Imperial Control
Squad Discussion:
Has anyone else tried to design an imperial control list?
Has anyone had success with generic Defenders in a local tourney?
I played around with deltas much as you did. I'm afraid I think they're just bad.
If I was trying to make a defender control list of probably take vessery with ion toys and a tactician firespray..
Look at your Imperial "control" as compared to popular rebel control lists. 2x Ion Cannons != Stresshog + 3 Tact Bs
1. You have to hit to control, 2. You lose damage output with Ion, 3. Way too many points in the shuttle
Imperial "control" is a bad joke, it's not aggressive like the stresshog or Tact Bs. It's purely defensive, it serves as a deterrent from targeting said ship or getting too close to the ship; examples include Mara Jade and Rebel Captive. The only aggressive control that the Imperials have access to is Kath Scarlet in a Firespray. Firesprays are really overcosted for what they bring to the table, in terms of maneuverability and durability, and you have to spend a pretty penny on Kath to be able to reliably trigger her ability. After all that is said and done you're left with give or take 50 points to round out a list. One stress piece doesn't make a control list so you need some more control. You also need an anti-swarm, because firesprays suck against swarms and control lists in general have a tendency to get eaten by swarms because swarms don't really care about being stressed. The answer to the above grievances is a Phantom. So here's the best "aggressive" control that Imperials can do.
Kath Scarlet: Mangler Cannon, Predator, Engine Upgrade, Rebel Captive, Ion Pulse Missiles
Whisper: Tactician, Sensor Jammer, Veteran Instincts, ACD
I'm 9/1 with it, loss was to a PS 11 Han and Jake build made to counter Phantoms. The Sensor Jammer on Whisper takes advantage of the lack of actions your opponents will be getting to be able to tank an incredible amount of shots. Both ships can stress offensively - Kath through her ability and Whisper with tactician, and Kath also has defense in the engine and rebel captive..
HOWEVER.
This is also plagued by the extremely low damage output that imperial control suffers from. This list really relies on flawless Whisper play to do damage and even this is hard because Whisper is lacking Gunner and FCS. Kath's ability is inherently flawed because it requires you to not do damage to stress people, as critical hits are canceled last. An alternate of this list would be to drop the IPMs and Rebel Captive to pick up Gunner. This would allow you to miss your first shot, stressing the defender, and then hopefully doing damage with the second shot. I have not tried this yet because I've picked back up my infatuation with interceptors and have been playing triple squint almost non-stop.
Thanks for the reports, great reads. I'm not a tournament player (far from it) but I've had a bit of luck with casual games with a pair of Delta's running next to Deathrain loaded up with proximity mines.
I too gave an Imperial control list a go or two in the form of the following squad;
- Patrol leader + Rebel captive, Tactician, Mara Jade
- 2 x Omicron shuttle + Ion cannon, Ion projectors
I had originally dismissed this list as unlikely to do well and only good for a laugh, but after the first win, then the second and third before finally succumbing to defeat, turns out it performed better than I'd expected!