,Warlock Quest - Take a Life

By Cidervampire, in Talisman Rules Questions

Hi,

If you get the Warlock quest to take a life off another player are you completely stuffed if the other players are already in the inner region? Even if you find a talisman from the adventure deck the rules say that you cannot go through the Portal of Power until you have completed the quest. You could still get a maximum result at the end of the Dungeon I suppose.

Geoff

I think in that situation A) you were unlucky in your Quest draw and B) kinda daft to draw a Quest, knowing there was a chance you'd get that Quest gran_risa.gif .

Not sure how the Dungeon exit interacts vs. unresolved Quest, but I think maybe you can't get to the CoC even if you beat the LoD by 8+. Reaper is prevented from passing through the Portal of Power, but technically if your character is on the Inner Region, Reaper lands on another char in Dungeon/Outer/Middle and that char rolls a 5, Reaper teleports, he doesn't pass through the Portal. IIRC, it's been ruled that Reaper can't be in the Inner Region, can't get there no way, no how. Wording about passing through the Portal of Power is similar in both the Reaper and the Warlock's Quest text, I'm guessing they are applied in the same way, no access to the Inner Region in any way while you have a Quest unresolved.

Yeah, you're pretty hosed if that 's your quest and all the others are in the inner region. Depending on the expansions you're playing with, you do have a few options you can hope for tho.

You can hope someone fails miserably on their roll to navigate the Crypts or Mines.

If the Dungeon is in play, you can hope to be teleported to the CoC after defeating the LoD.

I think there is a spell called transference, too, but I don't have that expansion so I don't know for sure. That would allow you to swap places with another character right?

Still, not a great quest to get stuck with late in the game.

Dam said:

... but I think maybe you can't get to the CoC even if you beat the LoD by 8+. Reaper is prevented from passing through the Portal of Power ...

Hmm. Interesting point I hadn't considered. Not sure I agree tho. The reason the Reaper can't go to the Inner Region is because he's already there (Dice with Death space), it even says such in the rules. Also, the Reaper is not a character and is not bound by the same rules as characters (and vice-versa).

katana_one said:

Hmm. Interesting point I hadn't considered. Not sure I agree tho. The reason the Reaper can't go to the Inner Region is because he's already there (Dice with Death space), it even says such in the rules. Also, the Reaper is not a character and is not bound by the same rules as characters (and vice-versa).

Actually, the Reaper rules don't say he can't go to the Inner Region, merely that he can't pass through the Portal of Power, same wording that is basically in effect for a character with a uncomplete Warlock's Quest.

And Transference only works with another char in the same region as the caster, so still no go if everyone else is on the Inner Region.

Dam said:

Actually, the Reaper rules don't say he can't go to the Inner Region, merely that he can't pass through the Portal of Power, same wording that is basically in effect for a character with a uncomplete Warlock's Quest.

Ok, you got me. That's not what it says in the rules verbatim, just my interpretation of the reason behind it. What it does say is:

"The Grim Reaper will not cross the Portal of Power, as he is already present in the Inner Region."

I was just extending the logic that because he <em>won't</em> cross the Portal is because he is already present in the Inner Region. In my interpretation, the same logic would apply to the Reaper on the LoD Dungeon space - he won't go to the Inner Region from there either for the same reason behind him not crossing the Portal.

On the other hand, the core rules say:

"… the Warlock will prevent any character who has accepted a quest from opening the Portal of Power …" (emphasis mine)

The character can't open the Portal because the Warlock has locked it. The rules don't say the character can't enter the Inner Region.

It will be interesting to see how this is answered in the FAQ, assuming it ever arrives. Really, I can see it going either way, but this is just how I'm reading it with what information I have at hand.

Dam said:

And Transference only works with another char in the same region as the caster, so still no go if everyone else is on the Inner Region.

:)

sigh. formatting got a little jacked up - added emphasis lost. sad.gif

katana_one said:

On the other hand, the core rules say:

"… the Warlock will prevent any character who has accepted a quest from opening the Portal of Power …" (emphasis mine)

The character can't open the Portal because the Warlock has locked it. The rules don't say the character can't enter the Inner Region.

It will be interesting to see how this is answered in the FAQ, assuming it ever arrives. Really, I can see it going either way, but this is just how I'm reading it with what information I have at hand.

I have never thought about it, that you can go to the inner region with warlock cards, IF you beat the LOD.

As you said, the Warlock has only lock the door to the Inner region.

This means, that if we are stuck with some difficult warlock quests, then we can always defeat the LOD to try to land on the Crown gran_risa.gif

Velhart said:


I have never thought about it, that you can go to the inner region with warlock cards, IF you beat the LOD.

As you said, the Warlock has only lock the door to the Inner region.

This means, that if we are stuck with some difficult warlock quests, then we can always defeat the LOD to try to land on the Crown gran_risa.gif

Ok, now for the funny part. gran_risa.gif

Say the situation as described in the original post actually does happen and you find yourself locked out of the Portal and can't complete your Warlock Quest because all of your opponents are in the Inner Region.

So you blitz the Dungeon and happen to beat the LoD by 8+ before the game has ended. You teleport to the CoC - most likely encountering another character who is also there by now. You do battle and you win - if you take a life, BOOM! You teleport to the Warlock's Cave because you just completed your quest!

Or, even better, by some amazing stroke of luck, you blitz the Dungeon and teleport to the CoC before anyone else has reached it. Now you have to cast the Command spell. If successful, BOOM! You teleoport to the Warlock's Cave because you just completed your quest!

partido_risa.gif

katana_one said:

Say the situation as described in the original post actually does happen and you find yourself locked out of the Portal and can't complete your Warlock Quest because all of your opponents are in the Inner Region.

So you blitz the Dungeon and happen to beat the LoD by 8+ before the game has ended. You teleport to the CoC - most likely encountering another character who is also there by now. You do battle and you win - if you take a life, BOOM! You teleport to the Warlock's Cave because you just completed your quest!

Or, even better, by some amazing stroke of luck, you blitz the Dungeon and teleport to the CoC before anyone else has reached it. Now you have to cast the Command spell. If successful, BOOM! You teleoport to the Warlock's Cave because you just completed your quest!

This is another reason why I think you shouldn't have any access to the Inner Region if you have an uncompleted Warlock's Quest (through LoD in this case).

And you might be right - maybe that's how the rule was intended. Just not how it got written down, imo.

katana_one said:

And you might be right - maybe that's how the rule was intended. Just not how it got written down, imo.

No, wasn't written down like that, but then the Reaper wasn't written barring him from the Inner Region, but he got clarified that way. Will the Warlock's Quest vs Inner Region get a similar clarification, we will see.

Another silly situation -

If you are playing the Warlock Quests ending and end up on the Crown of Command via the Dungeon without having completed your 4th Quest does that mean you are stuck as you can't turn back from the Crown of Command?

Geoff

Cidervampire said:

Another silly situation -

If you are playing the Warlock Quests ending and end up on the Crown of Command via the Dungeon without having completed your 4th Quest does that mean you are stuck as you can't turn back from the Crown of Command?

Geoff

Yes.

From my point view, you are stuck then, so you can better not defeat the LOD, if you have not completed at least 4 quests.