Anyone played around with "crossing the table" scenarios?

By Found Myself Floating Home, in X-Wing Battle Reports

Recently, I played around with a couple of scenarios similar to the Senator's Shuttle game from the original core game. I played on what was essentially a 6x3 play area.

I called the first "Kessel Run" and it features Han, with a loaded Falcon, trying to make the "Kessel Run" down the table the long way with a bunch of asteroids scattered about. Heading him off is an Imperial patrol of 3 TIE and 1 TIE Advanced. One pair of TIEs starts about 1/3 of the way down the table on the edge and the other pair starts 2/3 of the way down the table on the opposite edge. In this game Han put the Falcon through the wringer trying to evade and escape, but was fustrated by repeated key blocking moves that prevented him from making forward progress. Han make the mistake of plowing the Falcon into an asteroid before he was finished off by concentrated Imperial fire.

The next one was called "Operation Vengence" after the WWII operation that sent an American fighter group to ambush and kill the Japanese Admiral Yamamoto. This game is also played on a 6x3 table with asteroids. A Lambda Shuttle carrying the notorious Admiral (insert name here), escorted by 2 Black Squadron TIEs and Backstabber can set up within range one of the near short edge. The objective is for the shuttle to make it off the opposite short edge. 2 Rebel aces can start anywhere in the far 1/4 of the table. I tried this once with Wedge and Biggs and once with Ten Numb and Biggs and both time the Shuttle was able to break through, largely thanks to an Engine Upgrade.

In both games, positioning and successfully achieving blocking maneuvers are key or you can be caught flat-footed.

FMFH