Trying to decide on a tourney list - Kinda want to fit in a Yt-2400 without making it the focus

By Panz3r, in X-Wing Squad Lists

I like the YT-1300 a lot. Great dial, good upgrade slots. I don't like how expensive they get and how fast it adds up. Thinking of trying some variation of the WSF. Thoughts?

WSF - HLC, Dash 39

Poe - VI, R5-P9, AT 37

Z95 12

Z95 12

No outrider title, attempts to keep targets in site with the dial. If there are no targets in the arc can always fall back on the primary turret.

WSF - HLC, Dash, Outrider 44

Blue 22

Blue 22

z95 12

Sacrifices Poe to get outrider and keep 4 ships. But it begs, do I just run Dash with 2 Bs then?

Or do I just run Dash + ace or Cheebo or some variant like that? Haha, I hate tourney prep, I need to actually pick a list. Most nights I just play whatever.

For regionals, I had some success with Eaden Vrill with a gunner, 2 B-Wings with FCS, and a Z95 with Ion Pulse Missiles. In the current meta, ships like to carry stress, so Eaden's ability seems to come up a lot, and I had him in range one quite a bit. Gunner helped him strip tokens reliably, for my B-Wings to clean up with FCS. The Z95 was there to keep large bases honest with the missile.

I don't play rebels often, but I've always liked the idea of flying 3 relatively sturdy ships with extreme firepower (for rebels, anyway).

WSF w/ HLC & intel agent

2 blue squad pilots w/ HLC & FCS

100

So its a scary list because 3 heavy laser cannons (two backed by FCS!). Of course the 2 b-wings get easily outmanoeuvred by high PS aces, so that's why intel agent is on the WSF. Use him (or a b-wing if convenient) as a blocker when needed. Twin lasers are a problem, and it would be nice to upgrade the b-wings to daggers, but then you'd have to drop HLC off the WSF, although you could take Vrill:

Vrill w/ intel agent & tactical jammer

2 daggers w/ HLC & FCS

100

Losing the third HLC is unfortunate, but Vrill can protect the daggers somewhat, moves first and still shoots before PS 2 turrets, so you still have a decent chance of vaporizing 1 y-wing before it even gets to shoot. Also have some game against high PS aces, because they usually have push the limit, giving Vrill a decent gun against them (and he's still a good blocker with intel agent)

Fringer (HLC, anti-pursuit lasers, intelligence agent)

Miranda (TLT, c3po)

Blue Squadron pilot

Edited by ficklegreendice