This will be my first game since the new release, will be playing mostly for fun trying ACM spam and hoping to avoid most squads.
399/400
R - Opening Salvo
B - Dangerous Territory
Y - Fleet Ambush
Ship 1 - 89
56 - Glad 1
07 - ACM
26 - A.Screed
Ship 2 - 73
56 - Glad 1
07 - ACM
10 - Demolisher
Ship 3 - 63
56 - Glad 1
07 - ACM
Ship 4 - 51
44 - Raider 1
07 - ACM
Ship 5 - 51
44 - Raider 1
07 - ACM
Ship 6 - 51
44 - Raider 1
07 - ACM
Squads - 21
21 - IG88
Had 22 points left and felt IG88 was the most dependable bet over 2 Tie Interceptors given the Scatter, Rogue and ignors Escort and Counter. Engine Techs, Shield Projectors, Wuffen, and Engineering Team were another consideration. The final consideration was Insidious, with 2 bombers and switching out Fleet Ambush for Hyperspace Assualt, but decided against it because I felt the extra deployment and activations out weighed the potential damage cause by splitting up my fleet.
Edited by F0RGED