I'm doing pretty decent with most of my ships, but for some reason when it comes to Dash it doesn't really "klick" ... at least so far.
I read quite a few articles about him and also watched a few YouTube matches with Dash, but none of them couldn really solve my main problems with him.
His 58 points build with PTL, Engine, Kyle, HLC and Outrider is pretty cool actually ... however I simply can't make it work against a well-skilled opponent. Here's the deal:
Against multiple opponents I set him up directly vis-a-vis, facing them (position 1). The probably will fly a straight move while I will make either a 2 or 3 turn away from them. Now, depending if they flew wide or not I can roll into their direction to get a shot at one of them (position 2). The next turn they're going to bank in and I will fly a short move away from them (position 3). At that point they can basically get into the middle of the table the next turn, while I can't really avoid getting trapped into a corner. To avoid the corner I make a move and boost (position 4). All they have to do now is to either fly straight, so I need to boost and roll to avoid staying in range 1 (position 5). Next turn they simply bank or turn in and I'm trapped in the corner.
Even if I want to do so, it's not that easy getting a proper asteroid field into the middle of the table when your opponent simply puts them in the corners. So there will be 3 obstacle in the middle of the table, which is fine, but probably will not give him enough trouble to either loose formation or stop chasing me.
So that's basically it. I fly away with him, take a few hits now and then, get trapped into a corner at some point and die a fiery death.
And well, tbh - the picture above could also be true for me when I play 3-5 ships just as well. It should be written "how I almost always get that pancake into a corner" then. Sadly nobody in my area really played Dash much, so I can't really get much help there.
Would be great for some insightful thoughts, thanks a lot in return ![]()

