Fallout 4... omg its excellent but seriously lacking some key tutorial

By Gadge, in X-Wing Off-Topic

Got F4 on the UK midnight release on tuesday and i'm loving it so far

Anyone else playing it? I was up til about 3am the last two nights running (deliberately cleared my work schedule for a few days!)

My only grumble so far is structure building is a bit clunky and you really could do with a tutorial/manual to show you how some things fit together... i had no idea for ages how to wire lights and generators together as there was no option to 'craft' wire!

Sort of missing a hardcore mode too....

Got F4 on the UK midnight release on tuesday and i'm loving it so far

Anyone else playing it? I was up til about 3am the last two nights running (deliberately cleared my work schedule for a few days!)

My only grumble so far is structure building is a bit clunky and you really could do with a tutorial/manual to show you how some things fit together... i had no idea for ages how to wire lights and generators together as there was no option to 'craft' wire!

Sort of missing a hardcore mode too....

I was watching Angry Joe live. Regular Joe was causing huge amounts of cheering in chat because he killed a lot of things with just a skive and he planed on killing a Deathclaw with said skive.

I don't play the games, I just watch people play the games, although I owned like a Fallout game back when it used to be like Diablo, never played those ether.

JFYI apparently Riddick actually appears in the Fall Out series before he was ever in the Pitch Black or Chronicles of Riddick movies.

Riddick was in Fallout Tactics as a random encounter - as a reference to the recently at the time released pitch black movie.

Death is your teacher, if fallout held your hand I'd be very disappointed.

There's a quick save for a reason.

Wife is playing, I'm reading the VDSG to help navigate. I feel like I'm in that new T.V. show "The Player". I'm directing her with all the information as she moves to new areas.

Beautiful looking game. Just didn't like that the X box one decided to go for the game via WiFi instead of the stupid disk. 5 hour load time. I wish I was kidding. Seriously not fun.

Death is your teacher, if fallout held your hand I'd be very disappointed.

There's a quick save for a reason.

Its hard to die building a house.

Thats the main issue, essentially at parts in the game you have to strip down old settlements, build new things, you can even build your own 'megaton' type settlement if you have the materials.

The problem is at no point are you actually shown how to do any of the fiddly bits and there is no manual. Its trial or error and tracking down other frsutrated people on message boards.

Like i say its obvious you need to build generators to power radio transmitters and lights... how you actually connect power to lights is not explained, in general the whole crafting thing is awesome but could have done with a very simple tutorial on building a shed say and then lighting it and connecting the items up.

There is a 'building' task early on but its more about putting plants in the ground and building a well. Actually making structures match up so you dont have walls floating in mid air or huge gaps takes tons of mucking about.

For example if you build steel or wood walls the code *wants* you to put it in a straight line, you can rotate walls 30, 45, 90 degrees or whatever but it 'snaps' to adjacent too easily, if you want to put a corner in you have to often put a roof tile on, put the wall in (as it now knows what you intend) then delete the roof tile. You can you a prefabricated corner but wierdly these seem to be about about 91 degrees meaning stuff ends up off centre.

Its *silly* things like that really

I liked the original Myst game for that very reason. You had no idea what was going on, and you had no internet at the time (at least not like today) to fill in the gaps. The game came with a notebook to write notes in. To this day, that notebook is a work I have taken some pride in filling. I had various puzzles all drawn out and illustrated, annotated, with various connecting thoughts criss-crossing like the proverbial cork-board-string-and-pin monstrosities that Hollywood typically uses to show someone obsessed with whatever secret thing they are working on...

I think I would embrace the fog - as it will only increase the satisfaction of exploring the new world.

But that's me... I am old school - really old school.

I had to look up how to get out of my Power Armor. That was a little embarrassing, but I'm not sure how I would have figured it out otherwise, unless I missed the instruction that flashed on the screen when I got in the Power Armor.

Likewise, finding PA was awesome, needing it to be powered to be a killing machine rocled

but...

i ended up finding about six frames and enough parts to make about thee and a half suits... BUT...no idea how to repai knackeed bits.

Unless some one *tells* you to stand directly under the PA frame and have all you 'junk' in inventory you'e never going to fix even a leaky actuator

in essence *awesome* game if you just want to wande and do quests. If you want to *craft* stuff you need to tawl the internet

thats poo game tutorial. I dont want to be spoon fed but i'd like *some* idea of how to go about things!

Im a fallout fanatic. I've played all the games. I've an three years of LARP adventues set in the UK in the fallout universe called 'wastelander' but i'd rather lean from the game step by step than have to google 'hoe the heck do i repai my amour'!

the actual quest/shooting/upgrade stuff i think is excellent. Its just 'settlement/armour building' that leaves you guessing :)

I wonder if Bethesda will issue amended documentation?

I also had to look up how to get a townsperson off the roof that he glitched onto. Thank god this game lets you build stairs!

Edited by Biophysical

Likewise, finding PA was awesome, needing it to be powered to be a killing machine rocled

but...

I agree. Power Armor has always been this end-game state in Fallout. It was super cool to get it right off the bat, but then realize you had to maintain it and power it. So you could have power armor, but it wouldn't be all that good unless you made the effort. I wish I could have my settler friends grow Duct Tape trees. I would be a god in this wasteland if I could do that.

I just got my pip boy yesterday, I won't be able to play until winter break though :( :( :(

If you guys love fallout don't forget to also check out Wasteland 2.

It is right in line with Fallout tactics and Wasteland served as inspiration for Fallout 1.

Likewise, finding PA was awesome, needing it to be powered to be a killing machine rocled

but...

I agree. Power Armor has always been this end-game state in Fallout. It was super cool to get it right off the bat, but then realize you had to maintain it and power it. So you could have power armor, but it wouldn't be all that good unless you made the effort. I wish I could have my settler friends grow Duct Tape trees. I would be a god in this wasteland if I could do that.

Duct Tape and Screws.

Those are gold in the wasteland. Forget caps.

I need to get that Scavver Perk (5-6 Int I think) so that I can get rarer parts from scrapping guns and armor.

Yeah i went for the scavver perk to get screws othewise you spend ages tying to find toy cars, typewriters and desk fans.

Aluminium gets rare too!

I've mainly upgraded to 'gun nut' 'amourer' 'aquaboy' (soooo useful) and 'science' type perks as once you can reconstuct your guns its soo much more satisfying

Currently rocking a military stocked .50 cal supressed sniper rifle with a large quick change mag and long range night scope!

(and it also does 25 points 'wounding/bleeding' bonus damage as it was originally a 'legendary' .308 stock sniper with 'wounding' ability)

I can one shot most things up to 'super mutant' from miles away :)

I'm only a few hours in because of work and family, but is there a way to control which of your junk gets cannibalized to craft stuff? I keep losing pre-war money for cloth when I have cloth from cheaper, heavier sources.

Just picked up a 10mm that has incendiary damage I'm one shoting everything :) haven't even modded it yet.

I can not stress to you how important strength is you will be visiting your base alot if you Arnt strong enough to take the weight perk, junk will eat up your weight limit.

Pick up every roll of tape and pot of glue you can not have too much adhesive.

And consider the vans perk, fun as randomly exploring is you can get frustrated trying to find some objectives.

I wish I could have my settler friends grow Duct Tape trees. I would be a god in this wasteland if I could do that.

i think you can, kinda - duct tape is just adhesive and you can cook up adhesive with corn+tato+mutfruit+purified water. dont recall exact qtys tho.

I'm only a few hours in because of work and family, but is there a way to control which of your junk gets cannibalized to craft stuff? I keep losing pre-war money for cloth when I have cloth from cheaper, heavier sources.

Yeah you build a water purifier that adds pure water to inventory then you just need to plant crops, look up starch at the cooking pit that will tell you the mats needed.

FYI, if you dump your junk in your workbench at a settlement, then have a settler make a supply line to another settlement, you'll have access to the stuff in the workshop.

Wife kept running into this problem of running out of junk to upgrade settlements until she found out about linking them via the supply line. You need an extra person from a settlement to put onto this duty so minimum people size is 4 for doing it.

If you get "stress tokens" for your defence rating, it is because this value had to exceed your combined food and water value.

Edited by Sergovan

Id heard you could do supply lines but had no idea how to do it. I'll have a go at it now.

So you assign a settler to the workstation yeah?

Id heard you could do supply lines but had no idea how to do it. I'll have a go at it now.

So you assign a settler to the workstation yeah?

You click on the settler and then assign them to another settlement with the RB. Choose the one you want to connect and it will connect the two.

You need the leadership perk to do supply routes, once in place you can use your main bases stock of junk at the linked settlement.

Water purifiers and stores will cause purified water and bottlecaps to appear in the workbench every so often. Not sure exactly what scavenging stations do but I think that's where the bobby pins are coming from, and probably other stuff as well.

Adhesive, aluminum, oil, screws. These are your new gods. Crystal and nuclear material are also valuable but you won't use them nearly as much.

When something is scrapped for parts, anything left over will go to the workbench if you're in a settlement, or you inventory anywhere else. So the game scraps a desk fan you had in your inventory for a gear you won't lose out on the other parts. Tested this myself.

If you plant crops and wait a while you can harvest them and plant more. I had trouble finding corn so I kept harvesting and planting the one I originally managed. Now I have six.

Three corn, three mutfruit, three tatoes and one bottle of purified water at a cooking station. Now you have five adhesive.

Steel and wood are also important but there's tons of them to be found everywhere. You need a lot but you have more.

Dogmeat doesn't count against the Lone Wanderer perk. You can have your attack mule and still get the benefits of travelling alone. He can carry 150 pounds. No idea where he stores it.

Pretty sure Deathclaws know to avoid anything they saw you throw on the ground. Try to deploy mines before getting their attention, that worked for me. When I threw mines at the Deathclaw he just lunged to the side and then killed me. They have an insta-kill move but I don't know what triggers it or how to avoid it.

I have yet to determine if there's any meaningful benefit to having multiple settlements, but I enjoy working on Sanctuary so once that's done I'll start on the others. It would lead to insane amounts of purified water and bottlecaps but by the time you would have that you'd have them anyway from quests/wandering.

I don't want to spoil anything but the best character from Fallout 3 makes an appearance, sort of. When it happens you'll know.

Listen to the melee weapons seller in Diamond City. Not because he says anything useful, his understanding of baseball is just hilariously wrong.

Edited by Hockeyzombie