Scum and Vileness

By Epixca, in X-Wing

I know that Vileness isn't a word. But I felt like something new. In this thread, I would like to talk about the Scum and Villainy ships. I manly wanna talk about the Starviper. I am going to get a Starviper and a Most Wanted Expansion. I really like Prince Xizor and Guri. I would really like to mix Guri or Xizor with some of the guys from Most Wanted. Any good builds?

:)

Guri (Starviper

-Autothrusters

-Lone Wolf

Drea Renthal (Y-Wing)

-Autoblaster Turret

-Proton Torpedo

-Extra Munitions

-Unhinged Astromech

Cartel Marauder (Kihraxz)

Binayre Pirate (Z-95)

97 pts.

Leaves three open for Pilot Skill on the generics or Fire Control System on Guri, or just an initiative bid.

I've had decent success with the following list:

Xizor

- Predator

- Autothrusters

Guri

- Lone Wolf

- Virago

- Autothrusters

- Sensor Jammer

- Inertial Dampeners

Binayre Pirate x2

Xizor flies in formation with the two Z-95s for as long as possible, while Guri flanks. The goal is to get one of the two vipers into the endgame.

Anyone have any good competitive Guri + Xizor + ? Builds?

Guri + Xizor are not a great combo

Guri is an independent replicant who don't need no prince

Xizor likes pawning off damage, which the expensive, low-health Viper is not suited for receiving

Best I could come up with for a Guri + Xizor

Guri (30)
Lone Wolf (2)
Autothrusters (2)

Prince Xizor (31)
Predator (3)
Sensor Jammer (4)
Inertial Dampeners (1)
Autothrusters (2)
Virago (1)

Binayre Pirate (12)

Binayre Pirate (12)

Total: 100

View in Yet Another Squad Builder

But its not that good take out the Z's take and Xizor wont trigger and he goes pop leaving Guri to do all the work. which she can do in a much better list

I ran a list with Guri + Bossk + Black Sun Soldier. Put PTL and Autothrusters on Guri. Made her a soft-arc-dodger with good action economy. Hardest part was not having enough green on the dial, but I still enjoyed flying her. If she made it to the end game I could usually pull off the win. 3 agility is so big in this TLT era.

I had a couple god games today with this list.

Xizor

- Virago, Sensor Jammers, Autothrusters, Veteran Instincts, Glitterstim

Syndicate Thug

- TLT, R4 Agromech, Bomb Loadout, Proton Bomb

2x Binayre Pirate

- Feedback Array

Xizor was really impressive against TLTs with that setup. I didn't use his pilot ability, it's everything else that make him a threat.

I'll probably change out the Z-95 or maybe just the Feedback arrays, I think they're best with 3-4 Z95.

3 agility big? In any era? Like... Did they have better dice back in the day or... ?

Green dice suck and they are the only reason anyone loses a game. Ever.

I ran a list with Guri + Bossk + Black Sun Soldier. Put PTL and Autothrusters on Guri. Made her a soft-arc-dodger with good action economy. Hardest part was not having enough green on the dial, but I still enjoyed flying her. If she made it to the end game I could usually pull off the win. 3 agility is so big in this TLT era.

Well, with Adv sensors she can eat PS4 and lower with little consent for anything because it lets you get your PTL-stress, boost, barrelroll and so on, where you need to get, and THEN reveal a green, remove that filthy stress, and most likely end up outside most arcs with free focus token and no stress, for next turn shenanigans.

Extra points for boost_before_segnor shenanigans.

If only whe was a good pilot and not PS5 nothing :C

Edited by Warpman