Using MOVE to fly? Thoughts

By Not Bob, in Star Wars: Force and Destiny RPG

Exhibit A from Canon:

Exhibit B from Legends:

(Edit: videos to show how Force Sensitives can move heavy objects. My thoughts are lifting themselves up and moving through the air should be easy.)

When I say using MOVE to fly, I'm talking about a Force Sensitive using the Move ability on him/herself. With advances along their tree, the FS should be able to fly longer distances. Naturally, the first advancement would be to increase the silhouette of object moved from 0 to 1.

Anyway.

I'm putting this to the forum to know your thoughts on this.

Edited by Not Bob

This has been covered in multiple places, the consensus usually being: No, you cannot use Move to fly.

It has also been somewhat answered by Dev. Sam Stewart and he basically says (paraphrased) that you could use it to float albeit extremely slowly and not very high.

Personally I'd ignore the Force Unleashed because... urgh. Totally conflicting with all the other canon (legends now) that was out there. But I recall that Luke could, in later books, levitate himself for a short time. For reasons that were never well explained (but obviously for retaining dramatic tension) it was generally pretty hard to do and much harder than levitating other people, so I would probably allow it but at a greatly increased difficulty. In all cases in the books I remember it was generally not much use and you could get better results from Force Jump and other powers.

This has been covered in multiple places, the consensus usually being: No, you cannot use Move to fly.

It has also been somewhat answered by Dev. Sam Stewart and he basically says (paraphrased) that you could use it to float albeit extremely slowly and not very high.

Looked for the topic but didn't find one. Clearly didn't look hard enough.

Floating sounds good. Less Superman/Neo, more Magneto. I can live with that.

Could always find a high cliff and fall with style using Force.

My personal take is that the Force User needs to be grounded in order to move things with the force, meaning that the FU cannot move himself. Also the bigger the object being moved, the more expansive the FU's hand gestures meed to be. A small object can be moved fairly surreptitiously, whereas moving a Starfighter requires definite and obvious hand movements.

Personally I'd ignore the Force Unleashed because... urgh. Totally conflicting with all the other canon (legends now) that was out there. But I recall that Luke could, in later books, levitate himself for a short time. For reasons that were never well explained (but obviously for retaining dramatic tension) it was generally pretty hard to do and much harder than levitating other people, so I would probably allow it but at a greatly increased difficulty. In all cases in the books I remember it was generally not much use and you could get better results from Force Jump and other powers.

Yeah, I'm not so sure about pulling down a star destroyer. But I thought I'd use it to show how others have portrayed MOVE.

Perhaps use ENHANCE to jump high, and some distance, then use MOVE to remain levitated to continue the jump over a longer distance before steadily descending. Unless he/she chooses to cut short the jump to surprise attack an unwitting enemy below.

I think RAW the biggest you can get with Move is a Sil 4, which is most freighters, but its also a ton of xp invested.

My personal take is that the Force User needs to be grounded in order to move things with the force, meaning that the FU cannot move himself. Also the bigger the object being moved, the more expansive the FU's hand gestures meed to be. A small object can be moved fairly surreptitiously, whereas moving a Starfighter requires definite and obvious hand movements.

I actually see your point of view. It's easier to lift a table when your feet are firmly stood on the floor. Try lifting the same table while suspended on wires a metre or two above the floor and you won't get very far. Makes sense.

I think RAW the biggest you can get with Move is a Sil 4, which is most freighters, but its also a ton of xp invested.

Whereas I'm talking Silhouette 1 up to long range. RAW make it possible to move anything but yourself, that's why I wondered. Didn't realize this topic has already come up.

I think RAW the biggest you can get with Move is a Sil 4, which is most freighters, but its also a ton of xp invested.

you can move bigger than silhouette 4. You can spend more than one force pip on strength so for example if you have all the strength upgrades and spend 2 force pips on strength you can move up to silhouette 8. Range is the deciding factor on moving starships usually. But that is how raw works

Making an object on wich you are standing levitate: yes maybe

Flying by yourself: no

If you could, throwing Palpatine down a shaft would be pointless. (Maybe it was and he's not really gone.) Mace Windu could have force landed himself safely. (There are enough speeders in the air on Coruscant that he could have snagged one and moved it to land on.)

No flying. Period.

Your answer is going to be "personal preference". My personal preference is to say no you can't make yourself fly with move, but it can help you fall in style.

I have wondered if you where in a cave and tried to "move the roof down" would it actually lift you up? Seems broken to me so I'm not suggesting it should be allowed.

Besides it's a lot more fun to use Move to make another Party Member fly!

Edited by Richardbuxton

I have wondered if you where in a cave and tried to "move the roof down" would it actually lift you up? Seems broken to me so I'm not suggesting it should be allowed.

My answer to this would be if you tried to move the roof down you would get a headache, but only if you had the control upgrade which allows you to pull secure objects out of their mountings. As per Count Dooku at the end Attack of the Clones when he tried to collapse the ceiling on Yoda.

Edited by eldath

I think RAW the biggest you can get with Move is a Sil 4, which is most freighters, but its also a ton of xp invested.

No you can activate Strength upgrades multiple times, range is what usually precludes you from being able to throw star destroyers at things. Unlike Battle meditation there is no planetary scale move upgrade.

That being said if some idiot wants to use hurl to fly they aren't going to like what happens.

1. The speed they would be moving at would rip the clothes right off them especially robes.

2. With out goggles on most planets they would be rendered blind or worse by high speed micro debris.

3. At altitude the cold and oxygen would become an issue.

So if someone wants to fly here is the basics

1. They are going to take damage 10 points a round.

2. They will have to commit at least 2 force dice and suffer 2 strain a round.

3. They will need to make depending on speed hard or higher coordination tests to avoid smacking into things.

Edited by Decorus

I think RAW the biggest you can get with Move is a Sil 4, which is most freighters, but its also a ton of xp invested.

No you can activate Strength upgrades multiple times, range is what usually precludes you from being able to throw star destroyers at things. Unlike Battle meditation there is no planetary scale move upgrade.

That being said if some idiot wants to use hurl to fly they aren't going to like what happens.

1. The speed they would be moving at would rip the clothes right off them especially robes.

2. With out goggles on most planets they would be rendered blind or worse by high speed micro debris.

3. At altitude the cold and oxygen would become an issue.

So if someone wants to fly here is the basics

1. They are going to take damage 10 points a round.

2. They will have to commit at least 2 force dice and suffer 2 strain a round.

3. They will need to make depending on speed hard or higher coordination tests to avoid smacking into things.

Why? None of this happens with a jet pack.

Jetpacks are also slower.

Most people flying jetpacks also wear motorcycle helmets ever wonder why?

They also wear fire retardant suits so the flames won't melt their legs off.

In order to fly at any decent speed you are going to hit wind resistance. Which is part of the reason motorcycle riders tend to wear special suits if they are going to drive around at any kind of real speed. Imagine driving a car with no wind shield at 2-300 miles an hour in robes with your unprotected face being the thing cutting through the air. Then talk to me about why.

Though already convinced that flying isn't an option, I find it amusing that it's assumed the character will be flying at high speed.

In my assumption that flight was possible with move (convinced otherwise but let's go back in time a little) I showed two videos. How fast was the X-Wing moved? That's the sort of speed I was expecting. Perhaps a little faster, but nothing quicker than 30 mph (approx 48 kph). I was talking about a living creature flying unaided and as much as I like Superman I don't believe a living creature can move that fast, never mind fly that fast.

Magneto doing his levitating and hovering is closer to what I'm after. Though I'd like a character to go from ground level to a ship in the sky (aka low orbit), and travel through the air before dropping in among enemies, I never planned on him/her doing so at supersonic speed.

Anyway

Force Sensitives cannot use MOVE to fly.

The few times we actually see levitation in the EU, it required extreme concentration to the exclusion of all else. It also was rather slow, probably a 3-dimensional walking speed at best.

EDIT: It also couldn't be maintained for more then a few minutes due to how much concentration and stamina it appeared to sap from the user.

Edited by TalosX

Jetpacks are also slower.

Most people flying jetpacks also wear motorcycle helmets ever wonder why?

They also wear fire retardant suits so the flames won't melt their legs off.

In order to fly at any decent speed you are going to hit wind resistance. Which is part of the reason motorcycle riders tend to wear special suits if they are going to drive around at any kind of real speed. Imagine driving a car with no wind shield at 2-300 miles an hour in robes with your unprotected face being the thing cutting through the air. Then talk to me about why.

Slower than what? How fast do you think people would go?! Nobody was talking about Superman here. I think you're maybe getting caught up in real life issues with your talk of motorbikes (although I have a motorbike so I'd argue your judgements about that if it wasn't totally irrelevant to the conversation at hand). I didn't mean real jetpacks, I meant "there are jet packs in the game already in Edge of the Empire", so that would be precedent for how flying rules would work if you could do it, and they don't have any of the crazy penalties you're throwing about. Bobba Fett didn't take damage, nor did he had fire retardant trousers, although you could definitely make a case that he had a crash helmet.

Given that jetpacks exist it's hardly game breaking to let players fly, so I would allow it if players particularly wanted to, but all the examples we've seen are that it's very very hard, a master level technique. So if a player told me they really wanted to do it I'd add it on as a high level modifier to Move, because the game is all about the players having fun and doing cool stuff, but otherwise I would forget about it and certainly not allow it as part of the normal Move power.

Why are people talking about speed? You'd be moving yourself at the speed that the Move power allows, which isn't going to be that much unless you've spent a ton of XP getting the Range upgrade AND enought to roll enough Force pips to activate Range multiple times. A jetpack moves at Planetary scale range bands, and would be infinitely faster than the Move power.

I have been waiting patiently for this power to show up. It has been in the previous RPG games. As this is a Yes, and... game I would definitely allow my players to get the power but it would be difficult to obtain. Here is my suggestion.

Underneath the 15xp cost Control option of the Move Force Power I would add the following:

Mastery(Cost 20): Ongoing effect: Commit {F}{F}{F}, the user functions as a Silhouette 1, Speed (1/2 Willpower rounded up), Handling 0, vehicle that uses (Discipline) instead of Piloting to operate while {F}{F}{F} remains committed. Suffer 1 strain every turn {F}{F}{F} remains committed.

Edited by Gigerstreak

Episode 1- Obi-wan gets knocked off platform in power station. Can't fly.

Episode 2- Anakin jumps off speeder, can't fly. Obi-wan falls off platform. Can't fly.

Episode 3- Anakin and Obi-Wan need grappling hooks to save themselves from falling elevator. Can't fly. Obi-wan plummets off rock. Can't fly. Mace Windu goes out window. Can't fly. Yoda falls not once but twice in Senate. Can't fly. Palpatine clutches pod to avoid joining him. Can't fly.

Episode 4- Nobody falls off anything. But none of them fly either.

Episode 5- Yoda falls off Luke. Can't fly. Vader falls off platform. Can't fly. Luke is left hanging around waiting for something that can fly to save him. Can't fly.

Episode 6- Vader tosses Palpatine down shaft to his death. Can't fly.

I really don't know why this keeps coming up. The no flying rule is absolute cannon.

Edited by Defenstrator

Episode 1- Obi-wan gets knocked off platform in power station. Can't fly.

Episode 2- Anakin jumps off speeder, can't fly. Obi-wan falls off platform. Can't fly.

Episode 3- Anakin and Obi-Wan need grappling hooks to save themselves from falling elevator. Can't fly. Obi-wan plummets off rock. Can't fly. Mace Windu goes out window. Can't fly. Yoda falls not once but twice in Senate. Can't fly. Palpatine clutches pod to avoid joining him. Can't fly.

Episode 4- Nobody falls off anything. But none of them fly either.

Episode 5- Yoda falls off Luke. Can't fly. Vader falls off platform. Can't fly. Luke is left hanging around waiting for something that can fly to save him. Can't fly.

Episode 6- Vader tosses Palpatine down shaft to his death. Can't fly.

I really don't know why this keeps coming up. The no flying rule is absolute cannon.

also no flight in the clone wars cartoon ever. And no flight in rebels either.

I think RAW the biggest you can get with Move is a Sil 4, which is most freighters, but its also a ton of xp invested.

No you can activate Strength upgrades multiple times, range is what usually precludes you from being able to throw star destroyers at things. Unlike Battle meditation there is no planetary scale move upgrade.

That being said if some idiot wants to use hurl to fly they aren't going to like what happens.

1. The speed they would be moving at would rip the clothes right off them especially robes.

2. With out goggles on most planets they would be rendered blind or worse by high speed micro debris.

3. At altitude the cold and oxygen would become an issue.

So if someone wants to fly here is the basics

1. They are going to take damage 10 points a round.

2. They will have to commit at least 2 force dice and suffer 2 strain a round.

3. They will need to make depending on speed hard or higher coordination tests to avoid smacking into things.

Why? None of this happens with a jet pack.

The jet packs that, going by the only two people in a movie to use them, and both impractical and in one clear case and arguably in another, the direct cause of death for said character?

Yeah, I'd rather take the dmg (reduced by soak) and the strain (which any force user is likely to have a significant amount of) than be caught using a jet pack.

After all, I doubt flying with the force has a built in weakness to blind men with sticks.