FGH and Getting an Education

By Canadian_Megaman_Prime, in UFS Rules Q & A

Flowing Gale Hook

E: If this attack deals damage, make a control check against a difficulty of 5. If you succeed, you may play 2 attacks of difficulty 4 or less from your hand (no cc necessary).

Getting an Education

R Commit 1 foundation, discard 1 momentum: After an attack deals damage, add it to your hand.

Can I use Getting an Education to loop FGH with attacks in my hand? Do I get to deal with the floating E before the R kicks in?

you choose the order they resolve so yes

actually i don't think you can.... the question is really about the timing and since the E: is "If this attack deals damage" and the R: is "AFTER this attack deals damage" i think that is kinda two different resolution points so the R would have to wait..... if they both floated to the end majora would be right but i'm unsure on this one

Responses cannot be played until all floating effects to the trigger have resolved, so you have to play your attacks before you can respond with Getting an Education.

Tagrineth said:

Responses cannot be played until all floating effects to the trigger have resolved, so you have to play your attacks before you can respond with Getting an Education.


GO

Canadian_Megaman_Prime said:

Tagrineth said:

Responses cannot be played until all floating effects to the trigger have resolved, so you have to play your attacks before you can respond with Getting an Education.


Really? Super Special Awesome Combo is GO !

Also note that if you only have 1 attack in your hand when FGH deals damage, then you cannot play it - FGH has an inconveniently placed "may" that gives you a nice bluff option but means that the "Resolve as much as you can" rule doesn't apply, because you can resolve it fully without playing any attacks.

Wafflecopter said:

Huh? He said you can't play FGH and react with Getting an Education before you play your moves, so you either need 2x FGH in your hand or you only get to play a couple of moves.

Also note that if you only have 1 attack in your hand when FGH deals damage, then you cannot play it - FGH has an inconveniently placed "may" that gives you a nice bluff option but means that the "Resolve as much as you can" rule doesn't apply, because you can resolve it fully without playing any attacks.

It's not difficult. Super special awesome combo is still super special awesome!

Tagrineth said:

Responses cannot be played until all floating effects to the trigger have resolved, so you have to play your attacks before you can respond with Getting an Education.

Note that if there are multiple floating effects waiting to be applied to a trigger, you could respond to the application of those floating effects after each is applied, but before the others are. And before either player has the oppertunity to respond to the trigger that the floating effects are applying to.

Wait what? Of course you can respond speciifcally to the floating effects as they go off, such is the nature of responses, but say you have Flowing Gale Hook's enhance as well as, say, Purpose's... you can't discard the Purpose from your card pool, then respond with Getting an Education, then resolve FGH.

All pending effects must resolve before responses can be played to the same trigger.

Canadian_Megaman_Prime said:

Wafflecopter said:

Huh? He said you can't play FGH and react with Getting an Education before you play your moves, so you either need 2x FGH in your hand or you only get to play a couple of moves.

Also note that if you only have 1 attack in your hand when FGH deals damage, then you cannot play it - FGH has an inconveniently placed "may" that gives you a nice bluff option but means that the "Resolve as much as you can" rule doesn't apply, because you can resolve it fully without playing any attacks.

It's not difficult. Super special awesome combo is still super special awesome!

Ooooh, if that's where you're coming from, that's pretty **** super special awesome.

Ouchies....I like it. Especially when mixed with Shotokan/Shooting Cap