seen before or a 'special' arc with its own rules. I would say that a Day One FAQ is needed for the entire wave plus the Gozanti. Typical.

It should be logical that the rear arc only 'counts' as an arc with the Phantom docked. But they could rule that the 'special' arc never counts when enemy ships are targeting/being targeted by the Ghost. It is FFG.

In the very fist mention of the wave, they already said this. It's specifically called a special arc, and can only be used while the Phantom is docked.

Do you have reference for this?

Only thing I can find is the Phantom title card that allows primary weapon attacks when it's docked..no where does it say that the arc cannot be used when undocked..

If it's only allowed when it's docked, but it's currently undocked, it inherently currently isn't allowed.

Edit: to clarify I meant reference for "cannot be used when undocked."

I agree, if by "it" you mean primary weapon attacks.

This title card doesn't prevent torpedo attacks when the Phantom is undocked though (assuming that symbol is a torpedo as speculated above, and the special arc's rules allows torpedo attacks), nor does it strictly prevent the Ghost from using the special arc for triggering "in arc"/"out of arc" abilities when the Phantom is undocked.

Edited by LucCros