How woulld a tallon roll on a large base work?

By Wilhelm Screamer, in X-Wing

I'm pretty convinced this would be completely stupid and probably break the game in half, but now I am curious.

I'm pretty convinced this would be completely stupid and probably break the game in half, but now I am curious.

It would have a lot of the same issues that caused large ships to barrel-roll using the side of the 1 straight template. There's no easy adjustment that can be done with the hard turn templates.

It wouldn't be so bad, it is not an action and it causes stress.

I guess you would be able to position the edge of your base anywhere adjacent to the edge of the template.

If by stupid you mean hilarious and fun then yeah - definitely stupid.

Immensely powerful too - but nothing's overpowered as long as it's priced correctly.

Modification:

Lateral thruster array - large ship only - 7 points

If you reveal a 2 turn maneuver you may perform a Talon Roll with the same speed and bearing. Treat this maneuver as a red maneuver, then receive 1 additional stress token

or price it at 2-3 points and make it a one-shot

Which consequence is worse:

  • tiny reposition, base-flip
  • massive reposition, base-flip

?

because theoretically you could use a pair of bank templates if you didn't want it to flip on a dime

There was an Eddie Murphy movie in the 1980's, I think it was 48-hours II, or Beverly Hills Cop II; something like that. Anyway, the movie opens with a car chase involving a cement mixer. I envision a large-base talon roll being similar to that cement mixer.

Probably the same as it would be on small base ships, but if you look at some of the dials you will see that there are some maneuvers FFG would not give large base ship (notice that no large base ship has the 5 straight maneuver?)

If there was a T-roll on the large base ship it would probably be something rather restrictive such as a speed 1 T-roll which makes it more of a tight K-turn that if offset from the original position a little. It wouldn't have the rapid re-positioning that the 3 talon roll has.

Edited by Marinealver

I don't like the idea, large ships are already as fast as some of the fastest interceptors.

I don't like the idea, large ships are already as fast as some of the fastest interceptors.

How does a T-rol make you as fast as the Interceptors?

I don't like the idea, large ships are already as fast as some of the fastest interceptors.

How does a T-rol make you as fast as the Interceptors?

It doesn't, it would just be out of place.

I suspect that the Ghost might have a talon roll. It's going to need some crazy maneuvers to keep it in the game, much like the IG-2000 did.

I suspect that the Ghost might have a talon roll. It's going to need some crazy maneuvers to keep it in the game, much like the IG-2000 did.

doesn't fit into _my_ picture of a lumbering freighter, though.. YMMV, of course ;)

I suspect that the Ghost might have a talon roll. It's going to need some crazy maneuvers to keep it in the game, much like the IG-2000 did.

So unlikely that even Han would bow to the odds.

It's the huge amount of repositioning that I would think would be problematic. On a small base it is limited enough to help avoid bumps or to change range bands if you are on the edge of one. Limiting the move to a one or two speed maneuver would actually make it a more powerful move for a large base ship.

Please no!

Problematic with the sheer displacement of a large base, especially how do you restrict where on the template it lines up.

The Ghost is a tough beast to bring down and has a turret. It doesn't need crazy repositioning to stay in the game. It just needs to stay on the board really. I wouldn't even give it a K turn let alone a S-loop or T-roll.

Let's get some visualisation in here.

lwwswrrxvj.png

I suspect the Jumpmaster (asymetric dial) to have a 1 or 2 T-roll, to the right ONLY. (and no Kturns)

Edited by Rakaydos

I suspect the Jumpmaster (asymetric dial) to have a 1 or 2 T-roll, to the right ONLY. (and no Kturns)

that would be really weird.

I like it.

Please no!

Problematic with the sheer displacement of a large base, especially how do you restrict where on the template it lines up.

The Ghost is a tough beast to bring down and has a turret. It doesn't need crazy repositioning to stay in the game. It just needs to stay on the board really. I wouldn't even give it a K turn let alone a S-loop or T-roll.

Who knows

FFG already made THE MOST MANEUVERABLE SHIPS EVER

being 2400 and 1300

that are huge

pancake

turrets

Firespray fix!

How would it be that different than the Segnor's Loop on the Aggressor? I know the Tallon roll is different since it placed on the side of the ship and not between the nubs, but there is already a large base ship with a nice re-position ability.

Not really any more "game breaking" than large-based Koiogran Turns or Segnor's Loops in my opinion. OK, so there's potential final position adjustment on a Tallon Roll where there isn't on the other two, but there's still stress and potential loss of actions.

Not really any more "game breaking" than large-based Koiogran Turns or Segnor's Loops in my opinion. OK, so there's potential final position adjustment on a Tallon Roll where there isn't on the other two, but there's still stress and potential loss of actions.

That "final tune" is exactly what's troubling.

Arcdodging bigships (especially turret bigships) is the cancerous growth

Not really any more "game breaking" than large-based Koiogran Turns or Segnor's Loops in my opinion. OK, so there's potential final position adjustment on a Tallon Roll where there isn't on the other two, but there's still stress and potential loss of actions.

That "final tune" is exactly what's troubling.

Arcdodging bigships (especially turret bigships) is the cancerous growth

If we were to give it to any large ship it should be the Imperials (not that I am advocating for it, just that our large ships don't have barrel roll or K-turns*) or S&V (Firespray is S&V*). That fancy flying maneuver should never be on any rebel PWTs dial, and maybe no rebel large ships given they already have powerful large ships; Only large base fixed arc ships should ever be considered for such a maneuver and probably not even then.