Just been watching Return Of The Jedi, and found myself wondering about doing some pilot cards for this.
I don't just want to hand a shuttle to the rebels, but to make it feel different, despite having the same dial and stats.
At the same time, it needs to play differently to the Empire's version (not hard, as the latter tends to be 'the place where the Emperor/Vader do their stuff from'. It'd be nice to allow some additional Albino Void Bison action...
The pilots I can think of:
- Rebel Strike Team (the generic one)
- Chewbacca
- Tag Greenly/Bink Otauna*
And then you'd want a Shuttle Tydirium title card and a crew card for whichever of Tag & Bink aren't piloting.
Chewie's pilot ability feels like it should be the infamous "Fly casual" - my brain says allow a shuttle to make red manoeuvres even if stressed (they're still red, and you still get stressed, but you can actually turn).
Tydirium should in some way protect you - but I'd prefer "you can't be shot at until X condition, then discard" to reflect the empire realising "wait a minute......"
The other thought I had was a 'protectee' type upgrade - if the shuttle takes damage, it hands out bonuses to the rest of your squad as they try to save it. Maybe hand out a target lock on the attacker to someone nearby when it takes damage?
Also - rubbish though the card is, I still find myself wanting a way to make saboteur work, and the Tydirium is the ship that should carry it if any does.
Thoughts? Comments? Insults?
* I can't remember which one of them is sitting in the (right hand) Pilot's seat in Tag & Bink Were Here. Can anyone help?
Edited by Magnus Grendel
