I guess this would used to go into the fan creations spot on the old forum but there isn't really a place for it now.. But i also thought that it would be a way to discuss some elements we could bring to the game that might make it more interesting.....
my suggestion is Knockback (would have called it stun but its taken)
Knockback is a playable ability printed on attacks much like multiple and stun
Knockback ability reads:
E: If this attack is not blocked and then deals damage, the next attack you play this turn gets +X difficulty and is unblockable. X equals the Knockback rating on this card.
now what i mean, if the wording is a little weird, is that the attack with knockback on it has to both not be blocked and deal damage for its effect to work. So Zero damage attacks not being blocked aren't a problem, and or if the opposing player is capable of reducing damage enough.
what do you guys think and please feel free to post your own thoughts for abilities.