I understand the concern with huge ships combinations but to be fair in epic you really need to work on combinations and to get the most out of both starfighter and huge ship. Combos don't work that well in standard because the 100 points is so tight that a combo heavy squadron doesn't have any room for losses. In epic ships are going to be taken off the board in the first starfighter volley, there is no stopping it.
Now for Biggs, coms booster gives it a focus but you forget that Biggs doesn't shield heavy ships. To be honest quite the opposite. However if you are worried about huge ships protecting biggs than shield projector is a bigger concern.
Eskge Turken unless it has recon specalist only uses gives one focus token. To be fair the lack of focus result modifications is what makes huge ships lose to fighter swarm. 8 TIe Fighters with foucs can destroy a Raider wholesale. The TIE Fighters that the Raider shoots at spend their focus and evade all the shots while the ones not getting hit will have focus and ensure their attack dice rolls hits that can't be dogged. However it woudl be nice If Imperials had more focus results modification and not just rebels.
Gunnery Teams are fine. Sure we needed more teams that's a no-brainer. But it only works with secondary weapons attacks. So the corvettes have 3 but the gozanti has 1 and the transport has 0. I think it is fine.
Automated protocals is a singel section huge ship fix. Since the corvets all have both recover and reinforce actiosn on a single card they would get a reinforce or recover action. The Automated protocals is a fix for both transport as well as good upgrade for Gozanti.
Raider is fine, it makes up for having more hardpoints and even keeping a hardpoint when its fore section is crippled.





