Hey guys
Managed to get a few games into forbidden stars, but several questions about cards popped up during the play.
First and foremost:
1Warp Gate: (eldar scheme card)
This card that allows movement on units from any to any area has been a game winner for my eldar friend. The game is objective driven, therefore it seems incredibly powerful to just move your best troops from one world to the objective world. If this is the correct interpretation of the card then how do you play against it at all ?
2Ork roks(order upgrade).
This ork card was supposed to fix issues related to limited ork ship capabilities, but due to it saying : move up to 2 of your units through 1 uncontrolled void I am most often left unable to use it at all. Is my interpretation correct ?
See image for paths I want to travel. Are both impossible with ork roks ? This leaves me with very limited options given the considerably low dice ork ships.
3. Touched by the warp(chaos tactic card)
This card says: Destroy 1 cultist in any system to gain 1 free upgrade card. Command level of that upgrade card canno exceed the number of warp storms bordering that system.
Does this card only refer to order upgrades(which are 1 card only?). Or does it include combat upgrades(which are 2 cards)?
And finally a question regarding tactic/scheme cards. The game often says discard. Discard if you use, discard if you exchange scheme cards etc. That said What happens to discarded event cards? Are they back into the event deck at the bottom ? Or mixed in ? I could not find a rule explanation for this. If discard removes them form play what happens on warp storm moving if I have no event cards to determine direction with ? If not can I draw the same event card multiple times ?
Sorry for the big question at the end but I cannot find the required info in the rules or I'm just bad at reading.