After a good game the other night we were discussing how the 'total disclosure' in xwing sort of means that quite often anything loaded up too heavily is just a prime target, if you can kill it before it uses any 'one shot' upgrades its never going to make those points 'work'
It also makes it very hard to do feignts or decoy manouvres as its really bloody obvious what you're intending if your opponent knows exactly how a ship is kitted out from the off.
So we're thinking about trying a few friendly games where only the pilot card and base chit are visible to all at the start of the game and any other upgrades get revealed when they are used... could make for some nasty surprises and interesting ploys.
Alternatively perhaps ships upgrades get revealed if they come withing range 1 of the enemy as you're close enough to see even the crew then ![]()
Dunno, could be fun and suggesting this as a one off/house rule not an intention to change game in general.
Has anyone tried this?
I've just got fallout 4 so im unlikely to even look at an xwing ship for a fortnight ![]()