So I recently am thinking of future plotlines for my campaign, and one session idea has the PCs, currently working for a powerful hutt, must investigate a new spice processing installation he has on Ylesia. A revolution of the slaves working the plant broke out, and as soon as his men said they had it under control communications went out. He wants them to figure out what happened here and procure any valuables left.
So basically I want the PCs to investigate this abandoned spice plant where a savant Verpine mixed just the right chemicals to turn spice into a weapon that inadvertently turns sentients that inhale it into bloodthristy savages. (Im thinking zombies along the lines of those in World War Z rather than the walking dead)
Now my question is that it is kind of branching away from the lore common in star wars, but do you think it's grounded enough to work? I do like to keep my campaigns as fact checked and accurate to the universe as possible, but is this zombie adventure breaking the rules too much? I would love to hear all your thoughts.
Thanks