If only you could run 4 Starvipers AND 4 Autothrusters. Either you run 3 and wish you had the 3rd, or you run 4 and wish you had Autothrusters.
Are autothrusters worth it if I never face turrets?
Yes. Autothrusters prevents unfortunate events such as this:

This:

And especially this (no one wants this...):

Here's a question, what if you DO face a turret?
I think you need to replace if with when.
Overall I'd say not really.
They're a great insurance policy, but if you're fighting super hard to stay at range 3, you're probably not shooting often, or effectively when you are shooting.
I think Soontir could probably use hull, shield, or stealth just as well. T-70s will have integrated astromech for free so I think that would be better than AT if you know you won't have turrets.
A-wings, aggressors, and vipers don't really need another mod though, so if you've got the points they're still worth it.
A-wing is a blocker, it needs just Retrofit, autothrusters aren't that necessary.
Soontir simply RAPЕS jousters, but had problems with Phat Rebel Turrets. So Autothrusters are Must_Have for him.
T-70? it's either "free shield for astromech" for low-costers or Autothrusters for Pony Dameroni.
Agressor LOVES the autothrusters, because his love for Secondary weapons and boost+loop woop-woop often sends him to R3 often.
Vipers exist only in Virago variety, with autothruster and sensors. because stealth is not a viable option when you didn't get the Evade action.
so the point is:
IF you can do it, take autothrusters on every ship that's worth a ****.
I fly a lot of Empire lists... I rarely use Auto Thrusters..I find Stealth device and Hull upgrades a better choice.. and I fly against turrets all the time.
You'll face them.
It depends what you're putting them on.
On an interceptor they're a very good buy - as noted, at Range 3, an autothruster-equipped squint is nigh untouchable, even if it's just an alpha squadron.
On a T-70, you need (or will need) to think much harder, because Integrated Astromech is free. Autothrusters are good for protection from turrets or swarms, but you are paying for them.
It depends what you're putting them on.
On an interceptor they're a very good buy - as noted, at Range 3, an autothruster-equipped squint is nigh untouchable, even if it's just an alpha squadron.
On a T-70, you need (or will need) to think much harder, because Integrated Astromech is free. Autothrusters are good for protection from turrets or swarms, but you are paying for them.
Yeah, but hyper-maneuverable X-Wings..!
Again with the r*pe thing? Please don't use that term like that, or take such obvious capitalised pleasure in using it, in this forum. It's fu**ing rank.
Edited by banjobenitoFind another word that is the same way one-sided and always happening from behind
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Find another word that is the same way one-dided and always happening from behind
Find another word as distasteful and potentially offensive.
Found one? Good, add it to the list of words that don't have any place being trivialised and don't use that either.
without getting into things, it really is a vile word and many people with good reason will find it unpleasant to have thrown around. I'd ask people not to try and just laugh that off.
Back in topic, AT for 2pts are golden. Only need to fire once to have been worth it. Even if they didn't fire it can be worth it to alter how the game plays out because of how good they are.
Find another word that is the same way one-sided and always happening from behind
Find another word as distasteful and potentially offensive.
if people get offended (they love doing that, even over nothing) due to wording on forums it's solely their own self-induced demons.
And Soontir does it to enemy jousters. Every match, every time. Carnor does it as well, but in his own perverted fashion.
It's a simple fact, and autothrusters help them with that, letting stalk turrets and worry less about green dice in the opening fire exchange where jousters might have gotten the upper hand..
p.s. Any ship that can take autothrusters should take autothrusters.
The only exclusin to that is A-wing that is a blocker. He won't be shot at too often, because he is in mot cases in base contact with the enemy's most dangerous ship.
Smooth.
The only ship that I would probably not equip autothrusters on would be Xizor with a swarm to pass damage to. If you make Xizor too much of an unattractive target then your opponent will just target the swarm, which kind of nullifies Xizor's ability.
Edited by dotswarlockif people get offended (they love doing that, even over nothing) due to wording on forums it's solely their own self-induced demons.Find another word that is the same way one-sided and always happening from behind
Find another word as distasteful and potentially offensive.
And Soontir does it to enemy jousters. Every match, every time. Carnor does it as well, but in his own perverted fashion.
It's a simple fact, and autothrusters help them with that, letting stalk turrets and worry less about green dice in the opening fire exchange where jousters might have gotten the upper hand..
p.s. Any ship that can take autothrusters should take autothrusters.
The only exclusin to that is A-wing that is a blocker. He won't be shot at too often, because he is in mot cases in base contact with the enemy's most dangerous ship.
I agree with your points from a gaming perspective.
However people being offended by your choice of language is on you not them. I'm not being offended on other peoples behalf. I personally find it disgusting and do not like the imagery it portrays and feel it is an act that should never be trivialised. I have my reasons as would others. If you don't care to respect that, it's a reflection on you and not myself.
Whatever, you clearly see it differently so let a moderator decide if your right that I just love to get offended and leave you to it rather than derail a decent thread any further.
The only ship that I would probably not equip autothrusters on would be Xizor with a swarm to pass damage to. If you make Xizor too much of an unattractive target then your opponent will just target the swarm, which kind of nullifies Xizor's ability.
You don't really WANT them to shoot him. He's a great hitter, but will still fold to concentrated fire. If your enemy decides to ignore him entirely, it's better than hoping you only take one uncancelled damage.
Vipers exist only in Virago variety, with autothruster and sensors. because stealth is not a viable option when you didn't get the Evade action.
so the point is:
IF you can do it, take autothrusters on every ship that's worth a ****.
I disagree with your thoughts on Vipers. I actually don't like the named pilots all that much. I LOVE (and am very successful with) base, PS1, Starvipers with only AT loaded on them (27 points). Two of them flying alongside Kath is my favorite list. They have an amazing dial, are hard to hit, and hit hard in return. Being they move first, they are hard to block and can be VERY effective blockers themselves.
A player that fields a Starviper without Autothrusters is subject to having this happen to them:

Vipers exist only in Virago variety, with autothruster and sensors. because stealth is not a viable option when you didn't get the Evade action.
so the point is:
IF you can do it, take autothrusters on every ship that's worth a ****.
I disagree with your thoughts on Vipers. I actually don't like the named pilots all that much. I LOVE (and am very successful with) base, PS1, Starvipers with only AT loaded on them (27 points). Two of them flying alongside Kath is my favorite list. They have an amazing dial, are hard to hit, and hit hard in return. Being they move first, they are hard to block and can be VERY effective blockers themselves.
A player that fields a Starviper without Autothrusters is subject to having this happen to them:
Well, they are nice blockers, but nothing too epic about them in that role.
They are slower than Interceptors and A-wings, and are rather expensive for the role.
Usually a blocker is cheap, and starviper costs like a heavy hitter, and wasting these 3 attack dice doesn't sound too reasonable.
Virago lets you pull all sorts of PTL+Sensor shenanigans, avoid blocks yourself, Loop-turn without losing actions and generally bumping capabilities.
yeah, i'm a kihraxz fan, so the role of 3-attacker usually goes to them.
it could have been solved by making a "merc style" 5-skill EPT noname pilot. This way maybe 2-3 starvipers would ahve been cool.
But
If you use StarVipers as blockers, wouldn't they rather have a hull/shield upgrade than autothrusters? Their crazy dial and maneuver options could make them very effective in this role, but in this situation I question the usefulness of an upgrade that only functions at range 3.
Find another word that is the same way one-sided and always happening from behind
How about "Soontir simply [ruin's] jousters[' day], but had problems with Phat Rebel Turrets. So Autothrusters are Must_Have for him."
Or
"Soontir simply [annihilates] jousters, but had problems with Phat Rebel Turrets. So Autothrusters are Must_Have for him.
Or
"Soontir simply [dances around] jousters, but had problems with Phat Rebel Turrets. So Autothrusters are Must_Have for him."
The fact that you took the lazy route and unthinkingly used an image of sexual violence is a real problem. At the absolute very least, you have made a horror into a cliche. Next worse: you have fallen into a verbal crutch and are not thinking about the words you use, and are not shaping your phrases for maximum impact.
Those things are what _makes_ your use of that word offensive. The word has _meaning_. It describes a horrific crime that is among the worst a human can commit on another human. By casually tossing it around you show that you fail to understand the meaning of the word. By demonstrating that you don't understand the word you are using, you lose the right to invoke that image.
Please report to an English class and stay there until you learn. There will be a test. It will be graded. Failure will make you a bad human.
if people get offended (they love doing that, even over nothing) due to wording on forums it's solely their own self-induced demons.
To follow up on my last point: by calling **** a "self-induced demon", you absolutely fail to understand the crime. If you think that **** is "self induced", you are the opposite of correct.
The crime is one of making another human powerless, of robbing them of their agency, of turning them into a _thing_.
It's like... I'm going to assume you're male. And I'll assume you're a teenager (gods, I hope you're not old enough to drink!). Have you ever been beaten up on the playground? Had someone hold you down, make you sit there and _exeperience_ being beaten up. And no matter how much you struggle you can't fight back. You're not strong enough. You're forced right up to your own limitations, and someone else has taken advantage of that.
**** is like that, but worse. It's not something that one can "induce" by one's "self". It's a crime specifically committed by another person on a person.
And now you know.
Vipers exist only in Virago variety, with autothruster and sensors. because stealth is not a viable option when you didn't get the Evade action.
so the point is:
IF you can do it, take autothrusters on every ship that's worth a ****.
I disagree with your thoughts on Vipers. I actually don't like the named pilots all that much. I LOVE (and am very successful with) base, PS1, Starvipers with only AT loaded on them (27 points). Two of them flying alongside Kath is my favorite list. They have an amazing dial, are hard to hit, and hit hard in return. Being they move first, they are hard to block and can be VERY effective blockers themselves.
Well, they are nice blockers, but nothing too epic about them in that role.
They are slower than Interceptors and A-wings, and are rather expensive for the role.
Usually a blocker is cheap, and starviper costs like a heavy hitter, and wasting these 3 attack dice doesn't sound too reasonable.
Virago lets you pull all sorts of PTL+Sensor shenanigans, avoid blocks yourself, Loop-turn without losing actions and generally bumping capabilities.
yeah, i'm a kihraxz fan, so the role of 3-attacker usually goes to them.
it could have been solved by making a "merc style" 5-skill EPT noname pilot. This way maybe 2-3 starvipers would ahve been cool.
But
Starvipers are fighters. Not interceptors or tanks. They have a fantastic dial and opponents often forget about that white 1 turn. Once a Starviper engages a slower moving turret (like a Y-wing), that ship is never going to get its main firing arc on that Starviper again.
If you use StarVipers as blockers, wouldn't they rather have a hull/shield upgrade than autothrusters? Their crazy dial and maneuver options could make them very effective in this role, but in this situation I question the usefulness of an upgrade that only functions at range 3.
It CAN be used as a blocker, it is not its only roll. The PS1 Starviper is very diverse and can be a real pain in the butt to fly against. The sucker has an amazing dial for close combat (much like the Tie Fighter), but also has real offensive power and durability (like an X-wing). Because of this, I believe it to be the best fighter in the game.
To give you an idea by how it plays the roll of blocker at times.... I like to fly two Starvipers and Kath. I will use the Starvipers to force action to where I want it to be. The Starvipers move first and take their action. If the player avoids being blocked, then they are where I want them to be and will be fired upon by 3 ships rolling 3 (or more) attack die each. If they don't fly where I want them to, then they end up running into one of my Vipers, they loose their action, and they typically STILL get shot by 1 or more ships that roll 3 (or more) attack die with a token to modify that attack.
Keep in mind, AT works when fired upon by a turret outside of main firing arc. This will be the ONLY way slow moving turrets ever fire on a Starviper if flown correctly. That is the value of AT on the Starviper.
Edited by Stone37Super dash annihilates, Palob godali ruins the day.
Don't mix up.
The crime is one of making another human powerless, of robbing them of their agency, of turning them into a _thing_.
Arcdodge at it's finest. When done correctly, it's a one-sided red-dice-carnival. Good thing you managed to write down "arcdodge" in such an exquisite fashion. Elaborately explaining the situation arcdodgers put jousters into.
So yes, it seems your definition is exactly what Soontir does.
I am happy you came to this at last.
And if people are "offended' by the usage of some word, it's their own problems.
It is not and never was obscene language.
Starvipers are fighters. Not interceptors or tanks.
Well, the meaning of word "interceptor" is messed up in SW actually.
But the SW meaning is "something extraordinarily maneuverable and blindingly fast"
If Starviper had good PS pilots it would be almost at Tie-ceptor level.
still in any case, Starviper is a fat, rather survivable and damaging platform.
WITH access to 2 point autothrusters.
There's no reason not to take them. They help in the R3 joust, they help against turrets.
Edited by Warpman
Starvipers are fighters. Not interceptors or tanks.
Well, the meaning of word "interceptor" is messed up in SW actually.
But the SW meaning is "something extraordinarily maneuverable and blindingly fast"
If Starviper had good PS pilots it would be almost at Tie-ceptor level.
still in any case, Starviper is a fat, rather survivable and damaging platform.
WITH access to 2 point autothrusters.
There's no reason not to take them. They help in the R3 joust, they help against turrets.
Yes, the Star Wars X-wing definition of Interceptor is a fast moving, agile (with lots of greens) ship that can equip PTL. The Starviper has a great dial, but not enough greens to be a A-wing or TIE Interceptor type ship. It can fill in for this role though. It's dial is very much like a TIE Fighter and enjoys close fighting and being with wing-men. They are not as cheap as a swarm ship though, nor as fragile. In this sense they take after the X-wing, but benefit from being able to boost, barrel roll, and the ability to equip Autothrusters. This is why I say, look at the Starviper as a hybrid between the TIE Fighter and the X-wing. Doing so unlocks this great ships true potential as an amazing fighter!