So to sum it up TIE-bombers still suck, there are no good missile secondary weapons, and again the Maj Rhymer AHM is just asking for a Soontir to flank its sides and blast him to oblivion without a single AHM being fired.
So much nope. Standart Homing Missiles are kind of reasonable with EM, a perfect fit for TIE Bombers, especially if you also replicate something else, say Seismic Charges, bringing you to a nice 25 point build (thanks again to the wonderfull person that found it
).
I just want to agree with this. I've been running 4 x Scimitar with EM, Homing Missiles, and Seismic. It's a very effective combo and I'm really enjoying it. I still need to play it more against specific lists, but I think it's a competitive build.
Also, thanks, as I'll take credit for that list! OK, maybe not the first person or only person to think of it, but I was playing Jonus Brothers hard (thank you Darkhorse) when they announced EM and I immediately thought of it. I know I posted a lot on the forums about it. I got lots of flack from Ficklegreendice about action economy with missiles, but he just recently re-saw the list and has been loving running it.
While there are specific places where Advanced Homing Missile is better (Blount and a few others), I don't think it's better than Homing Missile. Just last night I was playing a friend whom was using AHM while I had HM (bomber off). After I was shooting at him, he had to look at the card again and fell in love. No more AHM for him. "4 dice? You keep the TL?"
Why would Talonbane be good for AHM? You don't add any range bonus for secondary weapons, so you don't get more dice with AHM.
Maarek with ATC won't add dice as it only adds for main weapon. It is good as he gets to pick the best of 3 crits, though. If he's got Engine Upgrade, he can probably boost to get in range. That would mean no Munitions Failsafe, though.
EDIT: Oh! Munitions Failsafe is probably best to use on Rhymer. Why not?
Edited by heychadwick