Whitch one of these two squads should I take for next tournament?
#1
Bossk(35)
YV-666
-Elusiveness(2)
-Mangler Cannon(4)
-Tactician(2)
-Gunner(5)
-Engine Upgrade(4)
Syndicate Thug(18)
Y-Wing
-Twin Laser Cannon(6)
Syndicate Thug(18)
Y-Wing
-Twin Laser Cannon(6)
or
#2
Bossk(35)
YV-666
-Mangler Cannon(4)
-Tactician(2)
-Gunner(5)
-Hounds Tooth(6)
Syndicate Thug(18)
Y-Wing
-Twin Laser Cannon(6)
Syndicate Thug(18)
Y-Wing
-Twin Laser Cannon(6)
Idea of #1 was to give extra maneuverability for Bossk to get better arc coverage and that Elusiveness is better way of defending for very low agility ship like HT is.. #2 is trying to take advantage from Nashtah Pup, relaying that my opponents won't wan't him on the field in early game when it matters more than in end game. That could protect Bossk for being shot at that much in early game and work as defensive upgrade. Tactician with gunner is just fun way of controling enemy ships. And TLT's are just darn good balance around Bossk, they have nice synergy together! ![]()
So what you guys think about this? Any ideas?