Hey guys, so this is my current tournament standard list, and I'm loving it. I won't say I haven't lost a game with it yet, cause there was that one game... but I'm really not sure what its weaknesses are. I've taken on ship-heavy, squadron-heavy, balanced, even anti-squadron skew with it, and it holds up marvelously.
There's nothing subtle or revolutionary about the list, but it just works like clockwork, and I really think it covers all the bases.
So I'm looking for you guys to poke holes in it and tell me what the hard counter might look like, or what you'd do with it to make it better. Thanks!
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The general game plan here is, I play it defensively, then strike hard and devastatingly when my adversary comes into range. In a game that's all about how well you can mass your forces on one target at a time, the power that hard-hitting fighter-bombers deliver cannot be overstated.
Four FC'd A-wings will reliably kill just about any ace (haven't faced a YT-1300 with shields yet, so it may not successfully get the alpha strike on Han, but that's about it), which means I can reliably take out the lynchpin ace of a fighter-heavy (Howlrunner/Dengar/Wedge) or bomber-heavy (Rhymer/Luke) build on my first fighter attack. I slow roll the AF2's to keep the B-Wings in position, even if it means giving up one extra turn of an adversary's Contested Outpost or whatever. Worst case, if I'm having to run away from an Imperial charge, it means they're charging into a cloud of angry B-Wings, and not even an ISD can weather a round of fire from 6 B-Wings and 4 A-wings without coming out much worse for the wear. If I'm facing the range of an Ackbar gun line, I can sit outside long range and throw the fighters in to deal with him. If I'm up against a swarm, I sit and wait for them, and devour them when they close in. Raiders may hurt squadrons, but B-Wings annihilate them right back, and probably get the first shot.
So, anyway, feedback? What list would you take that, if you found yourself sitting across the table from this one, you would think "awww yeeeaaahhh, I'm gonna tear that apart!"?
The Surest of Favors (394/400)
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Assault Frigate Mark II: Assault Frigate Mk.II B (72 + 29)
+ Garm Bel Iblis (25)
+ Boosted Comms (4)
Assault Frigate Mark II: Assault Frigate Mk.II B (72 + 11)
+ Flight Controllers (6)
+ Expanded Hangar Bay (5)
Assault Frigate Mark II: Assault Frigate Mk.II B (72 + 10)
+ Flight Controllers (6)
+ Boosted Comms (4)
Squadrons: B-wing Squadron (14)
Squadrons: B-wing Squadron (14)
Squadrons: B-wing Squadron (14)
Squadrons: B-wing Squadron (14)
Squadrons: B-wing Squadron (14)
Squadrons: B-wing Squadron (14)
Squadrons: A-wing Squadron (11)
Squadrons: A-wing Squadron (11)
Squadrons: A-wing Squadron (11)
Squadrons: A-wing Squadron (11)
Objectives Assault: Advanced Gunnery (0)
Objectives Defense: Fire Lanes (0)
Objectives Navigation: Superior Positions (0)