So I've been thinking about some different ways to run tournaments/leagues that would spice things up a bit, and I've been thinking about a draft format. Here are my thoughts on how to run it.
How It Would Work
1. Players in attendance group into random groups of 3. If there are not enough players to have 3 in each group, a "ghost" drafter will draft for the empty spot (2 empty spots would likely not be a good option, so it would be beneficial if there were two TOs ready to jump in and draft in that case as the ghosts).
2. TO picks a number: 1,2, or 3. Each player in the group then does the same. No player can pick the same number. The TO announces the selected number. The player in the group who picked the selected number chooses the drafting order for the players. The drafting is snake style (1, 2, 3, 3, 2, 1, 1, 2, 3, 3 etc.)
3. The TO presents the first faction to the players after they have determined their draft order. Rebel, Scum, or Imperial.
4. Players from each group draft ships one by one from the selected faction for the first round. These ships are the only ships the player may field in their list for the tournament/league (in league play, it could be just for the day, week, or month, or full length of the league). They may field more than one of their drafted ships.
5. After drafting the first faction, the TO reveals the second faction. The drafting order is adjusted so drafter 1 (from the previous round) is now drafter 2, drafter 2 is now drafter 3, and drafter 3 is now drafter 1.
6. Final faction is revealed. The players draft in the position they have yet to draft in.
7. Players take 20-30 minutes to create/build lists, or, alternatively, return another day to compete with their list ready.
8. Game on! Pairings would not be influenced by groupings.
Additional Options/possibilities
- Players could create a list from each faction, and do a hidden reveal before the match. Before the game begins, both players would put a 1, 2, or 3 speed maneuver on a hidden dial and reveal at the same time. Each number would be aligned with a faction.
- Have an additional draft after the first, where players draft upgrade cards in the same way. This could be done a couple of ways.
1. Have the draft be by ship expansion, faction by faction in the same way the original draft was done. Players may only use upgrade cards available in those expansions. Alternatively, you may just have this included within the initial draft, and force players to only use the upgrades within their selected ship's expansion. Dealing with Aces packs would make this a bit difficult.
2. Have players, in the same snake style, draft individual upgrade cards until each player has a specified amount of upgrade cards. Upgrades would probably need to be randomized in some sort of way and cut up into 3 rounds of draft here as well.
3. A draft format similar to those done in Magic the Gathering could be possible here as well, with each player beginning the upgrade draft with a random pack of, say, 8 upgrade cards. They would select 1, place it face down in front of them, then pass the remaining cards to the player on their right. Picking would be done until all upgrades have been selected. Then, 2 more rounds of the same would be done.
Issues
-The necessity of a large collection makes this pretty exclusive to the most dedicated of players. Having a pool of ships where all players share their ships freely would be nice, but unless you know your group really well, not sure how comfortable that would be.
- Time. We all know there are already a healthy number of delays in tournaments. Having to draft, then create a list, then put it together, would add a lot of time to the tournament.
-The upgrade draft hits a number of hiccups. Dealing with aces packs could be an issue for option 1, and dealing with ship specific upgrades could be an issue for the other draft forms, especially for ships which are dependent on those upgrades such as A-wings, Tie Advanceds, or Tie Interceptors. Tie interceptors are especially troublesome, as they are largely dependent on Autothrusters, which a) doesn't come in their ships expansion, and b) is not specific to them, so any clause about ship specific upgrades being available to all would not cure the issue. Also, there is a pool of upgrades which see far more use then others, so if you are unlucky enough to not ever see one of those upgrades, you'd be at a pretty heavy disadvantage.
So what do you guys think? Is ship drafting a possibility? And if so, do you think you'd enjoy it and want to try it out?