When does Wampa cancel results?

By WWHSD, in X-Wing Rules Questions

It no doubt will pop up all the time, that doesn't mean it isn't clearly written.

did you cancel a crit result? then deal 1 damage card. There is nothing else to the ability.

The wording could have been clearer.

It can be I terpreted in multiple ways. And we do not know the intent of the designers.

You could argue you deal a damage for each Crit cancelled. You could argue you deal one damage card if you cancel one or more Crit results. You could even argue you only deal a damage card if you cancel exactly 1 Crit result, not if you cancel more than 1. All 3 interpretations could be covered by the card.

It doesen't say at least one or exactly one. It says 'a crit' which is quite vegue.

For a clearer wording we would require greater space for text.

You can cancel all results,and if you cancelled a crit result, throw a card at the enemy.

There is enough space for "for every cancelled crit result" though

so nope, 1 card, even if you rolled 4 crits.

"When attacking, you may cancel all dice results. If you cancel a "crit" result, deal 1 facedown Damage card to the defender."

Everyone please read the sentence carefully.

'When attacking...', this is an interrupt action, it does not say "AFTER attacking...".

If this was to take place after all dice (including defender's and modifiers) were rolled and the end result was that there was one or more "crit" results still left, What would be the point to erasing FACE UP cards and giving only one FACE DOWN damage card instead?

Wampa's ability is to allow a hit (crit) to bypass defense roll and go thru shields to deliver one damage to the target.

The timing is suppose to be right after the attacker's roll and before any modifying dice actions, including target lock rerolls, else it would have been mentioned in the text.

No. The timing we already discussed earlier in this thread. And it happens in the Coḿpare results step because is cancels ALL dice. Red and Green. Timing is the same as Crack Shot.

What remains to be clarified is the number of damage cards to deal if you cancel more than one Crit result. As stated earlier I can see arguments for both 1 and 1 per cancelled Crit result. So we will have to wait for the card to be released and get an FAQ ruling on this.

Edited by StephenEsven

"When attacking, you may cancel all dice results. If you cancel a "crit" result, deal 1 facedown Damage card to the defender."

Everyone please read the sentence carefully.

'When attacking...', this is an interrupt action, it does not say "AFTER attacking...".

If this was to take place after all dice (including defender's and modifiers) were rolled and the end result was that there was one or more "crit" results still left, What would be the point to erasing FACE UP cards and giving only one FACE DOWN damage card instead?

Wampa's ability is to allow a hit (crit) to bypass defense roll and go thru shields to deliver one damage to the target.

The timing is suppose to be right after the attacker's roll and before any modifying dice actions, including target lock rerolls, else it would have been mentioned in the text.

You're interpreting "when attacking" too narrowly - the way FFG uses it, it simply means "during your attack sequence," which includes all the steps from Declare Target through Deal Damage. Look at Wedge's ability or the upcoming Juke EPT: both have effects that clearly apply when the defender is rolling dice, and both use the "when attacking" phrase. Colonel Vessery's ability does have the timing that you suggest, but his wording is much more specific ("When attacking, immediately after you roll attack dice") to reflect that.

No. The timing we already discussed earlier in this thread. And it happens in the Coḿpare results step because is cancels ALL dice. Red and Green. Timing is the same as Crack Shot.

What remains to be clarified is the number of damage cards to deal if you cancel more than one Crit result. As stated earlier I can see arguments for both 1 and 1 per cancelled Crit result. So we will have to wait for the card to be released and get an FAQ ruling on this.

It would be clearer if Wampa's ability said "at least one [Crit] result," but I think the fact that it's phrased as a conditional check is enough to assume that the number of [Crit] results doesn't matter. Look at the wording for Lando crew and Scum Boba:

  • "Action: Roll 2 defense dice. For each [Focus] result, assign 1 focus token to your ship. For each [Evade] result, assign 1 evade token to your ship."
  • "When attacking or defending, you may reroll 1 of your dice for each enemy ship at Range 1."

Both of those use the phrase "for each" to make it obvious that they're counting checks. If we changed them to be in line with the wording of Wampa's ability, they'd look something like this:

  • "Action: Roll 2 defense dice. If you roll a [Focus] result, assign 1 focus token to your ship. If you roll an [Evade] result, assign 1 evade token to your ship."
  • "When attacking or defending, you may reroll 1 of your dice if an enemy ship is at Range 1."

I'd say that in both cases, that would change how the card works. Lando would give you a maximum of one focus token and one evade token, and Boba could reroll a maximum of one die.

Since I cannot produce an irrefutable argument one way or another about the number of damage cards dealt, I decided to submit the question to FFG. I’m pretty sure that the ability is limited to a single damage card, but any ability that could be argued in a way that could kill Corran instantly needs to be crystal clear.