GR-75: Automated Protocols replaces the Combat Retrofit

By PhantomFO, in X-Wing

Until today, there was only one modification to consider for the GR-75: the Combat Retrofit, which added two hull and a shield for 10 points. It was a 25% durability boost for the ship, which helped it last a lot longer and required more investment by your opponent to kill it.

With Automated Protocols, I don't know that there's even a reason to keep the Retrofit in the deck.

Before AP, you had a choice to make every round with your transport. You could perform any action that was not a Recover or Reinforce, and accept that your ship could be torn apart like paper in a hurricane against anyone who decided to take a free shot at it, or you could spend your one action on defense and otherwise do almost nothing with your 30+ point ship to affect the battle around you.

Now, for half the cost and an energy point, you can get a free Reinforce token while still throwing annoying Jam actions, or Coordinating your low-PS pilots to pick up a target lock during the Huge Ship phase. And as long as you take more than three attacks to your reinforced section, you're generally saving the same amount of damage as the Retrofit would buy you.

Is there any reason remaining to actually use the Retrofit, other than "I don't have a Gozanti yet"?

Never took it anyway cost to much

Is there any reason remaining to actually use the Retrofit, other than "I don't have a Gozanti yet"?

Other than the fact that Automated Protocols doesn't work as written unless there is a rule change?

The only thing I can think of is that combat retrofit increases the maximum shield and hull you can have (lets you heal higher) and doesn't require energy.

Is there any reason to use the GR-75, other then "I don't have the Gozanti yet?"

Is there any reason to use the GR-75, other then "I don't have the Gozanti yet?"

Other than it being the only huge ship that was worth a ****?

Is there any reason to use the GR-75, other then "I don't have the Gozanti yet?"

You don't fly Imperial?

It depends what you want to use the Transport for.

If you want a frontline Transport, running interference for a Corvette for instance, or just ramming all over the place, take the Retrofit.

Is there any reason remaining to actually use the Retrofit, other than "I don't have a Gozanti yet"?

Other than the fact that Automated Protocols doesn't work as written unless there is a rule change?

The only thing I can think of is that combat retrofit increases the maximum shield and hull you can have (lets you heal higher) and doesn't require energy.

I think it's safe to assume that there will be a rule change to make AP work. It'll be something simple like, "Cannot be given free actions by other ships," paired with a ruling that they cannot perform Boost actions (so no Leebo for rebels). Boom, done.

Is there any reason to use the GR-75, other then "I don't have the Gozanti yet?"

Because Jam actions are annoying as heck when you're Darth Vader or any Interceptor pilot, paired with an extremely low cost?

Is there any reason to use the GR-75, other then "I don't have the Gozanti yet?"

The Gozanti has added a ton of new functions for the Transport. Now, the Rebels have a better version of Jonus. Load up your Y-wings, B-wings, and K-wings with Ordnance, and let fly supported by an Ordnance Expert.

Is there any reason remaining to actually use the Retrofit, other than "I don't have a Gozanti yet"?

Other than the fact that Automated Protocols doesn't work as written unless there is a rule change?

The only thing I can think of is that combat retrofit increases the maximum shield and hull you can have (lets you heal higher) and doesn't require energy.

No doubt this has been addressed elsewhere, but I haven't seen it yet: what's the issue with Automated Protocols, as written? Is there a timing nuance I'm missing?

Is there any reason to use the GR-75, other then "I don't have the Gozanti yet?"

The Gozanti has added a ton of new functions for the Transport. Now, the Rebels have a better version of Jonus. Load up your Y-wings, B-wings, and K-wings with Ordnance, and let fly supported by an Ordnance Expert.

The Transport can't take Ordnance Expert.

Is there any reason remaining to actually use the Retrofit, other than "I don't have a Gozanti yet"?

Other than the fact that Automated Protocols doesn't work as written unless there is a rule change?

The only thing I can think of is that combat retrofit increases the maximum shield and hull you can have (lets you heal higher) and doesn't require energy.

No doubt this has been addressed elsewhere, but I haven't seen it yet: what's the issue with Automated Protocols, as written? Is there a timing nuance I'm missing?

It provides a huge ship with a free action.

Huge ships can't perform free actions.

Is there any reason to use the GR-75, other then "I don't have the Gozanti yet?"

Other than it being the only huge ship that was worth a ****?

HULK SMASH TINY SHIPS?

because it's obiousl just a "jam all the good enemy pilots"

and

SMASH WITH YOUR FACE

ship

Is there any reason to use the GR-75, other then "I don't have the Gozanti yet?"

The Gozanti has added a ton of new functions for the Transport. Now, the Rebels have a better version of Jonus. Load up your Y-wings, B-wings, and K-wings with Ordnance, and let fly supported by an Ordnance Expert.

The Transport can't take Ordnance Expert.

You're right, it's a team. Still, some fun new options have been opened up.

Is there any reason remaining to actually use the Retrofit, other than "I don't have a Gozanti yet"?

Yes, of course,

For one, Reinforce Tokens only affect the fore or aft. So unless you are jousting with the ships going after the GR75, the reinforce token may not do much good. Against a bunch of interceptors/A-Wings that are flanking, they may be able to take your reinforce out of the equation. They can't take away the Shield and Hull bonus from the Retrofit via their attack vector.

Also, Reinforce tokens aren't very good against weapons that "hit" and then cancel dice. A reinforce token isn't great protection against TLTs, Ion Pulse Missiles, Assault Missiles, and other popular spammable secondaries in Epic. A free reinforce token won't cancel any damage from a TLT shot, unless the attacker only rolls a single hit or less, but a combat retrofit is a sure-fire way to take three more TLT hits before you die.

...et cetera

Is there any reason remaining to actually use the Retrofit, other than "I don't have a Gozanti yet"?

Other than the fact that Automated Protocols doesn't work as written unless there is a rule change?

The only thing I can think of is that combat retrofit increases the maximum shield and hull you can have (lets you heal higher) and doesn't require energy.

No doubt this has been addressed elsewhere, but I haven't seen it yet: what's the issue with Automated Protocols, as written? Is there a timing nuance I'm missing?

It provides a huge ship with a free action.

Huge ships can't perform free actions

Ha! Fair enough.

An important note for all the trolls out there that live for acting all put out when someone misses a detail like that in rules questions: the game developers sometimes miss them too.

On the other hand, is this not a case of when the rules on a card contradict the rules in the book, the card takes precedence? Or am I just thinking in MtG terms?

Now, the Rebels have a better version of Jonus. Load up .... with Ordnance, and let fly supported by an Ordnance Expert.

But ordnance expert is once per round, Jonus is every attack.

Gee Dangit. I really need to read the cards again.

Is there any reason to use the GR-75, other then "I don't have the Gozanti yet?"

Yes. Even without attacks, it's an amazing support ship and a hell of a lot of fun to fly.

Plus it's cheap enough that you can field it in 150 point matches on a 3x3 board for "mini-Epic".

It provides a huge ship with a free action. Huge ships can't perform free actions.

Yup. Remove the word "free" though and we're good.

Is there any reason remaining to actually use the Retrofit, other than "I don't have a Gozanti yet"?

Yes, of course,

For one, Reinforce Tokens only affect the fore or aft. So unless you are jousting with the ships going after the GR75, the reinforce token may not do much good. Against a bunch of interceptors/A-Wings that are flanking, they may be able to take your reinforce out of the equation. They can't take away the Shield and Hull bonus from the Retrofit via their attack vector.

Also, Reinforce tokens aren't very good against weapons that "hit" and then cancel dice. A reinforce token isn't great protection against TLTs, Ion Pulse Missiles, Assault Missiles, and other popular spammable secondaries in Epic. A free reinforce token won't cancel any damage from a TLT shot, unless the attacker only rolls a single hit or less, but a combat retrofit is a sure-fire way to take three more TLT hits before you die.

...et cetera

These are all good points, but the Protocols also give you access to Recover as a free action. Assuming your ship doesn't get blown up in a single round of combat (which is still a distinct possibility with only 12 hit points), you'll still be able to recover shields equal to your energy level minus one, while still throwing out another Jam or even using the WED repair droid (if equipped) to fix some hull damage.

It provides a huge ship with a free action. Huge ships can't perform free actions.

Yup. Remove the word "free" though and we're good.

Remove the word "free" and don't you run into the same problem that Expert Handling originally had? Needing to use your regular action to perform what is supposed to be a bonus action.

Edited by Forgottenlore

Is there any reason remaining to actually use the Retrofit, other than "I don't have a Gozanti yet"?

Other than the fact that Automated Protocols doesn't work as written unless there is a rule change?

The only thing I can think of is that combat retrofit increases the maximum shield and hull you can have (lets you heal higher) and doesn't require energy.

No doubt this has been addressed elsewhere, but I haven't seen it yet: what's the issue with Automated Protocols, as written? Is there a timing nuance I'm missing?

It provides a huge ship with a free action.

Huge ships can't perform free actions

Ha! Fair enough.

An important note for all the trolls out there that live for acting all put out when someone misses a detail like that in rules questions: the game developers sometimes miss them too.

On the other hand, is this not a case of when the rules on a card contradict the rules in the book, the card takes precedence? Or am I just thinking in MtG terms?

Might pug this card on my corvette so when the back gets crippled the front can target lock and still get the reinforce

It provides a huge ship with a free action. Huge ships can't perform free actions.

Yup. Remove the word "free" though and we're good.

Remove the word "free" and don't you run into the same problem that Expert Handling originally had? Needing to use your regular action to perform what is supposed to be a bonus action.

Actually, the problem of Expert Handling's original version was that it allowed for Vader with Expert Handling to barrel roll via Expert Handling and to do a Barrel Roll action from his action bar. The errata was to make the barrel roll performed via EH explicitly a "free Barrel Roll action" so that Vader could not perform two barrel rolls in one turn (since you can only do each action once).