Defensive Accuracy Corrector: BR version of Autothrusters

By Rakky Wistol, in X-Wing

Not sure why this just popped into my head but here's the idea:

Accuracy Correctors that work on Defense. Requirement: BR instead of boost.

Since we always want offense to be better than defense what limits does it need?

Just a starting point perhaps:

Experimental Evasion System. Requirements: BR action.

When defending, during the "Modify Attack Dice" step, you may perform a free BR action to cancel all of your dice results. Then, you may add 1 evade and 1 focus result to your roll.

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BR keeps it from being on every ship (and probably some ships that would need this). It almost certainly locks you into the focus action (since you want that for end results and can't BR 2x a turn).

What slot should this take up and what should it cost? Other requirements or ideas?

So if I Focus with a Blue Squadron, I can end up with two guaranteed evades and barrel roll to reposition myself for when my turn to shoot comes? That seems a bit OP on a ship with 1 agility.

It's a really cool idea from a fluff/flavor perspective though with how you're basically barrel rolling to evade an attack.

So if I Focus with a Blue Squadron, I can end up with two guaranteed evades and barrel roll to reposition myself for when my turn to shoot comes? That seems a bit OP on a ship with 1 agility.

It's a really cool idea from a fluff/flavor perspective though with how you're basically barrel rolling to evade an attack.

Poe is guaranteed two evades on every attack he takes in a round that he takes the focus action. Luke is guaranteed to get two evades no matter what action he takes. B-Wings just got hella tough.

So if I Focus with a Blue Squadron, I can end up with two guaranteed evades and barrel roll to reposition myself for when my turn to shoot comes? That seems a bit OP on a ship with 1 agility.

It's a really cool idea from a fluff/flavor perspective though with how you're basically barrel rolling to evade an attack.

Poe is guaranteed two evades on every attack he takes in a round that he takes the focus action. Luke is guaranteed to get two evades no matter what action he takes. B-Wings just got hella tough.

How are Poe and Luke guarenteed two evades? You mean through the suggested mod? If so, you may want to double check whether they have a Barrel Roll action on their bar. The answer may surprise you.

So if I Focus with a Blue Squadron, I can end up with two guaranteed evades and barrel roll to reposition myself for when my turn to shoot comes? That seems a bit OP on a ship with 1 agility.

It's a really cool idea from a fluff/flavor perspective though with how you're basically barrel rolling to evade an attack.

Poe is guaranteed two evades on every attack he takes in a round that he takes the focus action. Luke is guaranteed to get two evades no matter what action he takes. B-Wings just got hella tough.

How are Poe and Luke guarenteed two evades? You mean through the suggested mod? If so, you may want to double check whether they have a Barrel Roll action on their bar. The answer may surprise you.

The suggested upgrade doesn't seem too bad if it was worded so that you only got the defensive effect if you performed the free barrel roll action. That would make it limited to being used once per round and it's turned off by stress. I think the biggest problem with the card is that it would probably need to cost at least 5 points making it hard to fit into a list. Granting a free action, action equivilent, or allowing tokens to be carried forward to future rounds costs 3 points. This goes further than just granting a free action and has a considerable defensive benefit which FFG also puts a cost premium on.

Edited by WWHSD

System slot is probably the most likely one to fill. Which would means it's available to B wings, E-wings, Titled Tie Advanced, Phantoms and Starvipers.

How has no one mentioned that this would be stupid OP on Interceptors?

This mod, Royal Guard TIE and Autothrusters with PtL on Soontir. Good luck trying to ever damage him again.

EDIT: Because I read too quickly. Is the name of the upgrade 'System,' or is it a System Slot Upgrade?

Edited by ArdusKaine

The suggested upgrade doesn't seem too bad if it was worded so that you only got the defensive effect if you performed the free barrel roll action. That would make it limited to being used once per round and it's turned off by stress. I think the biggest problem with the card is that it would probably need to cost at least 5 points making it hard to fit into a list. Granting a free action, action equivilent, or allowing tokens to be carried forward to future rounds costs 3 points. This goes further than just granting a free action and has a considerable defensive benefit which FFG also puts a cost premium on.

System slots appear to be an exception to this. FCS grants a free target lock for two points. Plus Expert handling is only two points, which is probably the closest equivalent action.

The suggested upgrade doesn't seem too bad if it was worded so that you only got the defensive effect if you performed the free barrel roll action. That would make it limited to being used once per round and it's turned off by stress. I think the biggest problem with the card is that it would probably need to cost at least 5 points making it hard to fit into a list. Granting a free action, action equivilent, or allowing tokens to be carried forward to future rounds costs 3 points. This goes further than just granting a free action and has a considerable defensive benefit which FFG also puts a cost premium on.

System slots appear to be an exception to this. FCS grants a free target lock for two points. Plus Expert handling is only two points, which is probably the closest equivalent action.

Expert Handling grants an additional action option, you still need to spend an action to use it.

It seems overly complicated for no real reason.

Why not just make a mod something like the following...

"After you perform a barrel roll you may take a free evade action." 2 pts?? Pretty similar IG-88C I admit.

Still mostly restricted to ships with barrel roll (can combo with Expert Handling and somewhat problematically BB-8), it doesn't combo with auto thrusters (expect on interceptors), or engine (on Dash and Dengar), helps out some ships that want some extra action economy for defence and the ability to reposition. Gives the Defender and B-wing restricted access to the Evade action, helps Interceptors be not so reliant on PtL for defence, makes Juke a better card, doesn't let you double evade (though this is unfortunate for Lorrir, poor poor Lorrir never catches a break).

It seems overly complicated for no real reason.

Why not just make a mod something like the following...

"After you perform a barrel roll you may take a free evade action." 2 pts?? Pretty similar IG-88C I admit.

Still mostly restricted to ships with barrel roll (can combo with Expert Handling and somewhat problematically BB-8), it doesn't combo with auto thrusters (expect on interceptors), or engine (on Dash and Dengar), helps out some ships that want some extra action economy for defence and the ability to reposition. Gives the Defender and B-wing restricted access to the Evade action, helps Interceptors be not so reliant on PtL for defence, makes Juke a better card, doesn't let you double evade (though this is unfortunate for Lorrir, poor poor Lorrir never catches a break).

But it does help out Kir Kanos. Suck it Lorrir.

It seems overly complicated for no real reason.

Still mostly restricted to ships with barrel roll (can combo with Expert Handling and somewhat problematically BB-8)

BB-8 + Comm Relay would be nasty.

I think I'd be happy if they just made Expert Handling a mod instead of an EPT.

So is it too much on a Bwing with 1 Agility? It can only be done once a round so it's not as strong as autothrusters. I think it might be a problem on Interceptors and maybe phantoms.

Slot is still open for debate. I could see it being a system but that really limits the ships it can be on, a mod, or even an EPT.

It seems overly complicated for no real reason.

Why not just make a mod something like the following...

"After you perform a barrel roll you may take a free evade action." 2 pts?? Pretty similar IG-88C I admit.

Still mostly restricted to ships with barrel roll (can combo with Expert Handling and somewhat problematically BB-8), it doesn't combo with auto thrusters (expect on interceptors), or engine (on Dash and Dengar), helps out some ships that want some extra action economy for defence and the ability to reposition. Gives the Defender and B-wing restricted access to the Evade action, helps Interceptors be not so reliant on PtL for defence, makes Juke a better card, doesn't let you double evade (though this is unfortunate for Lorrir, poor poor Lorrir never catches a break).

I was ok with it being slightly more points for the interesting re-positioning during the combat phase. I didn't plan on it just being a free evade action; I wanted it to be more dynamic and flavorful!

Sure it's good for Lorrir! He can take a focus and Still do his crazy BR. He's going to get shot at once but will you even bother shooting him if you know he's getting at least 2 evades AND getting to do his crazy arc dodge?

How does this help Kir? It doesn't grant an evade token.

So is it too much on a Bwing with 1 Agility? It can only be done once a round so it's not as strong as autothrusters. I think it might be a problem on Interceptors and maybe phantoms.

Slot is still open for debate. I could see it being a system but that really limits the ships it can be on, a mod, or even an EPT.

It seems overly complicated for no real reason.

Why not just make a mod something like the following...

"After you perform a barrel roll you may take a free evade action." 2 pts?? Pretty similar IG-88C I admit.

Still mostly restricted to ships with barrel roll (can combo with Expert Handling and somewhat problematically BB-8), it doesn't combo with auto thrusters (expect on interceptors), or engine (on Dash and Dengar), helps out some ships that want some extra action economy for defence and the ability to reposition. Gives the Defender and B-wing restricted access to the Evade action, helps Interceptors be not so reliant on PtL for defence, makes Juke a better card, doesn't let you double evade (though this is unfortunate for Lorrir, poor poor Lorrir never catches a break).

I was ok with it being slightly more points for the interesting re-positioning during the combat phase. I didn't plan on it just being a free evade action; I wanted it to be more dynamic and flavorful!

Sure it's good for Lorrir! He can take a focus and Still do his crazy BR. He's going to get shot at once but will you even bother shooting him if you know he's getting at least 2 evades AND getting to do his crazy arc dodge?

How does this help Kir? It doesn't grant an evade token.

I think the reference to Kir is clearly about my idea, and my discussion is about my idea also, hence the references to Lorrir (who would get stress before getting the free evade action, as its a cost not an effect, so it doesn't nest).

I like elegant solutions, and more importantly I like parsimony and your idea is an interesting but it is bit more complicated than needed in my opinion. It has a few too many restrictions to really worth using. So you have to barrel roll, great, but what if you actually don't want to, or can't? How do you handle situations when you actually barrel roll out of arc? Making it one focus and one evade result is cute, but it forces you to only do focus actions to get the benefit and then you are getting marginal utility of actually spending the focus (i.e. only one focus result. Also on top of that the card becomes much better the less agility you have, high agility ships are likely to roll as well as that already. These sort of forced restrictions reduces the times when it is a useful card and make it very niche. It could work reasonably well as a pilot ability on a particular ship instead where you can afford to make slightly more powerful abilities.

Something a little more flexible might just be to use your BR roll mechanic but instead of dice cancelling stuff (which is always wordy), just have it flip all your blanks to focus results. Similar premise but scales well with agility and keeps the focus thing intact.

Just some thoughts.

It seems overly complicated for no real reason.

Still mostly restricted to ships with barrel roll (can combo with Expert Handling and somewhat problematically BB-8)

BB-8 + Comm Relay would be nasty.

Well it would be super tanky I'll admit. But 5 points (plus the cost of the mod) for what is essentially R2-D2 (Plus a barrel roll). I was concerned about the free action (BR) granting access to another free action (Evade) and then you can also PtL and your normal action for 4 actions a turn (with no stress), perhaps a little too efficient.

Another thought: if this is a system upgrade, it'll be brutal on the Virago.

Another thought: if this is a system upgrade, it'll be brutal on the Virago.

There wouldn't be a lot of ships that could use it if it was a system slot. I think this is the entire list of current ships that have both the barrel-roll action and a system slot:

E-Wings

B-Wings

Phantoms

Starviper with Virago Title

TIE Advanced

It can only be done once a round so it's not as strong as autothrusters.

The way you have it written is similar to how R7-T1 is worded. I think you meant to have the dice canceling bit happen only if you opted to perform the barrel-roll. Using R7-T1 as a precedent, you don't have an "if this, then that" like I think you intended. What you have instead is "make a choice about doing a thing, then do this second thing".

Your upgrade as written is offering a choice to perform a barrel-roll as a free action and regardless of whether the barrel-roll is performed you can choose to cancel the attack dice and replace the values.

So the question is System, mod, EPT? I guess you could throw tech slot in too.

New wording:

When defending, you may perform a free BR to turn all your blanks to eyes.

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Still requires BR room, still nets you more evades, still only once a round. Scales better with more dice. Better? Worse? Point cost?

This seems like a fun ability. FFG would most likely use it for a pilot ability on a middle PS ship with no EPT slot, because what's the point of using all the pilots, right?

I'm with the guy saying the OP has this backwards. Accuracy Corrector is is a defensive mod. Steady consistent output freeing the ship to take repositioning actions or evade to reduce incoming damage without neutering the ships own output.

You don't take AC thinking wow 2 hits every turn so much as wow I can take an evade and still be a threat.

Accuracy Correctors that work on Defense. Requirement: BR instead of boost.

That seems a bit OP on a ship with 1 agility.

Edited by DarthEnderX

I'm with the guy saying the OP has this backwards. Accuracy Corrector is is a defensive mod. Steady consistent output freeing the ship to take repositioning actions or evade to reduce incoming damage without neutering the ships own output.

You don't take AC thinking wow 2 hits every turn so much as wow I can take an evade and still be a threat.

AC might be a defensive mid for the advanced but other systems ships have 3-4att primary and only 1 other has evade. This type of idea increases your defense and potentially positioning so you can modify your own offense.

Accuracy Correctors that work on Defense. Requirement: BR instead of boost.

Why would it need any requirement? You're making an AC, not an Autothrusters equivalent.

That seems a bit OP on a ship with 1 agility.

The same could be said about ACs on ships with 1 Attack.

Why BR? So you can BR. I guess you don't need that description but if you're not careful about slot you are suddenly giving ships without BR that action AND another ability and that drives up price and the ability to break it later. I think this idea may have sprung from the numerous "help the Scyk" threads and my own attempts to use it lately.

And how many 1 Att ships have we? 1 and the current design team admitted that was a mistake. We do have quite a few 1AG ships.

Not sure why this just popped into my head but here's the idea:

Accuracy Correctors that work on Defense. Requirement: BR instead of boost.

So basically that's a reinforce action. That is not an action, is double effective as if you bought a 5-point Bright Hope title

I'd say it requires you to be a Star Destroyer, and take up Cargo slot for 10 points.

nope, really bad joke, mate)

it's a joke..right? right!?

Edited by Warpman