32pt K-wing?

By Philthulhu, in X-Wing Squad Lists

OK, so monthly 32-pt (12-minute game) tournament is coming up again. Had great fun with Tycho last time, and have gotten more used to the local meta. High PS arc dodgers and turrets abound. Oh, and I tend to play very aggressively. Should probably work on that.

Been seriously considering a K-Wing for the Turret and going just too **** fast... should be able to outrun an A-Wing (even a Jake) or Tie Ace, out tank a Y, and mess with the larger turret ships.

Current thought is Warden+TLT+ASLAM+Int Agent

Is a bit defensive, so could also swap TLT for Ion and Agent for Tactician (because stress+Ion = laughs).

Is taking a K-wing even a good idea?

It is always good to take a K-wing.

Warden Sqn, TLT, Recon Specialist.

I'm thinking that the extra focus ability would work well with TLT.

I would recommend swapping the TLT for Conner Net + Extra Munitions.

That is really strong against aces and fatties, but suffers in a swarmy meta.

Warden TLT + tactician = 31

Warden + int agent + conner + munitions + a-slam = 32

I didn't get a chance to play the K. I was ready to, and then the whole crew went out for dinner the night before. By the end of the night most of us had agreed that since it was the last 32-pter of the year, we'd do something stupid and all fly Ivory Void Bovines.

Beer may have been involved.

Thanks for everyone's help, though. I'm totally going to bring in the Warden pilot in Feb for the next dogfight tourney.

Ivory drunken albatross > ivory void bovine