Just a quick question about the force sensitive specialisation

By LolKnight, in Star Wars: Edge of the Empire RPG

So sorry for keep asking silly questions its just that I'm very new to this...Anyway so when creating a character I am aware that you can choose the force sensitive specialisation but my question is that would that count as you career specialisation or can you like choose the assassin specialisation then choose the force sensitive specialisation...sorry if I don't make sense I'm very good at explaining some things

Force Sensitive Exile can buy purchased at creation with your starting experience points (for 20xp) but it cannot be your free first specialization. You really wouldn't want it to be anyway since you'd be depriving yourself of free skill ranks and potentially career skills as well.

You usually start with one Specialisation from your Career for free and may purchase additional Specialisations at the usual rate ([specs you'll end up with] * 10xp, +10xp for out-of-career specs). You can use your starting XP to do this, but it's usually a better idea to use XP earned during play to do it instead. As FS Exile (or Emergent, if you're using Age of Rebellion) is a Universal Specialisation, it's priced as if it's an in-career spec.

e.g. I build a Smuggler. Their initial spec is Pilot. At the end of the first session I spend the 20xp that the benevolent OVER-GM has gifted me to buy FS Emergent. I am now a space-magic pilot.

That said, I don't think it'd twist the game if your free, initial spec had been FS Exile or whatever. Your game, your rules.

Edited by Col. Orange

Ok thank you

Also note that you can always buy another specialization at any time, including at character generation. You could pick Assassin as your starter (it's free), then pick up Hired Gun:Enforcer (which would cost 30XP because it's out of career), then Force Exile (which would cost 30XP because it's "in career"), then Gadgeteer (costs 40XP because it's in career).

As noted, best to buy them with earned XP, but you can really do whatever you like.

That said, I don't think it'd twist the game if your free, initial spec had been FS Exile or whatever. Your game, your rules.

It wouldn't, but it would be a terrible idea, since you lose out on six skill ranks - which if allocated correctly would be another 40 experience. Plus you would have no career skills at all, so all your skill raises would cost you 5 points more.

I wouldn't have thought you'd lose 6 ranks. 4 career skills would be there, but you'd get a force die instead of 2 spec skills. Only a slight disadvantage over FaD Force users, no?

EDIT: Oh, I see! I was always assuming you still needed to pick a career, first. "Smuggler: FS Emergent" to convert my previous example.

Edited by Col. Orange

Except there is never spec skills to purchase. You always don't have spec skills if the FS universal is taken as the initial spec as opposed to a career spec. So there are a number of skills you've excluded as career skills at CHARGEN that can't be bought at career skill price, so one either has to buy yet another spec for more xp, or advance skills at non career skill cost.

I also don't think there is a game breaking issue if a GM wants to let a PC use the FS universals as their initial spec, but they need to be clear about the lack of skill depth and the fact their Talents are likely not to have a specific modifying impact on their career skills.

Edited by 2P51

EDIT: Oh, I see! I was always assuming you still needed to pick a career, first. "Smuggler: FS Emergent" to convert my previous example.

You'd have to do some work, but that might be the best way to do it. Take the career (in this case, smuggler), pick the Emergent tree, and then take the number of skills that you'd get with F&D instead of the 4 and 2 that you'd get with Edge or AoR. And then perhaps work with the GM to figure out the spec bonus career skills.

I still think you'd be better off getting the Smuggler->Scoundrel tree first then buying Emergent straight away, but if you're absolutely sold on the concept of Emergent first, I could see the GM allowing this.

***EDIT***

One more thing someone doing Emergent first will be losing out on? The Signature Abilities. Depending on the tree you pick, this may not be a big deal now since not everyone has one yet - but the emergent will never have one, even 10 years down the line after all the career source books have been released. You'll be losing out on this sweet supertalent!

Edited by Desslok