Rebel escalation

By Dark Smog, in X-Wing Squad Lists

Right my last post seems to have flopped. So I have 2 Lists based on the yt2400 that I need help hammering out.

List 1

60pts

Eaden Vrill

Ion cannon

Gold squadron

TLT and r2 or r5 astromech

90

+ gold squadron

TLT and r2 or r5 astromech

120

+ gold squadron

TLT and r2 or r5 astromech

+ shield upgrade on YT2400

150

+ gold squadron

TLT and r2 or r5 astromech

+ 4x Flechette torpedoes on the Y-wings

Second list is

60

Leebo

Ion cannon

Gold squadron

Ion cannon

90

+ wired

+ recon specialist

+ r2 astromech or r5 astromech

Gold squadron

Ion cannon r2 / r5 astromech

120

Gold squadron

Ion cannon, R2 or r5

2x plasma torpedoes

150

Gold squadron

Ion cannon, R2 or r5 astromech

+ 2 plasma torpedoes

So please pull them apart and show me where I have gone wrong.

today I was 5 on local escalation tournament, and was close to win 1.

my list:

60 pts:

Warden Squadron Pilot (23)
Twin Laser Turret (6)

Warden Squadron Pilot (23)
Twin Laser Turret (6)

Total: 58

90 pts:

Warden Squadron Pilot (23)
Twin Laser Turret (6)

Warden Squadron Pilot (23)
Twin Laser Turret (6)

Gold Squadron Pilot (18)
Twin Laser Turret (6)

Total: 82

(strong win with 8 point less than opponent)

120 pts:

Warden Squadron Pilot (23)
Twin Laser Turret (6)

Warden Squadron Pilot (23)
Twin Laser Turret (6)

Gold Squadron Pilot (18)
Twin Laser Turret (6)

Corran Horn (35)
Advanced Sensors (3)

Total: 120

150 pts:

Warden Squadron Pilot (23)
Twin Laser Turret (6)

Warden Squadron Pilot (23)
Twin Laser Turret (6)

Gold Squadron Pilot (18)
Twin Laser Turret (6)

Corran Horn (35)
Push the Limit (3)
Advanced Sensors (3)
R2 Astromech (1)
Engine Upgrade (4)

Rebel Operative (16)
Twin Laser Turret (6)

Total: 150

View in Yet Another Squad Builder

A lot of hit points, a lot of red dice, no donut hole (almost)

Eaden is really only any good against stressed out targets and you don't have anything to dish out stress til the 4th tier. I would suggest flying him with tactician that way when you get ion to hit at range 2, the stress will stay on for the next round because they are forced to do a white straight 1 and you can set yourself up for more dice attacks unless you just plan to ion cannon til the end of time lol.

Also not sure about wired on Leebo as he doesn't get stressed much. So to take advantage of his ability, I would use determination on him so you can choose pilot skill crits and have them discarded.

Edited by Skeether