I came up aginst this last night and it was pure evil
Keyan can easily end up with 6 attack dice inc a TL and stress for his ability
I came up aginst this last night and it was pure evil
Keyan can easily end up with 6 attack dice inc a TL and stress for his ability
It is nasty - virtually nothing can dodge 6 modified dice reliably.
It depends what you're flying yourself. I've faced a fairly similar list which was scary but not exactly a problem because my list is a TIE swarm - You've completely pulverised a TIE fighter. Whoop-Te-Do. And then Keyan exploded.
The weakness of the list....Keyan Farlander is in a B-wing, which is tough. But it's not really any tougher than a Blue Squadron Pilot, and it's twice the price - and most of the rest of the squad is build around supporting it.
If you face this squad, you will lose a ship to that cannon. The question is, can you take it out before it fires too many times?
As an alternative how about...
1x YT 1300 - Han - Expose - Title - Gunner - Kyle - Exp Interface - 62
1x HWK - Jan - Predator - TLT - Shield Upgrade - 38
Falcon can dish out 6 Red dice with multiple reroll options at R1 (still have an evade) and Jan can add the extra 2 to drop a B or a Y in 1 round.
You could give Han further options by switching Kyle for Lando.
That way the Exp Interface can be used either to add an attack or some extra defence.
Kath Scarlett - Expose
Don't chase after this girl, it's not worth the pain...
Scum can also get 6 dice with the K fighter - Cobra - Exp Interface - Expose - Glitterstim - 37
Add in
1x M3A - Laetin - Title - HLC - Stealth device - 30 and
1x M3A - Serissu - Title - Crackshot - HLC - Stealth device - 33
This gives you the ultimate glass cannon list. Decent defence at range and devastating when closing in for the attack. (14 red dice!)
Also fun:
Jan, Wired, TLT
Tycho, Wired, PTL, Test Pilot, Thrusters, Prockets
Jake, VI, PTL, Test Pilot, Thrusters, Prockets
Jan and Tycho on wired is fun. 6 dice TL Focused attacks back to back is also brutal.
Whilst it isn't six red dice, I know someone who has won a few events and store championshps with:
Dash - title, PtL, Kyle, HLC, Engine
Jan Ors - What ever you want.
That is five dice, 360 firing, range denying, focus/target lock nonsense that once ended a game against three TIE and three Interceptors in eight turns. .
EIGHT.
Its a pretty old list OP, but with TLT it does make Jan a bit more useful offensively. The real problem with the list is how fragile Jan and Wes are. Their 5 hitpoints and with only 2 agility can go quite quickly.
For an updated wave 7 version of the list I've run this:
Jan Ors (25)
Predator (3)
Twin Laser Turret (6)
Recon Specialist (3)
Moldy Crow (3)
Miranda Doni (29)
Extra Munitions (2)
Homing Missiles (5)
Seismic Charges (2)
Advanced SLAM (2)
Airen Cracken (19)
Veteran Instincts (1)
Total: 100
View in Yet Another Squad Builder
Jan is a lot harder to kill with the pile of focus tokens to spend on defense. It also makes her TLT insanely accurate, especially with predator. She hardly ever misses both shots. Cracken is there to give Miranda a TL action to allow her to fire her Homing Missile at some poor sap. She drops a shield and Jan gives her another dice for a 6 dice TL + Focus attack...and they cannot spend evade tokens. You are pretty much guaranteed to hit anything no matter how stacked with tokens they are. You can also do it twice and drop two bombs if needed. Miranda is a lot harder to pin down and kill than Keyan.
Scum can also get 6 dice with the K fighter - Cobra - Exp Interface - Expose - Glitterstim - 37
Add in
1x M3A - Laetin - Title - HLC - Stealth device - 30 and
1x M3A - Serissu - Title - Crackshot - HLC - Stealth device - 33
This gives you the ultimate glass cannon list. Decent defence at range and devastating when closing in for the attack. (14 red dice!)
Totally want to try this!
ok looks like i have a heap of new lists to try this weekend
Scum can also get 6 dice with the K fighter - Cobra - Exp Interface - Expose - Glitterstim - 37
Add in
1x M3A - Laetin - Title - HLC - Stealth device - 30 and
1x M3A - Serissu - Title - Crackshot - HLC - Stealth device - 33
This gives you the ultimate glass cannon list. Decent defence at range and devastating when closing in for the attack. (14 red dice!)
Scum have a few options on this front - since you've got Palob Godahli available, you can make very reliable use of Opportunist.
The problem with using Expose at range 1 is that you're now at range 1 with only 1 green dice.... even a 6-dice shot stands a fair chance of not taking out a heavy fighter, and 2-3 heavy fighters shooting back will turn you to shrapnel.
Crack Shot is a good call, by the way - doing something like powering in to range 1 and unloading an attack is often a one-way trip - crack shot is a cheap way to up the damage that actually gets through.
Hopefully Serissu and Laetin should be able to punch something out afterwards.
Edited by Magnus GrendelThat one Viktus posted sounds cagey. I'd fly the hell outta that list!