Yes, but honestly, if they have ANY tokens, unless you rolled 3accuracies or 4accuracies, youre better off with the accuracies anyway.
On a ship with a larger pool of dice you'd be right (I think SW-7s on most non-Avenger jank capital ships are a waste of your points, as you want those Accuracy results). When you're pinging for smaller amounts of damage, simply increasing the amount of damage is better than shutting down defense tokens.
- Brace: Most opponents won't want to Brace vs. such small damage amounts anyways. Even if they do, 3 damage + Brace lock down produces 3 damage and 4 straight damage + Brace used produces 2 damage and a spent Brace token.
- Evade: Generally worthless against SW-7s as each blue dice is worth 1 damage point regardless. The worst it can do to you is turn a crit-enabled attack into a non-crit-enabled attack.
- Redirect: Many ships (particularly heavier Imperial ships) have 2 Redirect tokens so locking down both is not likely or even that desirable, as it hampers your damage. Many ships won't even want to Redirect against smaller damage amounts, anyways, and even if so - I'm okay with letting them. It's more damage eating up shields before my heavier ships lob attacks in.
And don't forget that you can always use those Accuracy results if you're in the rare circumstance where it's better than one raw damage.