Screed at 400 -VGGGR- Strategy help needed

By Admiral Schiear Kaan, in Star Wars: Armada Fleet Builds

-Victory I 73

Admiral Screed 26

Assault Concussion Missiles 7

-Gladiator I 56

Assault Proton Torpedoes 5

Demolisher 10

-Gladiator I 56

Assault Proton Torpedoes 5

Insidious 3

-Gladiator I 56

Veteran Captain 3

Projection Experts 6

Assault Concussion Missiles 7

-Imperial Raider I 44

Assault Concussion Missiles 7

Instigator 4

Tie Fighter 8

Tie Fighter 8

Tie Fighter 8

Tie Fighter 8

Total: 400

Objectives-

Opening Salvo

Hyperspace Assault

Minefields or Superior Positions or Intel Sweep?

The whole point of this list is to bait out an Opening Salvo. I don't know what blue objective to pick to convince people to pick Opening Salvo. I know what you're all thinking, 200% terrible idea. But, the plan is to get those extra 2 black dice and resolve my black crits at long range and cripple something big and keep at least a damage on it so I get half points. Deep in my heart, I'd prefer 5 APT's, but such is life.

I have a dream. I have a dream that involves black crits and ordnance. A dream of competing with rebels in the Opening Salvo Objective. A dream of a sinister outer rim fleet in orbit over the planet Roon. All under the wise and watchful gaze of a bitter, corrupted, cyborg cyclops with a clenched metallic fist.

I've got to say that you're unlikely to convince most opponents to choose Opening Salvo against this list! Maybe an Ackbar list or someone with a kitted up Salvation will give it a go, but otherwise you might struggle to steer them towards picking it.

For your blue objective your list should work pretty well with any of the options, and I have a feeling this could be the one they'll pick most. I'm not the keenest on Minefields, as there's no access to additional victory points there. What about Dangerous Territory? You're already putting crits past shields with APTs on a couple of ships, this will either give you two extra chances to put a crit past shields, or else your opponent skips those 30 victory points, and you can go chase them with your Raider or a spare Gladiator. Also, being immune to the damage from obstacles should make it easier to line up an attack run with your black dice.

What's the plan with the projection experts? Just going to run that ship to follow up the main bulk healing friendly shields, and picking off anyone that gets past your lines?

More APTs would be a lot of fun, but needing to buy that many MC30s just to run an Imperial fleet might be excessive!