Force Possession

By Lauguz, in Star Wars: Force and Destiny RPG

Hey Gamer Nation!

In tonight's session the party rescued a Princess who was under the influence of a Force User that was possessed by an Ancient Sith Lord. The Sith Lord had used soul transference to occupy a talisman the Force User and Princess liberated from a Sith Tomb. During the climactic encounter one of the PC Force users (party is mixed Edge/F&D) attracted the attention of the Sith spirit and proceeded to Despair several Discipline checks to fight the possession. So now I have a PC that's possessed and I want to give him a chance to fight the Sith, and I'm looking for suggestions for how to do it both narratively and mechanically.

I'm think a short one on one session would be fun, where we play out a mental battle between the PC and Sith Lord, which all takes place within the mind of the PC? I don't want it to be a series of Discipline checks.

Worth considering: the party is currently camped out in the Dawn Temple from the beginner game, which was a temple of healing. I've located the temple on the planet Ossus which was a center of Jedi learning thousands of years ago. The temple's holocron has locked itself because it can sense the Sith Lord. Maybe the holocron's Gatekeeper could help or guide the PC?

What do folks think?

Have your PC fight himself Superman style.

Sith Lord waits until others are sleeping/meditating/looking around and goes on his own dark quest only to be struck by a Temple trap that allows the possessed character to reassert some control. In the brief, narrative intro, battle of wills the character seems to become two versions of himself.

Then play it out as you would if it were a Jedi vs Sith encounter.

This is a solo battle (it's all in his mind really) but any other players can contribute by healing, protecting etc the PC. Narratively they sense their friend's inner struggle and are meditating/praying over his sweating spasming body.

Just my thoughts.

I guess my main question would be what the sith spirit is trying to accomplish? Is he trying to find something? Bring something back? teach a new sith? I was looking at also using a sith spirit, but really playing on the fact that there aren't really any jedi in this time period, and really playing with the conflict that the sith spirit wants to teach that the way of the sith doesn't follow a path to evil, and you can understand the sith code without doing harm to others. ((The road to hell is paved with good intentions and all that jazz)).

If you wanted him to be a traditional villain, maybe he literally combats the force user in his mind, or you could 'bond villain' it and have the sith try and 'talk some sense into the force user' with coercion, maybe charm.

I know it isn't read by everyone, but there is a section in the Dresden Files book series that between the titular character and a demon that doesn't really wish to possess him fully, the demon just wants to 'help him' and if it means that Dresden maybe falls a little bit, its par for the course.