I thought of this while contemplating the rules maelstrom currently embroiling the "The Battle is Joined" thread in the main forum... If you're playing Road to Rivendell (normal mode), and you play Dunedain Hunter, putting an enemy into play engaged with you, does it immediately make engagement checks and therefore possibly go engage another player?
Relevant rules insert text: "When an enemy with the ambush keyword enters play , each player, starting with the first player and proceeding clockwise, must make an engagement check. The engagement check is only made against the enemy that just entered play, and not other enemies that are in the staging area. If the enemy engages a player as the result of this effect, then no further engagement checks are made against it." (emphasis mine)
Obviously the designers weren't thinking of future effects like Dunedain Hunter's when this was written. Nevertheless.
Edited by sappidus