TIE preview from Gozanti

By rhs2042, in X-Wing

Yeah, this is just like the Integrated Astromech for the X-wing.

Which X-wing you ask? Well, which TIE Fighter is effected.

The only answer I would rule is both.

T-70 X-wing is a lot more clear than TIE/FO Fighter.

100% disagreement

Edited by TheRealStarkiller

Does anyone have a full list of Action EPT's?

Currently: Expert Handling, Squad Leader, Daredevil, Marksmanship, Expose

We all know we gotta try Daredevil at least once, right? See how fast we can kill our own squad? xD

I bet Expose will kill your Fighters just as fast. You thought expose only "exposes" one fighter, who will tank all the damage? Wrong! I think it's a "I feel like losing a couple of Ties this round" kind of ability.

Well if you pop expose on two academies who do they shoot? Youngster? Howlie? The academies? That's not an easy choice.

Something I've learned in X-wing is there is a difference between "No good choice" and "No bad choice". In that scenario, I'm not sure I care who I'm shooting, because it's either a) a high level threat, or b) an easy kill.

I probably pop Howl first though. Let Youngster keep Exposing those acadamies if he likes. Just makes them easier for me to kill.

But the point is comparing the list before to the list after...if you were going to pop Howlie first, *anyway* (because obviously), then what has changed? Nothing except the swarm of TIE fights around her are now all rolling an extra attack die!

Howlrunner + Stealth Device

Youngster + Expose

5x Academy Pilots

Howl and Youngster take 'Evade' or 'Focus' as their action, all 5 Academy Pilots take 'Expose'. You have to shoot SOMEONE, and either you shoot at them (which the Empire player is hoping for), or shoot at Howlie or Youngster (which you were unquestionably going to do BEFORE all the Academies exposed themselves to you, so nothing has changed except you are taking 5 dice more attacks this turn than you would otherwise have before Youngster arrived)

Except if you lose Howlrunner, it's the exact same situation, because the extra attack dice are unmodified. 3 raw dice == 2 dice with focus in average, but with a larger variance.

Yeah, this is just like the Integrated Astromech for the X-wing.

Which X-wing you ask? Well, which TIE Fighter is effected.

The only answer I would rule is both.

T-70 X-wing is a lot more clear than TIE/FO Fighter.

Is it?

I'd disagree there.

We've had a lot of arguments regarding TIE Adv and TIE Adv. Prototype too.

All of this needs clearing up.

Ultimately these subjects can be debated as hotly or as coolly as we wish. Until there is a solid faq it can go either way.

uh...no FAQ is needed

the TIE Adv. prototype != tie advance, first of all

second of all, the new core rules reference clearly states how ship-type restricted cards work and explicitly mentions that the Tie/fo Fighter is a Tie fighter

Source:

https://images-cdn.fantasyflightgames.com/filer_public/40/b4/40b44d5f-7a06-406c-ae6e-183c5297e796/swx36_rulesreference.pdf

Ship-type only:
This upgrade can only be
equipped to a ship of the specified type. If the
ship’s type includes the entirety of the restricted
type, it can equip that upgrade. For example,
a TIE/fo fighter can equip an Upgrade card

restricted to “TIE Fighter only.

TieAdv. Prototype is also, therefore, blatantly not a Tie Advance because "Tie Adv." does not contain the entirely of "Tie Advance"

this is an explicit decision on FFg's part so that we can't break the game by giving TAPs the Tie/x1 title

if it were not, we'd be receiving the Tie Advance v1, the actual name of the ship, in wave 8

Edited by ficklegreendice

Howlrunner + EU

Youngster + Daredevil

4 x Academy + EU

MUHAHAHAAAAAAuhahaaahaaahahhahahaaaaaaaaaaa!

Ok thats a dump list.

There we go, I knew it was mentioned somewhere. Thanks fickle.

Yeah thanks fickle

This opens a new dimension of

i4hgle.jpg

Edited by TheRealStarkiller

Just need to drop this one here for the still worst pilot in the game ...

n9srzf.jpg

OMG OMG OMG I am soooo getting the Gozanti. I feel like a 14 year old girl who's been promised a pony for christmas.

Youngster FTW!

My only concern being that a predator youngster is better than Howlrunner for the same cost, so a wee bit of power creep there.

Edited by LesserEvil

poor Wrath :(

incidentally, Tie FOs are a-go on the Gonzati as they are TIE/fo Fighters

but the 2nd portion of the upgrade, the thing that demands all ship-types be the same, probably prohibits packing them in with youngster

better, then, to leave the FOs outside and let them load up their Relays while Gonzati farts out the otherwise vulnerable Tie/lns into the enemy's face

Edited by ficklegreendice

EDIT: Misready Youngster. Not nearly as fun as I hoped.

That would have been epic though.

As is, even Expert Handling at 2 points adds benefit to the swarm, forcing enemies to reacquire TLs every turn.

Most ships won't want to waste an action on TL with this in play. Throw Carnor Jax into the mix and you have lots of naked attacks!

TIE Fighters only and therefore doesn't specifically apply to Carnor in this case, but I like the Idea anyway. He can certainly help protect your TIE Fighters.

OMG OMG OMG I am soooo getting the Gozanti. I feel like a 14 year old girl who's been promised a pony for christmas.

Youngster FTW!

Your 47. post was by far the best one.

Keep up the good work!

OMG OMG OMG I am soooo getting the Gozanti. I feel like a 14 year old girl who's been promised a pony for christmas.

Youngster FTW!

My only concern being that a predator youngster is better than Howlrunner for the same cost, so a wee bit of power creep there.

OMG OMG OMG I am soooo getting the Gozanti. I feel like a 14 year old girl who's been promised a pony for christmas.

Youngster FTW!

My only concern being that a predator youngster is better than Howlrunner for the same cost, so a wee bit of power creep there.

Except Predator is NOT an action, therefore Youngsters' ability would not allow it to be shared.

as above

what Youngster does is let your other Tie Fighters use his ACTION: ept

Marksmanship

Expert Handling

Expose

Squad Leader

basically, nothing worthwhile just yet :P

18 points for range 1-3 re-roll + another re-roll versus PS =< 2 would've been hilarious power creep

Edited by ficklegreendice

Looks like, aside from the pilots, there aren't really any new non-epic cards in the xpac. All the cards for the TIE Fighters are old ones.

The list including Omega Ace has a faulty picture-- his ship token is correct, but the model appears to be a TIE/ln rather than a TIE/fo.

Noticed that as well.

Edited by DarthEnderX

Of course you're right. Still, Marksmanship and expose combo up with some stuff nicely.

idk, man

3 hull + unmodified green dice...

waiting for new Action: epts before I'd invest in Youngster, personally

Youngster and Chaser are both pilots from the novelization of The Force Unleashed. Both former members of Black Eight Squadron under Juno.

What I like about Youngster is that he also plays well with some of the older pilots. Backstabber, Dark Curse and Night Beast will only be more annoying with EPT access.

OMG OMG OMG I am soooo getting the Gozanti. I feel like a 14 year old girl who's been promised a pony for christmas.

Youngster FTW!

My only concern being that a predator youngster is better than Howlrunner for the same cost, so a wee bit of power creep there.

I don't see power creep, it's already been noted in this thread that the epts he can use are less than awesome. He doesn't pass on predator.

I like him a lot, and certainly he will bring some spice to a swarm...but hardly power creeping.

I really hope all these new old ties mesh with the new new ties (f/o's) and help out the old old ties.

What I like about Youngster is that he also plays well with some of the older pilots. Backstabber, Dark Curse and Night Beast will only be more annoying with EPT access.

Well, you're paying 15 pts for an EPT slot that can only be filled with the worst EPTs in the game, so I wouldn't jump for joy just yet. Let's see if they give us some more Action EPTs.

Mathwing question: Isn't 2 dice with focus better than 3 unmodified? Isn't 3 dice with focus better than 4 unmodified?

If I remember right, they're about the same

except the focus doesn't cost 4 points or reduce your agility

Mathwing question: Isn't 2 dice with focus better than 3 unmodified? Isn't 3 dice with focus better than 4 unmodified?

Basically, the short version is that this does not make sense to do without Howl's reroll. Once Howl is dead, yeah, the rest of the fighters should stick to focus as their action.

It does help when you *do* get that reroll, though, so it's the first turn (maybe - Howl doesn't live very long in the current TLT meta!) only.

Which is why I've never had an issue with Expose. It is there, not to be competitive, but for players who enjoy "rolling the dice" as it where.

Which is why I've never had an issue with Expose. It is there, not to be competitive, but for players who enjoy "rolling the dice" as it where.

Well, the big difference from now vs before, is that before you had to spend the points on it - then the ship that SPENT those points had to make itself vulnerable to be the only thing to get to use the upgrade at all.

That was really quite a lot of downsides to it.

This way is much better - you can spend the points for it on one ship...who then never uses it. Just does their usual evade or whatever. And after spending the points only once...you can have 2, 3, 4, 5 other ships in the squadron all using the ability.

Granted, that's all not enough on its own to make the thing competitive. But Academy pilots flying alongside Howl? That reroll tips it over and can make that a seriously powerful torrent of fire. Or maybe Youngster + Expose with 4x BSP + Predator. Throw in an Academy Pilot to use as a blocker, and have fun.