What to buy?

By Ken at Sunrise, in Star Wars: Armada

A little preface first. I'm already play and collect X-Wing so I don't think I'm looking for another collectible game. Also X-Wing, partially because of its never ending expansions, is getting difficult for a casual play to know even what good combos are. So because of that I'm thinking of getting into and playing Armada up to Wave 2; you have have to get the ISD, seriously.

So my question is, if one of everything a good buy? That will give me 2 x VDS; 2 x Neb B; 2 x Corvettes and 1 of everything else. This also gets me one expansion pack of each fighter set.

I would like to be able to have the ability for diversity, fighters and capital ships. Do I need any extra fighters? Do I need any additional capital ships. I'd like to buy in one time, figure out my necessary storage and stop there. :) Do I need the extra ships like the rouges expansions.

I appreciate your help,

Thank you,

I am adopting a position of 1 of each myself: Core, Wave 1 and Wave 2. It has worked out fine so far, especially since I tend to be the host. Being forced to play with a variety of ships (due to not having a stack of gladiators or AFs for example) has actually been a boon to me, as it has kept anything from feeling stale.

That said, I can see the definite value in purchasing additional Fighter packs. Unlike the ships, having more than 2 of a given fighter is a far more common occurrence than I expected.

Additionally, as you get into the game, and find some favorite combos, buying an extra ship or two is likely to occur but not necessary in the slightest.

If I had to cut an Expansion pack, it would be the VSD. With Wave 2, I think its somewhat rare that I would want to field two of these ships, no matter how cost effective they are. That's an untested statement though, as Wave 2 has not gotten much playtime for me yet.

So my question is, if one of everything a good buy?

That's what I did and I don't feel like I'm suffering for lack of options. a ISD + 2 VSD's is a pretty strong imperial list. For the Rebels, it IMO seems more fluffy to have a mix of ships. But the MC-80 is a great flag ship you can build a number of lists around.

You'll also have plenty of upgrade cards. There isn't much I can think of that you need to buy a second or 3rd for the sake of the cards.

For the fighters... I think if you're going to play Imp's a second set of fighters might be good. Tie Bombers are fairly popular and you only get 2 of those in a pack.

The only ship I'm thinking of buying more then one of right now is the Raider. Mostly because it's cheep both $ wise and point wise.

If economics isn't an issue, buy the maximum number of ships that could possibly fit in 400 for one type of ship.

For example, three ISD max in a 400 pt, same with mon cal.

5x vsd max

5x assault frigate

7x nebs

7x glads

6x mc30

9x corellian

7x Raiders

7x rebel fighter packs

8x imperial ftr packs

Rogues and villains is hard, because you could potentially run 11x Hawks....but that's unlikely..

This may not help if economics is a concern. I just want to be able run any theoretical list, no matter how absurd sounding ;)

If economics isn't an issue, buy the maximum number of ships that could possibly fit in 400 for one type of ship.

For example, three ISD max in a 400 pt, same with mon cal.

5x vsd max

5x assault frigate

7x nebs

7x glads

6x mc30

9x corellian

7x Raiders

7x rebel fighter packs

8x imperial ftr packs

Rogues and villains is hard, because you could potentially run 11x Hawks....but that's unlikely..

This may not help if economics is a concern. I just want to be able run any theoretical list, no matter how absurd sounding ;)

That escalated quickly.

One of everything oughta do it

1 ISD and 2 VSD with the 6 Ties from the core set can make for a decent start (it's a hefty, upgraded ISD-2 with Vader and two tractor Beam VSDs + howlie and 5 mooks)

could also go for a very varied fleet of ISD, VSD, GSD, Raider (also Vader), if you don't mind being anemic with 4 tie fighters after the relevant upgrades

the imperial ships I've seen most spammed are obviously the smaller ones, but especially GSD as it was the go to option of wave 1. If you want to avoid the VSD expac, the unique upgrade there being Flight Controllers, you could get another GSD

Edited by ficklegreendice

One of everything oughta do it

1 ISD and 2 VSD with the 6 Ties from the core set can make for a decent start (it's a hefty, upgraded ISD-2 with Vader and two tractor Beam VSDs + howlie and 5 mooks)

could also go for a very varied fleet of ISD, VSD, GSD, Raider (also Vader), if you don't mind being anemic with 4 tie fighters after the relevant upgrades

the imperial ships I've seen most spammed are obviously the smaller ones, but especially GSD as it was the go to option of wave 1. If you want to avoid the VSD expac, the unique upgrade there being Flight Controllers, you could get another GSD

Nope I don't need to avoid anything. I'm okay getting one of everything. I'm even okay getting a couple of a few things if that is really better for the mix. I definitely don't need enough of everything for a 400 point game. I don't even do that in X-Wing limiting my mix to 2-4 each small ships (except TIEs of course) and 1 each large and huge. So you see I do like a mix and like squads but not necessarily spamming.

One person suggested buying a second Imperial Fighters Expansion. I read else where that buying extra fighter for both was a good idea.

Thoughts on that? Extra Imperial or both Imperial and Rebellion Fighter Expansions?

To summarize what I am hearing is one of everything should be great (hopefully awesome) and if anything get an extra Imperial Fighter Expansion. Correct? Nothing else you think I'll need for diversity? Remember I'm planing on not going down the collectible route and never ending models. I want my storage system to fit what I need for fun games.

Thank you all for your help figuring this out.

Edited by Ken at Sunrise

To summaries what I am hearing is one of everything should be great (hopefully awesome) and if anything get an extra Imperial Fighter Expansion. Correct?

Correct. Even without extra fighters, you should have plenty of ships for casual lists with lots of options. Extra fighters just give more options.

As I said, there's no Push the Limit type card in Armada yet, that you need to buy extra ships just for the sake of having the extra cards.

To summaries what I am hearing is one of everything should be great (hopefully awesome) and if anything get an extra Imperial Fighter Expansion. Correct?

Correct. Even without extra fighters, you should have plenty of ships for casual lists with lots of options. Extra fighters just give more options.

As I said, there's no Push the Limit type card in Armada yet, that you need to buy extra ships just for the sake of having the extra cards.

Imperial Fighters times 2 it is then. How about Rebellion fighters?

To summaries what I am hearing is one of everything should be great (hopefully awesome) and if anything get an extra Imperial Fighter Expansion. Correct?

Correct. Even without extra fighters, you should have plenty of ships for casual lists with lots of options. Extra fighters just give more options.

As I said, there's no Push the Limit type card in Armada yet, that you need to buy extra ships just for the sake of having the extra cards.

Imperial Fighters times 2 it is then. How about Rebellion fighters?

You'll want 2x of the Rebel fighters as well, lots of lists have 4x B-Wing or A-Wing. I didn't get any fighter packs until yesterday and really felt the pinch during listbuilding.

A Wing spam is kinda the default Rebel fighter plan.

I'd start with one Rebel pack as the X Wings are ok, but the A's are awesome.

How about Rebellion fighters?

I dunno. 2 more B-Wings might be nice. B's are fairly effective as bombers used correctly. I guess it's a question of is 2 more B-wings are worth the $ to you or not.

Edited by VanorDM

Ive done fine with 1x everything outside squadrons ( i suggest 2 of each pack) unless you will focus on one faction then just get 1 of the other faction to have. I won an ISD so i have 2, and i did buy a 2nd GSD but never really fielded it.

1 of each is a really good way to go and still have good fleets in events if you decide to go to tournaments.

How about Rebellion fighters?

I dunno. 2 more B-Wings might be nice. B's are fairly effective as bombers used correctly. I guess it's a question of is 2 more B-wings are worth the $ to you or not.

Since this is suppose to be a one time purchase then compared to the overall purchase of one of everything an extra Rebellion and Imperial Fighter pack doesn't seem that bad.

2 squadron packs are nice

4 As or interceptors give a solid anti squadron compliment for minimal point investment (and squadron investment relative to tie fighters)

4 bombers of any flavor are all quite solid, though perhaps a bit excessive with tie bombers since they're so stiff

Awesome. From what I have been reading getting 2 each of the fighter expansions seemed like that was the way people were going to recommend. So I expected that. I happy that no one is suggesting multiple capital or support ships.

In hind sight this game may be cheaper than X-Wing. As some of you know even though I limit my purchases to 2-4 ships I try to have enough variety to supply both sides at 400 each. I still think I over bought especially when Aces came out but oh well.

I just started and felt 2 for everything 3 of each fighter pack is good.

And I think I can support 2 teams of 600+ points nicely.

It would have cost me, overall, about $550 CAD to get one of everything, plus two of each fighter pack.

But keep in mind that includes a Core Set which is $135 locally. (Rather than the 99 US Retail)

So adjust that $550 figure appropriately.

multiple support ships were more of a thing wave 1, when there simply wasn't much in the way of options :P

you'll still want to spam if you're running a specialist such as Akbar or Skreed, but generally your options are quite open

Edited by ficklegreendice

multiple support ships were more of a thing wave 1, when there simply wasn't much in the way of options :P

you'll still want to spam if you're running a specialist such as Akbar or Skreed, but generally your options are quite open

Can you explain what you're saying? I'm not following. If I buy one of everything (except fighters of course) I'll still end up with 2 x VSD; 2 x Nebulon B Frigates; 2 x CR90 Corvettes.

multiple support ships were more of a thing wave 1, when there simply wasn't much in the way of options :P

you'll still want to spam if you're running a specialist such as Akbar or Skreed, but generally your options are quite open

Can you explain what you're saying? I'm not following. If I buy one of everything (except fighters of course) I'll still end up with 2 x VSD; 2 x Nebulon B Frigates; 2 x CR90 Corvettes.

wave 1 spam was largely GSDs and Afmk2s, for lack of options and that the GSD was a poor match for every other ship but the Afmk2. B-wings absolutely wrecked the GSDs, but couldn't catch the Afmk2s

wave 2 introduces more options, the ISD and Akbar especially of which at quite app that dicing GSDs (even multiples with gunnery team) as well as more room to include ships in squadron heavy fleets

there are still options for spam heavy fleets that you won't be able to field with one of everything, such as Skreed (GSDs and raiders with crit-based upgrades) but you will still have access to a large variety of fleets

having 2 nebs and 2 corvettes especially opens up Mon Mothma as a viable (and powerful) commander, even though she's a bit of a specialist herself

even Akbar, who is basically wedded to Afmk2s, can be a very convincing list with Home One, a Shrimp (possibly Foresight), an Afmk2, and a cr-90 with some A-wings

Edited by ficklegreendice

dude i just made a thread like a few days ago. ><

Awesome. From what I have been reading getting 2 each of the fighter expansions seemed like that was the way people were going to recommend. So I expected that. I happy that no one is suggesting multiple capital or support ships.

I would agree with the 2 of the fighter squadrons. However, as a casual player you will really only need 1 of the Rogues & Vilains squadron pack. Because really, other than competitive lists, who's going to fly a generic YT-1300 or Firespray? It's the Millenium Falcon and Slave I!

Awesome. From what I have been reading getting 2 each of the fighter expansions seemed like that was the way people were going to recommend. So I expected that. I happy that no one is suggesting multiple capital or support ships.

In hind sight this game may be cheaper than X-Wing. As some of you know even though I limit my purchases to 2-4 ships I try to have enough variety to supply both sides at 400 each. I still think I over bought especially when Aces came out but oh well.

I think the game is cheaper than x wing because there isn't the buy x of this ship to be competitive.

That said, the only ship I personally think is good to have 2 of is the nebulous b and that's because of its unique card x-i7 lasers. These are very potent and if you are fielding units for both players (you and your friend for example) then it would be good for you each to have access to that card.

That said, it's certainly not required and 1 of everything with 2 of each of the fighter packs will make for great fleets and a lot of fun.

I think the game is cheaper than x wing because there isn't the buy x of this ship to be competitive.

I don't want to derail the thread too much. But Armada is not cheaper than X-Wing.

One of the most expensive waves for X-Wing was wave 2, the Falcon, Slave 1, A-Wing and Tie Interceptor. You could quite easily get away with 1 each of the large ship and 3 of the small ones. That put wave 2 at $150. In fact most X-Wing waves are ~$140.

Buying only 1 of each ship from Armada wave 2, will cost $160. Wave 1 cost $190 for 1 of each.

So no X-Wing is the cheaper option even if you do buy 3 or so of each small ship. Which doesn't mean Armada is super expensive...

Edited by VanorDM