Now that I've discovered that you can play traps on ennemies that have the text 'Cannot play attachment on this ennemy' (see ** below), I wonder :
1-when you play a trap and there is already an empty trap in the staging area, must you put it next to the other trap (on the right side of it) or can you put it before the other one (on the left side of it)? The idea is that you might want a different type of trap before a trap already in place for strategic reasons.
2-when an enemy enters into the staging area, must you attach it to the first trap to the left of the staging area or, if you have different types of traps in play, can you choose to what trap you're gonna attach the enemy?
Thanx!
** Actually, Ranger spikes on those trolls is legal... from an old ruling in this thread :
"You are correct. The Ranger Spikes are played into the staging area and not on the trolls. Therefore, the troll's game text 'Players cannot play attachments on Troll enemies' does not apply. Cheers, Caleb"
Durin's Bane can't ever leave the staging area (and then return to it), but it seems like the Witch-King also could get stuck in spikes.
Edited by Lecitadin