2 400pts diverse competitive lists *endor inspired w/o ackbar*

By Brozojoe, in Star Wars: Armada Fleet Builds

So these 2 battlegroups are diverse fleets inspired from the battle of endor. No ackbar though because he mostly works with assault frigates. Ive tried to work as much with nebulons to make it feel episode 6. You can also fusion both fleets with only garm and it makes ( to me) the perfect endor rebel fleet for big battles. So as follows:

Phoenix battlegroup
Faction: Rebel Alliance

Points: 397/400

Commander: Garm Bel Iblis

Assault Objective: Opening Salvo
Defense Objective: Fleet Ambush
Navigation Objective: Dangerous Territory

[ flagship ] MC80 Command Cruiser (106 points)
- Garm Bel Iblis ( 25 points)
- Home One ( 7 points)
- Electronic Countermeasures ( 7 points)

Nebulon-B Support Refit (51 points)
- Salvation ( 7 points)

Nebulon-B Support Refit (51 points)
- Redemption ( 8 points)

CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)

CR90 Corvette A (44 points)
- Turbolaser Reroute Circuits ( 7 points)

3 A-Wing Squadrons ( 33 points)

This build is focused on activation control while taking potshots with free accuraties and 2x hits, making sure to make out the most of the synergistic titles. Garm's value in this list is pretty good on the MC80 and nebulons giving them flexibility of commands. While on the cr90 it allows them a repair token worth a shield with redemption, then relying on always using the right command which is easy on a command 1 ship.

Gold battlegroup

Faction: Rebel Alliance

Points: 394/400

Commander: General Dodonna

Assault Objective: Advanced Gunnery
Defense Objective: Hyperspace Assault
Navigation Objective: Superior Positions

[ flagship ] MC80 Command Cruiser (106 points)
- General Dodonna ( 20 points)
- Indipendence ( 8 points)
- Walex Blissex ( 5 points)
- Boosted Comms ( 4 points)
- Electronic Countermeasures ( 7 points)
- Leading Shots ( 4 points)

MC30c Torpedo Frigate (63 points)
- Lando Callriassian ( 4 points)
- Ordnance Experts ( 4 points)
- X-17 Turbolasers ( 6 points)
- Assault Proton Torpedoes ( 5 points)

Nebulon-B Support Refit (51 points)
- Salvation ( 7 points)
- Raymus Antilles ( 7 points)
- Slaved Turrets ( 6 points)

3 B-Wing Squadrons ( 42 points)
2 YT-2400s ( 32 points)

1 YT-1300 ( 13 points)

This fleet is instead focused on surgical strikes with bombers and a 1st player bid for perfect MC30 activations after the initial bombing. The mc80 moves the slow fighters in in the early turns and can control them from there with boosted coms. The YT-1300 protects the Bs and as a force they have lots of health and dmg while in the frey, on the side, the rogues YT-2400 hunt down enemy fighters. The ship is aso the main tank with effectivly 4 unblockable braces and decent firepower with situationnal rerolls from leading shots. (3 red blanks? no more!). Finally salvation is here to pack a punch on the ships with used defense tokens.

Edited by Brozojoe

I don't like the Independence title in general. MC-80 is just too big a chunk of your fleet to use as a carrier IMHO. I also wonder how much use you will get from leading shots. I would move Raymus onto the MC-80 to get an extra squad activation if you're gonna stick with it. Maybe Intel officer on Salvation.

Happy hunting o7

I don't like the Independence title in general. MC-80 is just too big a chunk of your fleet to use as a carrier IMHO. I also wonder how much use you will get from leading shots. I would move Raymus onto the MC-80 to get an extra squad activation if you're gonna stick with it. Maybe Intel officer on Salvation.

Happy hunting o7

The reason I went for that is my 4 slow fighters (yt-1300 and 3 BS) will use the tittle once to go far where needed, using all 4 squadron value of the mc80, while the already speed 4 rogues don't need any support from it.

I tried that last week. I got to use the Independence title once the whole game as my fighters got locked down in dogfights. 8 points for using an ability once just didnt seem worth it to me.

If you can make it work give us a battle report.

Cheers

I tried that last week. I got to use the Independence title once the whole game as my fighters got locked down in dogfights. 8 points for using an ability once just didnt seem worth it to me.

If you can make it work give us a battle report.

Cheers

Looking foward to it, I took the ISD from my massing at sullust because of star destroyers and money reasons haha! C'ant wait to try out the full extent of wave 2 next week!