Core Set HonorGaurds

By divinityofnumber, in 2. AGoT Rules Discussion

Quick question...

What is the best/most strategic thing to do with these guys?

lannisporthonorguard.jpg

I am reading that you can put this card into the control of your opponent.....but you cannot choose if your opponent uses the Honor Guard in a challenge can you?

What is the proper way to make the best use of these guys?

Look here for some explanation (answers for the last question)

Hi! :-)

Once the Honor Guards is under the oppo's control, you can't decide the way he will use it.

It's not different from any other character your opponent control, at that time.

It's pretty useless in a 1vs1 game, while it can be a real "trap/funny deal" in a Multiplayer game.

See ya.

divinityofnumber said:

What is the proper way to make the best use of these guys?

I find they make great dart boards, toliet paper, or napkins for spills. Some people give them to their kids to stick in the bike wheels so that they make cool noises when the wheels spin. Others have talked of wallpapering a room with them.

Ktom said it best when he said if you really need a 4 STR army in your deck there are better options.

If you really want a 'free' army run a lot of reducers or a Robb Stark Deck.

Thanks guys.

I am still just playing around with the core set. I have only opened and used the Lannister and Baratheon decks so far. A friend and I have just been playing two player, and getting used to the game. This weekend we might open up and try out the other Core Set decks as well.

We're waiting for your reports and doubts ;-)

But remember....

Don't betray the "Lion".

It won't forget it....and won't forgive it neither.

gran_risa.gif

The thing to remember with the Honor Guards is that they are not really built for personal benefit. They're built almost entirely for the Melee game. The idea, more or less, is to slow down Opponent A by helping Opponent B. The danger, of course, is that Opponent B may see things differently from you.

Ultimately, it simply comes down to the fact that an Honor Guard is a card in your deck primarily designed to benefit an opponent - not you. That is very hard for most players to wrap their heads around. If you can work with that mindset in Melee (particularly the "help A in order to screw B" approach) there may be possibilities. But every attempt I have ever heard of by a player to try to ensure a personal benefit from use of the Honor Guards always seems to boil down to more effort than a 4-STR, 2-icon army is really worth.

divinityofnumber said:

I have only opened and used the Lannister and Baratheon decks so far.

You did not even open the rest?! Wow, you must be angel of patience. happy.gif

These cards have really awesome images, so in my case it wouldn't work.

Rogue30 said:

divinityofnumber said:

I have only opened and used the Lannister and Baratheon decks so far.

You did not even open the rest?! Wow, you must be angel of patience. happy.gif

These cards have really awesome images, so in my case it wouldn't work.

Thanks! Yes, it has been hard not to break them open and play with them. I really like the flow of this game. I like that the games take longer, and there seems to be more going on than with MTG. It is hard to explain, but this game is a more rich experience.

At first when I read the honor gaurd text I thought that one could wait until an opponent attacked, then throw the honor gaurd into their control as an attacker, and block with some smaller card, and then basically exchange a less powerfull card and get a free honor gaurd in its place. But, then I quickly realized that you can give them the honor gaurd, but cannot in fact choose what they do with it. :)

It seems useful in very certain circumstances of multi-player, and not really good at all in 2-player. Yes, I know that technically 2-player is "multi-player" in the sense of multi as defined as "more than one", but you know what I mean.

Follow up on the Honor Guards if you put them into play under another player's control you don't have to pay the gold right?

butch said:

Follow up on the Honor Guards if you put them into play under another player's control you don't have to pay the gold right?

Correct. You pay the costs when you play a card. When a card is "put into play" by the effect of another card, you pay the cost of the effect, not the cost of playing the affected card.

Thanks for the answer Ktom! And thanks for the explanation, it'll come in handy in the future for sure.